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Does it have Integrated V.O.I.P.?

NafnirNafnir Member UncommonPosts: 18

Combat in this game seems slightly complex and very reactive at the higher end. Because of this it seems that communication will be key to be sucessful in a party. I was curious if the game will have integrated voice chat for when you are grouped with other members. I havn't seen anything discussed about it yet, but I might of just missed it in all the news.

Lurke® Circa 2004

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Comments

  • KuppaKuppa Member UncommonPosts: 3,292

    Thats a good question. I haven't heard anything along the lines of it having V.O.I.P but it fits this game and MMO's in general very much.

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  • IcewhiteIcewhite Member Posts: 6,403

    Originally posted by Kuppa

    Thats a good question. I haven't heard anything along the lines of it having V.O.I.P but it fits this game and MMO's in general very much.

    Except for WoW, of course.

    The hard-fought battle for five years on the message boards.  Does WoW have voice chat?  Why not, every other game in the world does!  Must have!  No way, everyone that wants Vent has it already anyway.  Oh, Blizzard, you're so technologically stone age if you don't have built-in chat. 

    Finally, triumph!  In-game voice!

    Than no one, ever, ever, uses.

    Biggest boondoggle waste of dev hours in the entire history of the game.

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • NafnirNafnir Member UncommonPosts: 18

    Originally posted by Icewhite

    Originally posted by Kuppa

    Thats a good question. I haven't heard anything along the lines of it having V.O.I.P but it fits this game and MMO's in general very much.

    Except for WoW, of course.

    The hard-fought battle for five years on the message boards.  Does WoW have voice chat?  Why not, every other game in the world does!  Must have!  No way, everyone that wants Vent has it already anyway.  Oh, Blizzard, you're so technologically stone age if you don't have built-in chat. 

    Finally, triumph!  In-game voice!

    Than no one, ever, ever, uses.

    Biggest boondoggle waste of dev hours in the entire history of the game.

     

    I was an avid DDO fan for awhile and I found the in game VOIP extremely handy when coordinating groups of players who are essentially a pug. It often turned a dreadful experience into something akin to an organized group. I feel that while it might be costly, if integrated from the begining it would be widely used.

    Lurke® Circa 2004

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    VOIP, would be great, but only if it adds functionallity that can't be have with Vent...

    If its just another Ventrillo like client, then they'd better not spend development time on it.

     

    So what could be added to an ingame VOIP client to make it worthwhile?

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • expressoexpresso Member UncommonPosts: 2,218

    VOIP is good if used by players - as pointed out blizzard added it into WoW a few years ago but every one stuck to Vent and Teamspeak.

  • KillyoxKillyox Member CommonPosts: 424

    I once used VOIP in WoW cause our vent serv was down..it was terrible.

     

    Either way i don't see myself speaking over VOIP with some random guy i just met. I rather enjoy the music and use chat to communicate. More often than not i would try to figure what someone is saying or would be in some cases annoyed by 12 years old voice ^^.

    For random meetings chat>voip

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by wojtekpl

    I once used VOIP in WoW cause our vent serv was down..it was terrible.

     

    Either way i don't see myself speaking over VOIP with some random guy i just met. I rather enjoy the music and use chat to communicate. More often than not i would try to figure what someone is saying or would be in some cases annoyed by 12 years old voice ^^.

    For random meetings chat>voip

     

    That's the real reason why WoW VOIP failed mightily.  Although the horrible sound quality did sometimes prevent you from realizing your BG was full of a bunch of 12 year olds cursing like drunken sailors.  Sometimes you could pretend the other players really were drunken sailors, all crammed into a single submarine and patched in to voice chat through a Soviet transatlantic cable. 

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    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • eyceleycel Member Posts: 1,334

    hmm, I dont know why like everything mostly I spend time thinking about or am slightly pushed towards, voice chat has always been a big part of me enjoying a game or not.  I would go as far to say that not having an voice over IP in any new mmo would greatly hinder it.  Games like DDO and LOTRO made well great use of it and I used WOW's also from time to time when I logged in.  It doesnt have to be made into something its not ment to be, it can be basic and still be useable. 

     

    I dont know why but I have never downloaded vent or teamspeak, I just rather play the integrated system developed for that specific game.  I think when a company owns the rights to there own chat systems maybee it leaves unwanted problems behind to an extend compared to free programs like vent and teamspeak that anyone can go about there own biz.  Just my bias opinion from off the wall and I hadnt really thought about it exatly till this thread but anywho, I love VOIP and think it should be integrated into every mmo. 

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  • David_LopanDavid_Lopan Member UncommonPosts: 813

    This would be nice as you have to turn off firewalls for Vent to work, not so in other built-in games (DDO, LOTRO,etc)

  • NaqajNaqaj Member UncommonPosts: 1,673

    I like their current strategy of focusing on visual communication over chat/speech. Voip, whether integrated or not, is far from being a widely accepted practice, it's still comparably high-end in terms of requirements and involvement. If you design the game to require it, you might end up losing a substantial part of your playerbase.

