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I know this issue has been beat to death, but in my opinion Vigil is missing a key element if they follow the WoW 2 faction PvP route. The two games I mentioned on my post realized that 3 factions are necessary to maintain balance.
I hope they reconsider
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Then why bring it up again?
Currently Playing: LoL,EVE, Rift
Future Games: WH40K:DM, Tera Planetside2
Past Games Ive tried:
WoW, FE, AoC, WAR, LotRO, Tabula Rasa,GW, and Many F2P games.
So far what info i have read about this game it is more PVE oriented than PVP compared to Warhammer online. So if there are np open RVR lakes the system might work just like it does in Rift and WOW.
It's a known fact that odd number of factions is the best way to balance any game. I am more curious about how they will get the MMO feeling in a game based in a world where current rules are based on units to batalions size combat.
If you want 3 faction fights, you have dark age and planetside to tide you over until these other two games come out. If you're just raging against 2 factions because it doesn't fit your vision of 40k, know that games workshop established order and destruction as their de-facto 2 faction split and have been doing so for a LONG time.
Don't try and make excuses, just look it up for yourself or ask a blackshirt. When a fight escalates to this sort of scale, it's one side vs another. Period.
As far as it (3 sides that is) being easier or a common knowledge thing in the industry I think you are in fragglerock.
As far as 2 sides to the TT or otherwise you are so full of it it's seeping through my screen. Next time I see a "Blackshirt" wtf ever that is, I assume a GW store employee? I'll ask what they know, last I heard GW updates their game pretty frequently. I mean they just nixed the whole inquisitor armies as a whole and brought back sob. They'll have to redo grey knights codex completely to really add ordo hereticus and hopefully ordo xenon to it. Plus codex changes and updates happen regularly. I personally have never read anywhere in the cannon that it's strictly order vs chaos. I mean it's even hinted at in many books that the emporer received his powers by taking/stealing/tricking a powerful older chaos lord. Not to mention its a TT war game you need to be able to pick a fight with anyone even your own army sometimes, they're commonly refered to as civil war games.
All be there are events that have groups of armies team up for fights, but there have been events that had multiple agendas for different armies too. Saying that it's common knowledge 2 sided is just an outright lie. You looking like a fanboi defending the game from good criticism by making your own reality up.
Sic Luceat Lux
2 factions...lets see here....where have I seen 2 factions fighting before....rome v entire world, axis v allies, england v colonies, north v south. It's always 2 factions in a war. Even when you introduce a third party, they inevitibly team up with one side or the other to wipe out one of the three, thus just making it 2 v2 again, and then...back to two facing off again.
It's done, they are goin with 2, and 2 it will be. Let it alone, seriously.
First off, I can tell you've never been to an official games workshop hobby store. If you had, you'd know blackshirts are managers, redshirts are hobby specialists. Managers know just about every rule from at least 2 editions, every bit of lore and which among them are confirmed and which are merely "rumors", and every codex entry. Find a store in your area, and try chatting one up about just how prominent 3 sided fights are featured in 40k. Lore, tabletop or otherwise.
Also, am I reading this right? You're arguing that the game is better suited to 3 sided battles because they update army lore with new codexes? There are so many logical fallacies packed into that rant I can't begin to untangle them all.
In the interest of not drawing this out, I'll sum up the general idea and leave it at that. In the 40k universe, every army is at war with everyone else. Some armies have long-standing alliances (eldar craftworlds, the Imperium of Man, etc) but for the most part, everyone hates everyone else. However, everyone also has both long term and short term goals that may or may not coincide with that of another army. The most common among these being Chaos wanting to do something chaos-y on an imperial planet without being discovered, so they get some Orkz to go have themselves a fight with weapons the Chaos forces provide.
If they had opposing goals (Orkz having only Chaos to fight instead of Space Marines) they'd kill each other in a heartbeat. But in this hypothetical situation, Chaos isn't going to attack their own pawn, and the Orkz are plenty happy to fight the Imperium with free guns and ammo. They have formed a 40k "Alliance" within the Destruction definition.
A second example, a craftworld defending an ancient machine that holds the warp at bay (sound familiar?) is under attack by both Orkz and Chaos. The Eldar know that they cannot win this fight, but withdrawing will allow Chaos to destroy the sentinel devices and create a second Eye of Terror. They know a battle barge is nearby and they're almost certain the Space Marines will help them, if only to help protect the sentinel devices and prevent Chaos a victory.
These arrangements aren't new. They've been going on for a LONG time now. There's even a chart in the Apocalypse rulebook showing how likely each army is to pair up with another army.
Finally someone with some sense, Well said mate.
Currently Playing: LoL,EVE, Rift
Future Games: WH40K:DM, Tera Planetside2
Past Games Ive tried:
WoW, FE, AoC, WAR, LotRO, Tabula Rasa,GW, and Many F2P games.
40k isnt has never been a 2 sided TT game go ask a "Blackshirt" lol. You really do make TT fans look worse and by proxy gamers too.
Edit just to add backup to my argument I just called The pleasonton ca store and spoke to Patrick
The bottom line runs to this and he quoted the rule book; the emporium of man is falling appart and so what was once the emporium of man vs the universe is now all self interest fights. Here's the number call and ask 1-925-463-1481.
