Whats the big deal? You don't have to use it... and those who don't have a large group of playing friends can use it to find like people or just a dungeon they need to do. How does it kll anything, that;s retarded. Your own choices are what kills it " for you".
I would agree with you IF there wasnt already proof of what happens to a game that uses this system and the exact effects it has on the community. People said the same as you in WoW trying to say it wouldnt do exactly what it has done, exactly what these other guys are saying it will do here too. It was a good argument the first time around, now its just denial about the facts as they are.
Not all of us play WoW. What exactly should we fear?
I really don't see why this feature would bother you. You don't have to use it, do you? You could just join a guild or play with friends.
if you want to see a dungeon finder in action... play Vindictus, it is the system except for the class restrctions. theres one main city/hub where everyone ques up....no actual game world, just the hub city and dungeons is all thats needed.
Blizzard used the justification that the DF was merely a tool to help players in an aging game find groups which historically was difficult once the bulk of the new player population had gone past the earlier content. Fair enough I suppose, but I knew once teh genie had been let out of the bottle it was only a matter of time before we saw DF's introduced earlier in the game lifecycle and if not Rift, soon some game will launch with a cross server DF.
If people aren't running dungeon content developers should be asking themselves why and working to improve the mechanics or dungeon content to encourage them to partake of it.
Sure, some tools are great, like ability for groups to replace lost members remotely, but as implemented WOW's DF is far too damaging to the social community than any benefit it brings.
For those who don't understand why people are against DFer's all I can say is you were never looking for a community to join, you just want to play a game. Nothing wrong with that actually I suppose, but some of us want more out of our MMO's besides simply killing stuff or advancing our avatars.
And nothings stopping you, ,,, nothing at all, if you have people to run dungeons with then do it, you don't even have to even be aware that there is a lfd system.
If a person logs in, has an hour or two and wants to run a dungeon, the mechanic is there for them to wuickly do so.
Anything you guys are saying that is ruined by this system is not relevant if you don't partake in it.
An MMo and open one, is for people to play how they see fit, for whatever amount of time they have to do it the way they want. What if ALL someone cares about in the entire mmo is to run dungeons, and as far as an open world out there they could care less, really care less, but they like running groups in dungeons. In their optinion that's the game they payed for, lay it how they want.
You play it how You want.
This argument is stupid, a;; the complaining is by people who think that everyone else should play the game Their way - even tho it's everyones game whos paying for it.
Hope I'm not stating the obvious here, but couldn't you just not use it? Let people with no social skills queue up in the dungeon finder while you continue to form real connections with quality players via the standard methods.
I liked the Dungeon Finder tool in WoW, was so much better than the old fashioned way.
The old fashioned way? You mean running to the dungeons or finding them yourself? Because you shouldn't even be playing mmoRPGs if you don't want to have to take some time traveling sometimes.
What if ALL someone cares about in the entire mmo is to run dungeons, and as far as an open world out there they could care less, really care less, but they like running groups in dungeons. I
They shouldn't be playing massively MULTI player ROLE PLAYING games imo
Okay all you people out there saying not to use it. How is anyone not using it going to find a group? Have you tried to get into a group in WoW lately? You're usually the only one in the zone if you're not in a major city. Not using it would require being in a guild of players that always plays together, which doesn't happen. Please offer a better solution than /LFG the old way while so many are using the DF.
Whats the big deal? You don't have to use it... and those who don't have a large group of playing friends can use it to find like people or just a dungeon they need to do. How does it kll anything, that;s retarded. Your own choices are what kills it " for you".
Because most people are lazy. Give them a way to click a button and enter a dungeon and most will do it. These people will join a group with complete strangers from different servers and not say a word to one another the entire dungeon.
What those that aren't understanding aren't getting is that it makes the game less social. Your name means nothing since you are forgotten the second you leave a dungeon group. You aren't able to build a reputation with other fellow servermates. The more button clicking and less talking there is, the more lobby-like and less world-like an MMO feels. The main problem is not them using the tool, it's so many others using it, thereby taking all those peole away from the community.
Bottom line is, if you don't get why this would bother some people, then you didn't start playing MMOs until after 2004. The social aspect and your character's reputation in these games used to be way more important than I think people newer to the genre can really comprehend.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Okay all you people out there saying not to use it. How is anyone not using it going to find a group? Have you tried to get into a group in WoW lately? You're usually the only one in the zone if you're not in a major city. Not using it would require being in a guild of players that always plays together, which doesn't happen. Please offer a better solution than /LFG the old way while so many are using the DF.
