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I'll cut to the chase. After being an mmo player for many years i came to a conclusion that the majority of mmo companies simply copy the common price of 14,99 $ or 12.99 euro and don't actually have a logical and suitable price for their product.
I can't accept that games like Xsyon or Aerravan(both low budget indie and underdeveloped games) ask for same sub price as Wow or Everquest 2 etc.How can a game created by tens of devs ask for the same price as games made by 4-6 people? On the other hand i also can't believe some companies that ask for a full price monthly subscription when their updates are rare(Vanguard). And pls don't start about server maintenance cost and shit like that. Subs that high should mainly include often updates and fixes.Another factor should be "age" and population of a mmo.I can't believe that some older titles still ask the same money when their development rate and main pop has been 1/10 of what it used to be!
On the other hand there is a global financial recession and this should alarm the mmo developers.Why don't they lower the standard 14.99 price on the AAA mmos?
Let's see if better prices would make people subscribe to some games(pls take in mind that a cheaper sub would also make many people subscribe to their 2nd mmo of choice without canceling their main game)
p.s. All prices are subjective and according to my personal taste, pls don't bash.
The purpose of this poll is mainly to see how/which games would gain extra subscribers if they'd lower their price.
Pls do not refer to subscription plans.I am refering on the monthly subscription as a basis