THX
Sic Luceat Lux
You're either doing a terrible job of trolling, or are so grossly unfamiliar with the 40k universe you have no place in any form of discussion about it. Probably both. The rest is an equal amount of tripe, but this exposes it in all its hideous splendor.
I take it you didn't call and talk to the official GW rep, I invite you to call lmao.
Sic Luceat Lux
I have two stores in driving distance with managers I talk to regularly. With regards to the DMO conflict, they all agree it is befitting of 40k and the live campaigns that have been held: two opposing forces that either want to watch the galaxy burn (destruction) or will do everything they can to prevent that (order). It's that simple.
Sic Luceat Lux
Here are some scenarios from the GW website.
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1150688a_War_of_the_Ring__The_Assault_on_Glamorgarth
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1150687a_Warhammer_40,000__The_Dividing_Line
How many sides do we have in them? 2, 3, 4+.....
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I don't like throwing these people under a bus to be harassed by some person they don't know, but I'm sure they've encountered worse.
Mark Higgins, 714-255-9801
James Bell, 714-892-2973
Ask either of them about dark millennium online or ANY of the major games workshop campaigns. They'll tell you something to the effect of races with similar goals biting the bullet and working together begrudgingly.
That first one is lord of the rings, not sure what that has to do with anything. The second one doesn't mention anything about having more than 2 players either. To date, I've seen only 1 officially published games workshop scenario that deals with a 3 sided battle, and it's more along the lines of a small skirmish that went bad rather than a huge 3 sided battle.
I don't like throwing these people under a bus to be harassed by some person they don't know, but I'm sure they've encountered worse.
Mark Higgins, 714-255-9801
James Bell, 714-892-2973
Ask either of them about dark millennium online or ANY of the major games workshop campaigns. They'll tell you something to the effect of races with similar goals biting the bullet and working together begrudgingly.
James said and I quote "it's man vs everyone and everyone vs themselves. It's very much a multi-sided thing."
I guess that puts that to rest?
Sic Luceat Lux
I'd love to have heard that conversation. They're going to tell anyone that the game is about everyone fighting everyone else: that's what it is. Everyone's openly at war with everyone. That doesn't mean however that under no circumstances would anyone work with anyone else to achieve a common goal.
You didn't mention Armageddon, Medusa V or Eye of Terror at all, did you?
You don't make Warhammer without PvP, that's plain retarded. "In the Grim Darkness of the Future, There is Only War." Ofc if you wanna make WoW or better yet, Carebear 40k: Happy Millenium online maybe PvP ain't the way to go. Nvm though I'll be happy playing Planetside 2, TSW and GW2, watching from the top as this PoS fails.
Sic Luceat Lux
They temporarily band together, yes. You won't get that feeling from a persistant MMO however. I never got that feeling playing the board game. It's a lame and lazy excuse so they don't have to create more than two factions. If for instance they had say 6 or more factions where factions of certain alignemnts could band together temporarily, then fine. But I admit, that would be hard, so why not take 3 iconic "races" and make 3 factions out of them. How fucking hard can it be? Chaos, Orcs, Space Marines/Imperium there now you have 3 distinct factions with 3 distinct styles.
In almost every major campaign (as has been mentioned by StMichael) there have been 2 distict sides and most of those lasted for YEARS; so yes, it can work just fine in an mmo.
I would rather wait until I have more information before wildly running around proclaming the end is nigh; but hey I guess that's not allowed on the internet.
Sic Luceat Lux
You are correct that the entirety of the universe is not 2 sided, but as far as the game breaking lore to be 2 sided you are wrong.
In almost every single major campaign sides have agreed upon cease fires / manipulated eachother / or ignored eachother to focus on the larger picture rather than expending their resources to fight multiple sides at once. The 4 races they have chosen to use and have "ally" with eachother are completely within the lore's rules and infact the Imperium and Eldar have allied several times (here is just one example):
Military alliances
Despite all the fear and hatred, on certain occasions short-termed military alliances have been established with the Eldar. These temporary alliances are somewhat uncommon but not unheard of. They are made against a common enemy like the forces of Chaos, Tyranids or Orks. The Imperial Navy, units of the Imperial Guard, and even detachments of Space Marines have, on certain occasions, fought beside Eldar forces. A fine example for this is the Gothic War, during which the Imperium allied itself with the Eldar of the An-Iolus Craftworld against the forces of Abaddon the Despoiler. No temporary alliances with the Tau have been made, but short-termed truces have happened.
Source: http://wh40k.lexicanum.com/wiki/Xenos
The Chaos regularly manipulate Orkz, so that is nothing new.
Once again there are many instances in both the lore and campaigns that support the 2 sided conflict presented in DMO; so your argument is invalid unless the argument is simply that 3 sides are better in your OPINION. Since opinions can not truely be debated there is no reason to argue with you there, I would not have minded seeing 3 sides either (My personal favorite MMO to date was Planetside) but I am not going to simply blow this game off because they didn't have 3 player factions.
IMO I personally dont believe in the 2 faction scenario in warhammer games. While some races may have temporary alliances as the Space marines and Eldar at times never multiple races "ganging up" for a common cause. Most fight each other for one thing or another. It makes even less sense that Dark Eldar, Chaos Marines, and Orks would team up together for any period of time.
**Raving Rabbid waits patiently for the Space marine game for PS3!***
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: ESO, WOT, Smite, and Marvel Heroes