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Star Wars The Old Republic 1080 - Smuggler - Questing Part 2

http://www.youtube.com/watch?v=3KB5Ou_eZNk

 


Part 2 of some smuggler gameplay, enjoy.


 


COMPUTER SPECS


 


*Windows 7 - 64 Bit


*Tower: Cooler Master 690


*Processor: Intel Core i5-2500 3.3ghz OC'ed to 4.7ghz


*Ram: 8GB 1600mhz g.skill ripjaws


*Graphics Card: Ati 6850 x2 crossfire Oc'ed to 930/1150


*Mother Board: Asus P8P67


*Power Supply: Antec current gamer 620watt


*Storage: Western Digital Caviar Black 1TB 7200 RPM

Comments

  • sanosukexsanosukex Member Posts: 1,836

    imagine if they showed this as a gameplay teaser for the game.. would of lost a million pre-orders right there:P god smuggler combat is bad. Thankfully the rest are way better:P This does showcase how bad the AI in this game is.. most MMOs get away with no ememy AI cause you don't have a class with a cover system but this system just shows you how sad this sort of gameplay is with no enemy AI

  • quickshotzquickshotz Member Posts: 215

    Originally posted by sanosukex

    imagine if they showed this as a gameplay teaser for the game.. would of lost a million pre-orders right there:P god smuggler combat is bad. Thankfully the rest are way better:P This does showcase how bad the AI in this game is.. most MMOs get away with no ememy AI cause you don't have a class with a cover system but this system just shows you how sad this sort of gameplay is with no enemy AI

    yea, thats why they lead with there cinimatics 

  • quickshotzquickshotz Member Posts: 215

    Part 3 should be OTW in a few hours, kinda having some issues with the video for part 3 (which is the last part I have for smuggler)

  • GMan3GMan3 Member CommonPosts: 2,127

    Originally posted by sanosukex

    imagine if they showed this as a gameplay teaser for the game.. would of lost a million pre-orders right there:P god smuggler combat is bad. Thankfully the rest are way better:P This does showcase how bad the AI in this game is.. most MMOs get away with no ememy AI cause you don't have a class with a cover system but this system just shows you how sad this sort of gameplay is with no enemy AI

        Strange.  I apparently saw something that you did not, because I saw enemies running up on the player in cover.  Granted, most of them ran up too late, but that is just a minor tweaking of the AI.  When I played my Imperial Agaent I kept having the problem of the enemies running up and knocking me out of cover.

    "If half of what you tell me is a lie, how can I believe any of it?"

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