Your old way is flawd, very very few people actualy bother to take charge in makeing groups. This makes getting groups a hassle for most people.
There are 2 kind of players that don't leave city's and those are max toon that have everthing they need, and what i have been told time after time the very minjority that want to group 24/7. rest of the population are out soloing while queing.
Unless grouping actualy aint the minjority anymore ur statement is false
Whats the big deal? You don't have to use it... and those who don't have a large group of playing friends can use it to find like people or just a dungeon they need to do. How does it kll anything, that;s retarded. Your own choices are what kills it " for you".
Because most people are lazy. Give them a way to click a button and enter a dungeon and most will do it. These people will join a group with complete strangers from different servers and not say a word to one another the entire dungeon.
What those that aren't understanding aren't getting is that it makes the game less social. Your name means nothing since you are forgotten the second you leave a dungeon group. You aren't able to build a reputation with other fellow servermates. The more button clicking and less talking there is, the more lobby-like and less world-like an MMO feels. The main problem is not them using the tool, it's so many others using it, thereby taking all those peole away from the community.
Bottom line is, if you don't get why this would bother some people, then you didn't start playing MMOs until after 2004. The social aspect and your character's reputation in these games used to be way more important than I think people newer to the genre can really comprehend.
Okay all you people out there saying not to use it. How is anyone not using it going to find a group? Have you tried to get into a group in WoW lately? You're usually the only one in the zone if you're not in a major city. Not using it would require being in a guild of players that always plays together, which doesn't happen. Please offer a better solution than /LFG the old way while so many are using the DF.
Your old way is flawd, very very few people actualy bother to take charge in makeing groups. This makes getting groups a hassle for most people.
There are 2 kind of players that don't leave city's and those are max toon that have everthing they need, and what i have been told time after time the very minjority that want to group 24/7. rest of the population are out soloing while queing.
Unless grouping actualy aint the minjority anymore ur statement is false
no dude, they're not ACTUALLY sitting in the city, they're running dungeons. Through the DF, probably not done a single quest outside of dungeons. I'm not against an autogroup function because yes the 'old way' is tedious. Just don't teleport to and from the dungeon and I'll be happy. As for someone out soloing while queing, they outlevel any solo content before doing it usually. Whats the usual wait time 2 minutes. So yeah, they're in the game world for 2 minutes at a time....to the dungeon they're in for 45 minutes.
Bah, was seriously thinking of picking up this game until I heard about this. The cross-server dungeon finder will seriously impair the development of a good community. Everyone will just sit around in town waiting for a dungeon to pop, just like what happened with WoW.
Bah, was seriously thinking of picking up this game until I heard about this. The cross-server dungeon finder will seriously impair the development of a good community. Everyone will just sit around in town waiting for a dungeon to pop, just like what happened with WoW.
Kinda dissapointed.
Very disappointing, I'm still going to try it out. I suppose it's not 100% if there will be an identical WoW DF system.
Bah, was seriously thinking of picking up this game until I heard about this. The cross-server dungeon finder will seriously impair the development of a good community. Everyone will just sit around in town waiting for a dungeon to pop, just like what happened with WoW.
Kinda dissapointed.
I dont think so. Or atleast i wont. Ill be goin from rift to rift waiting on my dungeon to pop.
Honestly I really dont care either way if a LFD tool is put in or not, because it isn't something I use. But let me explain what it does to an MMORPG, especially one like Rift.
Rift's main feature is...well rifts. Invasions. Footholds. Now, imagine if you will, 70% of all the players in the game never walking outside Merdian or Sanctum, well because they dont have to. They can craft, use the bank, buy and sell on the AH, hang out with friends, queue for warfronts, and enter all the dungeons without ever having to go outside the city walls. Now imagine what that does to the dynamic content outside those walls? Who will be out there to fight these things? The people travelling through as they head for thier dungeons? No, just the people left leveling up on quests. And thats not all of them mind you, because you dont even have to do quests if you have a LFD tool in game. All you need to do is finish the tutorial, queue for the 10-19 warfont, once you hit 18 start hitting the LFD and warfronts, and ride it all the way to end game raiding. Never once have to step foot outside the city again.
Again, does this bother me, well no really. Why you might wonder, because every game I play, themepark or whatever, I play as a sandbox every way I can. Less people out exploring the world, better for me really. More spawns I can work on, less fighting for quest mobs. Why should you care about this, well do you want a world that has nobody in it other than the 2 cities? Does it matter if you use the system yourself? No, because the effect will be there for you even if you are not one of the ones using it.
