georg says smuggler can stealth its whole group
GeorgZoeller Smuggler -> Not enough love for Smuggler class so far?
As a non force user class, the smuggler is definitely a bit of a renegade / rogue - something a lot of players won't try for a while as they explore their Force & Lightsaber wielding Star Wars fantasy.
That said, it's one of the most versatile classes... and that was before we gave the Smuggler the ability to 'Smuggle' (... their entire group behind enemy lines using that pretty rad stealth field generator they pieced together from some parts that fell off the back of some Imperial shuttle).
he also had a couple other short posts today. first was about limiting server size which wasn't really a suprise
GeorgZoeller General Discussion
-> Server population cap?
It is a good assumption that we are going to limit the population of each server in order to ensure quality of service. Allowing unlimited users on a server would be a recipe for unlimited unhappy users.
-> GamewizX's Gunslinger PvP experience at SDCC
It really depends on the spec you are running as a Gunslinger. Gunslingers are very nasty with cover once they are 'Entrenched', nothing to laugh at at all.
The run and gun thing is certainly possible as well. That's the nice thing about the skill trees, you have choices in playstyle.
this other post was in response to a thread discuss someone who attended SDCC's pvp impressions, specifically smuggler gunslinger
Speaking of cover… I didn’t use it once with the Gunslinger. There were only two abilities that required it and neither of them did the same amount of damage as some of my primary abilities. The Gunslinger definitely felt like the “run’n’gun” class and I’m sure the Scoundrel was more about the cover mechanics. For comparison, if you played a Hunter in WoW and loved it, this is the class for you. Nothing was more fun than having a Sith Warrior leap right into your face and you meeting him with a swift kick to the groin. After that, I would lead him on a merry chase around the map, snaring and slowing him with multiple abilities as I whittled away his health with high damage, instant cast shots. I’m sure I frustrated the heck out of the other player and it was immensely satisfying.
The full impression article can be found here