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Any fully player driven mmorpg's?

InzraInzra Member Posts: 679

With player driven I mean without any fixed cities that the developers have placed, or NPC that will give you quests, NPC leaders, merchants and so on.

But only cities that are founded and built by players, with player leaders, player driven economy only a.s.o.

Comments

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    Xsyon seems to be headed in that direction. I don't know about any other literal sandboxes out there.

    I can not remember winning or losing a single debate on the internet.

  • sJenksFTWsJenksFTW Member Posts: 63

    Check out Xsyon. I have only played a bit but it was pretty fun and 100% player driven.

    Have Played: FFXI, WoW, Aion, DCUO
    Waiting For: TSW, World of Darkness, SWTOR
    Currently Playing: KOTOR
    Tried: Matrix Online, Rift, Xsyon, LOTRO, EVE, Guild Wars

    “Not all those who wander are lost.”
    -J.R.R. Tolkien

  • sJenksFTWsJenksFTW Member Posts: 63

    And lizard beat me to it hah. Oh well, same conclusion.

    Have Played: FFXI, WoW, Aion, DCUO
    Waiting For: TSW, World of Darkness, SWTOR
    Currently Playing: KOTOR
    Tried: Matrix Online, Rift, Xsyon, LOTRO, EVE, Guild Wars

    “Not all those who wander are lost.”
    -J.R.R. Tolkien

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    EVE is as close as you are going to get to that. Although Xsyon looks like it could fit the bill to

    "Come and have a look at what you could have won."

  • AtrusVAtrusV Member UncommonPosts: 305

    Haven & Hearth

    It has ugly graphics but it's totally player based. It has a good craft system were the quality of the items really matters. And it has perma-death. The combat system is too strange so you should start building your own village before even think of attacking the wild life. In the case you need to kill a fox, a boar or a bear, shoot them with a sling from a boat in the middle of the river and then run after them when they flee.

    It has a really hard learning curve, and at the beginning all you can do is almost useless even for yourself (like picking branches, digging in the ground, you even receive a fishing pole without fishing line, nor hook nor bait [alive or crafted]), however, it's easier to start with friends and when you get a fixed food source (fishing is the best, but just where you see fish jumping out of the water) and start building your first houses it becomes fun. However, you are going to stablish in different places throughout your stay in the game, because you will discover better resources in other places.

    - Do not learn the swimming skill, is the easiest way to die (drown in the river), the second is killed by an animal in melee range

    - When you stablish your first village you should start farming the ground to get a reliable food source. And making a table, a chair and tableware is the best way to benefit from the food

    - Quality matters a lot. Not at the beginning, but for example.... better saws allows you to chop more planks from a tree. Better carpentry skill allows you to make high quality items (there are soft caps and hard caps related to the quality of a crafted item, that's why you need better raw materials to craft better items), for example, in a good table, chair and using good tableware, you are going to receive a better profit from the food you eat. You must also select the best seeds (and increase your farming skill) to get better crops and get better food.

    - It's very similar to EVE, because it's skill based

    - It's hard to do PVP so better don't cause troubles to anybody until you can kill and destroy villages. If you commit a criminal action you can be tracked down and killed, and your village plundered, or it's possible that your enemy likes your village and he builds a new palisade, new gates and literally steal your whole village.

    - Buildings and items abandoned outdoor receive damage and finally they will get destroyed unless you repair them. You can find a lot of ruins and things abandoned by other players. For example, my friends found a great village with nice crops, abandoned, because it had a cave, and when their last inhabitants used it to mine for minerals they didn't place pillars and some part of the ceiling fell over their heads, insta-killing them (they were also carrying the key of the gates, so they would be trapped outside if they create a new character [in fact, a son of your character, which will inherit part of the learning points])

     

     

    Tip

    - Check the official forums, in the ideas section, and download a modified client. I use this one http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=10840&sid=ca48289f13c2bcb47b37e31c9911f133

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  • vladwwvladww Member UncommonPosts: 417

    you might like Xsyon

    ****************************
    Playing : Uncharted Waters Online
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  • littlefatcatlittlefatcat Member Posts: 1

    Try Wurm. Player made everything and much better looking than haven and hearth.

  • Sid_ViciousSid_Vicious Member RarePosts: 2,174

    Originally posted by bunnyhopper

    EVE is as close as you are going to get to that. Although Xsyon looks like it could fit the bill to

    image

     

    Cant say much more than that . ...

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  • IcegotenIcegoten Member UncommonPosts: 138

    Mortal Online is like that so you can try it out because now everyone can do a 2 week trial when they make an account for free. No credit card needed. You can see exactly how much player driven it is from the trial since you basically have access to the whole game just a smaller cap on your skills.

  • Zaxx99Zaxx99 Member Posts: 1,761

    Mortal Online has pre-built cities and lots of NPCs.

    ..Maybe you didn't read what the OP was asking for?

    OP: You're best bet is probably Xsyon. There are lots of videos of it on Youtube, and I even have a review I made of it a few weeks ago as well on YouTube.

    Eve also has a completely player driven realm.

    The only other game I can think of that fits your requirements is Second Life, which is already well-established. But it isn't a monster slaying type of game at all, it is more real life stuff, a socializing world, but everything you see in that world was built by a player, from the trees all the way to the hair, skin, and clothing that players buy from other players and wear.

    - Hope that helps.


    - Zaxx

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  • IcegotenIcegoten Member UncommonPosts: 138

    Oh I sure didn't read the post, I just saw the title and posted.

    In that case Mortal Online IS NOT what you are looking for.

    I have played Second Life and it is fully player driven and you could see it as a MMORPG since you can choose to pretend you are someone you aren't. It's socializing but really vast in all of the things you can do. You can go shopping, horse racing, clubbing, dancing, sky diving, swimming, amusement parks, schools, casinos, and so many other things that you can do in real life. 

    So you might want to give that a try if you are creative enough to think of things to do.

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