It is a tool that works for some though, it is also a tool that will have a seriously detrimental effect on the immersion level of the entire game. And as long as your ok with that, as long as you want better mechanics and dont care about the cost on the RPG side of the game, then by all means, go for it. Thats the issue here.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Honestly I really dont care either way if a LFD tool is put in or not, because it isn't something I use. But let me explain what it does to an MMORPG, especially one like Rift.
Rift's main feature is...well rifts. Invasions. Footholds. Now, imagine if you will, 70% of all the players in the game never walking outside Merdian or Sanctum, well because they dont have to. They can craft, use the bank, buy and sell on the AH, hang out with friends, queue for warfronts, and enter all the dungeons without ever having to go outside the city walls. Now imagine what that does to the dynamic content outside those walls? Who will be out there to fight these things? The people travelling through as they head for thier dungeons? No, just the people left leveling up on quests. And thats not all of them mind you, because you dont even have to do quests if you have a LFD tool in game. All you need to do is finish the tutorial, queue for the 10-19 warfont, once you hit 18 start hitting the LFD and warfronts, and ride it all the way to end game raiding. Never once have to step foot outside the city again.
Again, does this bother me, well no really. Why you might wonder, because every game I play, themepark or whatever, I play as a sandbox every way I can. Less people out exploring the world, better for me really. More spawns I can work on, less fighting for quest mobs. Why should you care about this, well do you want a world that has nobody in it other than the 2 cities? Does it matter if you use the system yourself? No, because the effect will be there for you even if you are not one of the ones using it.
It is a tool that works for some though, it is also a tool that will have a seriously detrimental effect on the immersion level of the entire game. And as long as your ok with that, as long as you want better mechanics and dont care about the cost on the RPG side of the game, then by all means, go for it. Thats the issue here.
Honestly I really dont care either way if a LFD tool is put in or not, because it isn't something I use. But let me explain what it does to an MMORPG, especially one like Rift.
Rift's main feature is...well rifts. Invasions. Footholds. Now, imagine if you will, 70% of all the players in the game never walking outside Merdian or Sanctum, well because they dont have to. They can craft, use the bank, buy and sell on the AH, hang out with friends, queue for warfronts, and enter all the dungeons without ever having to go outside the city walls. Now imagine what that does to the dynamic content outside those walls? Who will be out there to fight these things? The people travelling through as they head for thier dungeons? No, just the people left leveling up on quests. And thats not all of them mind you, because you dont even have to do quests if you have a LFD tool in game. All you need to do is finish the tutorial, queue for the 10-19 warfont, once you hit 18 start hitting the LFD and warfronts, and ride it all the way to end game raiding. Never once have to step foot outside the city again.
Again, does this bother me, well no really. Why you might wonder, because every game I play, themepark or whatever, I play as a sandbox every way I can. Less people out exploring the world, better for me really. More spawns I can work on, less fighting for quest mobs. Why should you care about this, well do you want a world that has nobody in it other than the 2 cities? Does it matter if you use the system yourself? No, because the effect will be there for you even if you are not one of the ones using it.
It is a tool that works for some though, it is also a tool that will have a seriously detrimental effect on the immersion level of the entire game. And as long as your ok with that, as long as you want better mechanics and dont care about the cost on the RPG side of the game, then by all means, go for it. Thats the issue here.
I don't think anyone can put it better.
Well thats one way to look at it. The other is theres not gonna be a lot of people sitting in town cause they are out goin from rift to rift. Working together to do so. Thats sounds kinda social to me. Time will tell just how much of a factor RDF will be in Rift because of the rifts. Like ive said over and over if ya wanna be social go be social join a guild meet new people. RDF or not u can still do it. Even more so in Rift the game with rifts that people go close together as huge or small groups. O and as raids to. Seems like lots of social community stuff to do to me in "Rift" the game the forum is about.
This is a big turnoff. It seems that they are looking to make the social experience even easier. Now if I could just log into the groupfinder, why would I have to socialize within my server or with other member of the guild. I ran all of the dungeons and never had a problem finding a group, even as a rogue which is usually the hardest class to get a group with because there is usually so many and they are not as mandatory as clerics or tanks.
I liked the Dungeon Finder tool in WoW, was so much better than the old fashioned way.
