Many will probably remember me saying I wasn't going to play TOR, however I have family members and friends internationally who like to aid my crazy addictions and picked it up for me late last year. I'm sure there are many here that are hoping to read this and see that I've "seen the light" and come to realise that SWG was crap, etc etc. If you're one of those people then you're probably not going to like this post.
I always knew TOR was never going to be anything like SWG but I figured that this is what MMO's are these days and being a fan of the MMO genre I might as well at least play one that is somewhat sci-fi. So for the last three months I've trying to become attached to TOR like I was with SWG.
That attempt has failed. As much as I've tried, TOR is too linear and simplistic for me. I don't feel like I'm playing an MMO, I feel like I'm playing a single player game for the most part - there's little in the way of a community and there's nothing there to really entice a community atmosphere.
My main complaints:
The lack of a community feel. For the most part, I feel like I'm playing a single player game. For the grind from 1-50 I pretty much feel like I'm all on my own and there's little reason to involve anyone else. I know this is something SWG tried to do as well with the legacy quests but there were alternatives. Being in a guild seems to be for title only as you don't seem to really need to rely on your guild for much.
Meaningless PvP, which kind of links with the above point. I don't see much in the way of PvP outside of the instanced areas. I'm on a PvP server but the only places I encounter PvP is when I queue for a Warzone or if I were to go to Ilum. I miss the PvP based on pride in SWG which actually gave it a war like feel - I felt like I had an enemy to fight. There's no "X guild is SF in Y city and they're holding the SP...let's gather up and kill them!" I really want something like that again. Fighting purely for trinkets gets boring.
The UI. Holy crap, the UI. I can't move any of the UI windows to where I want them, I can't resize them and I can't have more than two open at once. On top of that, the behaviour of one UI window changes if you happen to have another specific UI window open. It's also too in your face and chunky.
Movement controls. This is potentially just because I'm overly familliar with the way SWG did things, but I really do miss the ability to lock the cursor and simply use the mouse to control the direction my character moves. Instead, to do this with the mouse I have to hold down two mouse buttons, or through using the keyboard I have to use one key to move and another to control direction. There's also no means of remapping which two mouse buttons control movement.
A lacking of non-combat activities. The crafting in TOR is simply, boring. There's nothing to it and there's really no reason for me to do it. If people needed/wanted my crafted goods then that would make the boredom worth it but nope, everything comes from loot.
There's all the little things that SWG just had that you get used to and miss, like housing, the travel system and towards the end, the GCW systems. I suppose three months on I'll admit, I'm missing SWG. Not obessively so, but I just look at the MMO's out there today and can't really find anything that would keep me interested. Everything is trying to be like WoW. Maybe SWG was just "the perfect storm" and in general, MMO's just aren't my thing.
If anyone needs me, I'll be in Team Fortress 2...