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dungeon finder is now on the test server
dungeon finder feedback on soe forums
http://forums.station.sony.com/eq2/posts/list.m?topic_id=507137
more feedback
http://forums.station.sony.com/eq2/posts/list.m?topic_id=507160
http://eq2wire.com/2011/09/20/dungeon-find...september-20th/
Hi, folks,
The GU 61 feature that got delayed, “Dungeon Finder” is coming to your Test server on Tuesday, 9/20, in the morning update.
Here’s an early peek at the release notes you see then. There are definitely still bugs in the system, but we need your help to shake out the issues.
Try it at different levels, if you can. Some of you may find that you rediscover forgotten content you haven’t seen for a long time. SMILEY
DUNGEON FINDER
Dungeon Finder is a matchmaking system to make it easier for groups to get together for dungeons. This requires a certain minimum population to be effective. Since the Test server population is relatively small compared to regular Live servers, you may experience longer queue times at certain level ranges (depending on who is playing at that time). Howver, the system only requires a minimum of six players of the required archetypical group roles in order to make a match, so it won’t take many players at all to make the system work. Hopefully, the Test population is robust enough for this.
To use the Dungeon Finder, click the “Dungeon Finder” button on your XP bar. (Or open the “Zones” menu by using CTRL+Z and clicking the “Dungeon Finder” tab.) (Alternatively, you can also use /df or /dungeonfinder.)
You can queue solo or as a group (only your group leader can queue a group) for any dungeons you qualify, based on level, critical mitigation requirements and if you have the required expansion activated.
* You can either queue for a Random Dungeon (ang get a +25% XP bonus while playing that dungeon) or you can queue for specific dungeons by only clicking the checkboxes next to their names. (NOTE: You don’t get the +25% XP bonus if you queue for specific dungeons.)
* If you leave the dungeon, and your group stays within it, you can use the “Return” button (on the DF interface) to zone back to your group without travel time.
* If you group isn’t full, the group leader can use the “Reinforce” button to allow more players, currently queued in the Dungeon Finder (and who qualify), to join the group.
* If your group finishes a Dungeon Finder dungeon, you can exit and your group leader can queue for another dungeon immediately. This should result in almost no wait time for the next dungeon as long as you have a full group. (If you don’t have a full group, just hit that Reinforce button.)
NOTE: The zones available when you open the Dungeon Finder interface are based on your character’s actual level, not your currently mentored level, if you are mentored. Mentored levels have no effect on DF matchmaking.
We are working hard on this feature even as you test it. We would greatly appreciate knowing about any bugs you find, especially if you see one of the error code messages in your chat pane. We’ll be updating the build with fixes as we go and keeping you abreast of improvements.
Thank you, in advance!
Comments
Sweet, we have been waiting a long time for this one. It should allow me at least to clear my quest log by doing all those dungeon / heroic quests that are still waiting to be completed
I did not install the test client, did any of you have the chance to test this new tool? Is it any good?
Thanks,
fixed / added links in my first post
dungeon finder feedback on soe forums
http://forums.station.sony.com/eq2/posts/list.m?topic_id=507137
more feedback
http://forums.station.sony.com/eq2/posts/list.m?topic_id=507160
EQ2 fan sites
Finally! The one thing I never did much of in EQ2 was dungeon diving.. I was on the surface 99% of the time.
Going to make use of this for sure.