    As long as it's optional, that's fine, but then it has to compete on performance with other stand-alone clients.

  • NafnirNafnir Member UncommonPosts: 18

    Originally posted by Naqaj

    I like their current strategy of focusing on visual communication over chat/speech. Voip, whether integrated or not, is far from being a widely accepted practice, it's still comparably high-end in terms of requirements and involvement. If you design the game to require it, you might end up losing a substantial part of your playerbase.

    As long as it's optional, that's fine, but then it has to compete on performance with other stand-alone clients.

     

    I dont feel it's high end at all. DDO released with it in 2006. I would also imagine any system in the game would allow the player to not only allow themselves to turn their chat on and off, but to mute others as well. Also given the pvp nature of the game it is highly advantageous for a team of >1 to be able to communicate effectively and have their hands at the ready on movement keys and skills.Though I will admit, channel changing would be an advantage to stand alone clients.

    Lurke® Circa 2004

  • not sure how wow did it, but it seems like a vrey messy way to communitcate.

     

    bullhorn style across a whole zone.  The WvWvW PvP would be nothing but a mess of untellugilble dribble.   If you could localize it or customize it somehow, it would be nice, but dont waste time on it.  

     

    vent is fine

  • azmundaiazmundai Member UncommonPosts: 1,419


    Originally posted by Icewhite

    Originally posted by Kuppa
    Thats a good question. I haven't heard anything along the lines of it having V.O.I.P but it fits this game and MMO's in general very much.
    Except for WoW, of course.
    The hard-fought battle for five years on the message boards.  Does WoW have voice chat?  Why not, every other game in the world does!  Must have!  No way, everyone that wants Vent has it already anyway.  Oh, Blizzard, you're so technologically stone age if you don't have built-in chat. 
    Finally, triumph!  In-game voice!
    Than no one, ever, ever, uses.
    Biggest boondoggle waste of dev hours in the entire history of the game.


    Thats only cuz it was crap.
    It kind of amuses me though that SWTOR puts more important on the NPCs voice then on the player's .. lol .. In the long run though I agree .. it's better to spend money elsewhere than on VOIP. Though it would be nice not to have to pay for a vent server.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • RoybeRoybe Member UncommonPosts: 420

    For great VOIP check out Mumble.  Unlimited users free to use.

     

    http://mumble.sourceforge.net/

  • observerobserver Member RarePosts: 3,685

    This is a good question.  I hope we can find an answer.

    And thanks roybe, i'll check it out.

  • SuraknarSuraknar Member UncommonPosts: 852

    I do not think that they need to spend resources to support VoIP.

    There are so many good VoIP Apps out there, Teamspeak 3, Ventrillo, Skype etc etc.

    Will voice communications be good for Combat, generally these help yes, but not mandatory, uless you are a perfectionist, and can't have fun any other way.

    - Duke Suraknar -
    Order of the Silver Star, OSS

    ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard
  • KuppaKuppa Member UncommonPosts: 3,292

    Originally posted by Suraknar

    I do not think that they need to spend resources to support VoIP.

    There are so many good VoIP Apps out there, Teamspeak 3, Ventrillo, Skype etc etc.

    Will voice communications be good for Combat, generally these help yes, but not mandatory, uless you are a perfectionist, and can't have fun any other way.

    I agree that its probably not something to have at release. But it would be nice to have after. It's something that could add a lot of value on an MMO ,a genre dedicated to player interactions. Also, they are creating mobile apps. Which you can argue, like VOIP, is just added value.

     

    Just imagine, having the ability to easily get into a voice channel with the same people you are running a dynamic event with or are protecting a post with in PvP. It has a lot of potential in this game, but it has to be done right.

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  • NafnirNafnir Member UncommonPosts: 18

    Originally posted by Kuppa

    Originally posted by Suraknar

    I do not think that they need to spend resources to support VoIP.

    There are so many good VoIP Apps out there, Teamspeak 3, Ventrillo, Skype etc etc.

    Will voice communications be good for Combat, generally these help yes, but not mandatory, uless you are a perfectionist, and can't have fun any other way.

    I agree that its probably not something to have at release. But it would be nice to have after. It's something that could add a lot of value on an MMO ,a genre dedicated to player interactions. Also, they are creating mobile apps. Which you can argue, like VOIP, is just added value.

     

    Just imagine, having the ability to easily get into a voice channel with the same people you are running a dynamic event with or are protecting a post with in PvP. It has a lot of potential in this game, but it has to be done right.

     If done right though, you're correct, it could add lots of value to the game. I imagine it would need something like a channel system where you pick to be in your group, guild, DE, etc. It would really make it easier to effectively communicate with those around you. Overall I think the gameplay experience would see a great boost if something like this is added.