The old fashioned way? You mean running to the dungeons or finding them yourself? Because you shouldn't even be playing mmoRPGs if you don't want to have to take some time traveling sometimes.
or maybe You shouldn't be plaing since your way of playing is not a way shared by everyone else who plays?
I liked the Dungeon Finder tool in WoW, was so much better than the old fashioned way.
The old fashioned way? You mean running to the dungeons or finding them yourself? Because you shouldn't even be playing mmoRPGs if you don't want to have to take some time traveling sometimes.
or maybe You shouldn't be plaing since your way of playing is not a way shared by everyone else who plays?
people should play it your way or not at all eh.
I think what he was trying to say is people should actually PLAY the game they pay for. But I can see how that could be missed if your not really into the 'effort' side of gaming.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
get in an organized guild they do play together all the time, never had a problem getting a group in a guild at one time or another.
what is the difference between typing /lfg a million times over and just joining a que and actually getting in a group quickly - how is it going to be any different in the type of people you can end up playing with, except for actually getting in faster.
do it however you want, it seems stupid to type /lfg a trillion times when you can just join one immediately.
i always hear people say they hate pugs, then flip the coin and say others have no social skills, if you can't get in a pug and get a long and make it fun and work, maybe You have no social skills.
I for one is tired of looking at LFG LFG LFG LFG LFG LFG LFG LFG LFG in the chat channels. Thus you NEED a dungeon finder of some type. Its going to be BAD enough to here the bull ^%$# kids talking anout their body parts and treating people like crap- so the last thing I want is to every other chat tell a LFG.
Comments
Hypocrisy...FTL
The same people that bitch about games not having enough group content are the same ones complaining about a mechanic that helps groups form faster...
So its not perfect...There are retards that play your game... Get over it and get on board cause theres no going back...
if you want to see a dungeon finder in action... play Vindictus, it is the system except for the class restrctions. theres one main city/hub where everyone ques up....no actual game world, just the hub city and dungeons is all thats needed.
Dey terk dor jerbs!
YES!!!!
I liked the Dungeon Finder tool in WoW, was so much better than the old fashioned way.
And nothings stopping you, ,,, nothing at all, if you have people to run dungeons with then do it, you don't even have to even be aware that there is a lfd system.
If a person logs in, has an hour or two and wants to run a dungeon, the mechanic is there for them to wuickly do so.
Anything you guys are saying that is ruined by this system is not relevant if you don't partake in it.
An MMo and open one, is for people to play how they see fit, for whatever amount of time they have to do it the way they want. What if ALL someone cares about in the entire mmo is to run dungeons, and as far as an open world out there they could care less, really care less, but they like running groups in dungeons. In their optinion that's the game they payed for, lay it how they want.
You play it how You want.
This argument is stupid, a;; the complaining is by people who think that everyone else should play the game Their way - even tho it's everyones game whos paying for it.
Hope I'm not stating the obvious here, but couldn't you just not use it? Let people with no social skills queue up in the dungeon finder while you continue to form real connections with quality players via the standard methods.
The old fashioned way? You mean running to the dungeons or finding them yourself? Because you shouldn't even be playing mmoRPGs if you don't want to have to take some time traveling sometimes.
They shouldn't be playing massively MULTI player ROLE PLAYING games imo
Okay all you people out there saying not to use it. How is anyone not using it going to find a group? Have you tried to get into a group in WoW lately? You're usually the only one in the zone if you're not in a major city. Not using it would require being in a guild of players that always plays together, which doesn't happen. Please offer a better solution than /LFG the old way while so many are using the DF.
Because most people are lazy. Give them a way to click a button and enter a dungeon and most will do it. These people will join a group with complete strangers from different servers and not say a word to one another the entire dungeon.
What those that aren't understanding aren't getting is that it makes the game less social. Your name means nothing since you are forgotten the second you leave a dungeon group. You aren't able to build a reputation with other fellow servermates. The more button clicking and less talking there is, the more lobby-like and less world-like an MMO feels. The main problem is not them using the tool, it's so many others using it, thereby taking all those peole away from the community.
Bottom line is, if you don't get why this would bother some people, then you didn't start playing MMOs until after 2004. The social aspect and your character's reputation in these games used to be way more important than I think people newer to the genre can really comprehend.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Your old way is flawd, very very few people actualy bother to take charge in makeing groups. This makes getting groups a hassle for most people.
There are 2 kind of players that don't leave city's and those are max toon that have everthing they need, and what i have been told time after time the very minjority that want to group 24/7. rest of the population are out soloing while queing.
