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Special features?

everyone like this this game because it's playing in the Tolkien-universe.
But what about playable features?
What will be the difference between the other 1000 MMORPGs?


  • ElapsedElapsed Member UncommonPosts: 2,329

    Besides the setting...

    The combat is turn base-like, the players hit one at a time and wait for the monster to hit and it repeats in order.

    The current plan is to have no PvP and there is doubt there will be any in the future. That's different but not in a good way in my opinion. One reason I can think of is the combat system might cause problems with it. Other than that I think Turbine just doesn't feel like balancing PvP. They can't fit PvP into either DDO or LotRO because "it doesn't fit the setting." It's such BS.

    The big thing for me is real time skill advancement. EVE is the only other game I know of with it but I haven't played so I look forward to trying the system in LotRO.

  • DoctorSoupDoctorSoup Member Posts: 106

    Everything sounds good to me but I don't like the sounds of turnbased combat that can just slow things down


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