    Lurke® Circa 2004

  • ihatepugsihatepugs Member Posts: 61

    I get this feeling that I recall during an interview someone mentioned how it was great that people didn't even need to communicate and form a group to work together during dynamic events.  You could see what someone else was doing and react to it or set something up for another player to use (firewall, traps, shielding, buffs, poison clouds, and fear).  This attitude, if recalled properly, could contribute to a decision not to integrate VoIP.  Of course if I remembered who, and had to will power to dig through all the random interviews, I would relisten and see if it was my misinterpretation.    

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by Suraknar

    I do not think that they need to spend resources to support VoIP.

    There are so many good VoIP Apps out there, Teamspeak 3, Ventrillo, Skype etc etc.

    Will voice communications be good for Combat, generally these help yes, but not mandatory, uless you are a perfectionist, and can't have fun any other way.

     

    I disagree.  There is a privacy issue with VOIP as well as the inconvenience of setting it up.  Your IP is available to those hosting it.  This is true in Vent and in Mumble, too, as I recall.  No one I meet in an MMO needs my IP address, anymore than they need my home address. 

     

    While I'm not likely to ever use VOIP in GW2 anyway (oh the irony of looking forward to a game called Guild Wars because I'm hoping it's the one game that won't treat me like dog vomit because I won't join a guild!), I would be far more likely to use it now and then for things like PvP if it were integrated into the game.

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    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • KillyoxKillyox Member CommonPosts: 424

    Originally posted by Madimorga

    Originally posted by Suraknar

    I do not think that they need to spend resources to support VoIP.

    There are so many good VoIP Apps out there, Teamspeak 3, Ventrillo, Skype etc etc.

    Will voice communications be good for Combat, generally these help yes, but not mandatory, uless you are a perfectionist, and can't have fun any other way.

     

    I disagree.  There is a privacy issue with VOIP as well as the inconvenience of setting it up.  Your IP is available to those hosting it.  This is true in Vent and in Mumble, too, as I recall.  No one I meet in an MMO needs my IP address, anymore than they need my home address. 

     

    While I'm not likely to ever use VOIP in GW2 anyway (oh the irony of looking forward to a game called Guild Wars because I'm hoping it's the one game that won't treat me like dog vomit because I won't join a guild!), I would be far more likely to use it now and then for things like PvP if it were integrated into the game.

    I would say you are in minority on this one. However having good voip is nice feature which i wouldn't mind and probably use it if it were good. But it raises the costs on ANets end so i'm not sure they will make it.

    This just gave me an idea....

  • NaqajNaqaj Member UncommonPosts: 1,673

    Originally posted by Nafnir

    Originally posted by Naqaj

    I like their current strategy of focusing on visual communication over chat/speech. Voip, whether integrated or not, is far from being a widely accepted practice, it's still comparably high-end in terms of requirements and involvement. If you design the game to require it, you might end up losing a substantial part of your playerbase.

    As long as it's optional, that's fine, but then it has to compete on performance with other stand-alone clients.

     I dont feel it's high end at all. DDO released with it in 2006. I would also imagine any system in the game would allow the player to not only allow themselves to turn their chat on and off, but to mute others as well. Also given the pvp nature of the game it is highly advantageous for a team of >1 to be able to communicate effectively and have their hands at the ready on movement keys and skills.Though I will admit, channel changing would be an advantage to stand alone clients.

    I meant it's high-end from a consumer point of view. Keep in mind that the people on these forums, who all use Voip in one form or another, are enthusiasts, and not at all representative of the much larger userbase. For the often-cited "average player", using a headset for voice chat is still a step up from their normal game, and something a lot of them aren't comfortable with.

  • KillyoxKillyox Member CommonPosts: 424

    I sent a request to GuildWars2Live that if they manage to get hold of Devs to ask if there will be VOIP feature integrated.

  • eyceleycel Member Posts: 1,334

    I would definetly say from where I stand not having Voice over IP is a big issue for me in mmorpgs.  My favorite mmo, Aion, I loved so much but after stoping for awhile I look back and it leaves me with a terrible sour taste in my mouth that there wasnt any VOIP in that game.  A lot of the other mmos I really enjoyed had it, and I was kinda let down when I found out it didnt.   

    Besides, its much more apealing to an more adult crowd whos involvment in gaming is limited anyway.  No gaming adults that are not big into gaming, yet will go out and buy a game will want to have some type of companionship more so then a younger adult whos life is filled with school and millions of conversations.  As people grow older, communication is key and an adult who isnt all that much into gaming but will still go out and buy games isnt going to know or care about teamspeak/vent but if the chance arises in game to be able to talk to others then those people can benifit that way. 

    Theres a larger idealogiy then the minority who can benefit from VOIP.  There is really no right or wrong anwser, the only way to look at it is there is going to be people that are going to need and want it in game, even if it is a small group.  As long as there is that group, then it should be in the game.  Christ, there had been voice over distance since the invention of the phone, this tech isnt something cutting edge, its not something that one person cant get done on a weekend, its a very small part of the game that can get refined over time. 

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