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Im new to the forum and im here to get help in my research to find a new game for me and 3 friends.
I played EverQuest back in the days, which I liked alot, since it offered a well diversified game for both grouping and solo PvEing. I dont mind, that theres not tons of quests. And I like the idea of grinding in a group set up, where you look for a efficient team to take down mobs that actually take pose a difficulty. Myself, I played a druid, so I used to snare kite alot - but I also teamed up with necromancers to snare-fear-kite. This was great fun and it posed a challenge to do it efficiently.
In EQ, there was also these sub-levels of swimming, running, melee weapons etc. That skill would max out at 200. I think this is a great idea, so that theres not only levels and skills, but also passive learning.
I also played DAoC, when that came out - the PvE was not matche by EverQuest, but it was still tons of grouping trying to take down mobs fast and efficiently, I remember AoE groups in AC, where I my self was a sorcerer - my job was to buff and CC. Although DAoC wasnt for PvE, i still liked the idea of grouping for a reason.
Now the big deal in DAoC was the objective based PvP/RvR - which I liked alot. I played in a smaller danish guild, which only purpose was to roam in the frontiers. In my own words we owned quite alot due to effective teamwork, skype/ventrilo and a well diversified gank groups. I remember, me, a healer and 2 infiltrators and 2 scouts going nuts. In where me and the healer posed as bait - went for AoE CC, letting the stealthers pop to take down the group, while I kept CC'ing and the healer kept us alive, when CC was purged.
I tried out WoW, when it was in beta - I hit level 40 and said to myself "what a noob-friendly game"... I quit and never looked back. I dont think either the PvE content of wow is matched by EQ, nor the PvP matched by DAoC. Also I dont like the idea, that you can solo-quest your way into max level.
I tried out Age of Conan, thinking this would be the next big thing. And it was fun, with me and my friends ganking PvE'ers on a PvP server, but the fact that you could just change instance, meant that our guild couldnt just dominate the areas. So that kinda failed aswell, the PvE content was developed enough - i think that changed, but I cant comment.
I tried rift beta - its a fine game if you are into WoW, im kinda not - and I didnt even feel like logging in. So what to do?
I haven't crafted much during my MMORPG life, but I like the idea of crafting aswell - I think that crafted items should be a top priority for a good MMORPG, so that its very important in that matter it should be some of the best ingame items.
As for payments, I dont mind paying for the game - but what I mind is a F2P, that is actually pay2win. If its an item mall game, the mall should only contain convenience goods - like exp boosts, appearence goods etc. Nothing that will turn the tides in your favour in terms of PvP.
So what is the game im looking for, does it even exist?
I need a game that consists of;
1. PvE that matters - it should take time and effort to grind and mobs should pose a challenge, both in groups and solo.
2. PvP that is realm and objective based
I might change OP, if I remember more.