Unless grouping actualy aint the minjority anymore ur statement is false
+10000000000000001
no dude, they're not ACTUALLY sitting in the city, they're running dungeons. Through the DF, probably not done a single quest outside of dungeons. I'm not against an autogroup function because yes the 'old way' is tedious. Just don't teleport to and from the dungeon and I'll be happy. As for someone out soloing while queing, they outlevel any solo content before doing it usually. Whats the usual wait time 2 minutes. So yeah, they're in the game world for 2 minutes at a time....to the dungeon they're in for 45 minutes.
Bah, was seriously thinking of picking up this game until I heard about this. The cross-server dungeon finder will seriously impair the development of a good community. Everyone will just sit around in town waiting for a dungeon to pop, just like what happened with WoW.
Kinda dissapointed.
Very disappointing, I'm still going to try it out. I suppose it's not 100% if there will be an identical WoW DF system.
I dont think so. Or atleast i wont. Ill be goin from rift to rift waiting on my dungeon to pop.
Honestly I really dont care either way if a LFD tool is put in or not, because it isn't something I use. But let me explain what it does to an MMORPG, especially one like Rift.
Rift's main feature is...well rifts. Invasions. Footholds. Now, imagine if you will, 70% of all the players in the game never walking outside Merdian or Sanctum, well because they dont have to. They can craft, use the bank, buy and sell on the AH, hang out with friends, queue for warfronts, and enter all the dungeons without ever having to go outside the city walls. Now imagine what that does to the dynamic content outside those walls? Who will be out there to fight these things? The people travelling through as they head for thier dungeons? No, just the people left leveling up on quests. And thats not all of them mind you, because you dont even have to do quests if you have a LFD tool in game. All you need to do is finish the tutorial, queue for the 10-19 warfont, once you hit 18 start hitting the LFD and warfronts, and ride it all the way to end game raiding. Never once have to step foot outside the city again.
Again, does this bother me, well no really. Why you might wonder, because every game I play, themepark or whatever, I play as a sandbox every way I can. Less people out exploring the world, better for me really. More spawns I can work on, less fighting for quest mobs. Why should you care about this, well do you want a world that has nobody in it other than the 2 cities? Does it matter if you use the system yourself? No, because the effect will be there for you even if you are not one of the ones using it.
It is a tool that works for some though, it is also a tool that will have a seriously detrimental effect on the immersion level of the entire game. And as long as your ok with that, as long as you want better mechanics and dont care about the cost on the RPG side of the game, then by all means, go for it. Thats the issue here.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
I don't think anyone can put it better.
Well thats one way to look at it. The other is theres not gonna be a lot of people sitting in town cause they are out goin from rift to rift. Working together to do so. Thats sounds kinda social to me. Time will tell just how much of a factor RDF will be in Rift because of the rifts. Like ive said over and over if ya wanna be social go be social join a guild meet new people. RDF or not u can still do it. Even more so in Rift the game with rifts that people go close together as huge or small groups. O and as raids to. Seems like lots of social community stuff to do to me in "Rift" the game the forum is about.
This is a big turnoff. It seems that they are looking to make the social experience even easier. Now if I could just log into the groupfinder, why would I have to socialize within my server or with other member of the guild. I ran all of the dungeons and never had a problem finding a group, even as a rogue which is usually the hardest class to get a group with because there is usually so many and they are not as mandatory as clerics or tanks.
Beat.
or maybe You shouldn't be plaing since your way of playing is not a way shared by everyone else who plays?
people should play it your way or not at all eh.
I think what he was trying to say is people should actually PLAY the game they pay for. But I can see how that could be missed if your not really into the 'effort' side of gaming.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
get in an organized guild they do play together all the time, never had a problem getting a group in a guild at one time or another.
what is the difference between typing /lfg a million times over and just joining a que and actually getting in a group quickly - how is it going to be any different in the type of people you can end up playing with, except for actually getting in faster.
do it however you want, it seems stupid to type /lfg a trillion times when you can just join one immediately.
i always hear people say they hate pugs, then flip the coin and say others have no social skills, if you can't get in a pug and get a long and make it fun and work, maybe You have no social skills.
I for one is tired of looking at LFG LFG LFG LFG LFG LFG LFG LFG LFG in the chat channels. Thus you NEED a dungeon finder of some type. Its going to be BAD enough to here the bull ^%$# kids talking anout their body parts and treating people like crap- so the last thing I want is to every other chat tell a LFG.