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Rift not for me, have fun those that play

VesaviusVesavius Member RarePosts: 7,908

I have followed this game for a long time, and in my head made rationalised the growing unease from the road I have seen it take, but finally it's time to admit that it's not for me and move on. I just wanted to share my thoughts on it before I go.

I have played this enough now (4 betas, L27 on both sides) to know this game isnt for me, but I will give it  credit for being a decent, working, nice looking MMORPG. I do despair though when a game's main selling point is 'it works' though tbh, but that aside...

The game, to me, is just a bit boring. Even for a MMORPG, which can specialise in being boring at times as we all know.

It is, imo, a game that lacks ambition or reach, one that is happy to settle for the mundane. It is small (world wise), narrow (vision wise), derivative, uninspired (design wise), and extremely linear. It is lacking severly in 'fluff' (which is extremely important imo) in any aspect that would elevate it above it's quest grind foundations. It's quests are dull and consist mainly of 'kill X' (with a couple of notable exceptions). It's dungeons are tiny and limited, with only the Iron tombs standing out so far as a better then average experience.

I have played through, like I say, to 27 now on both sides, including have done the 4 small linear instanced dungeons that you get to run by this time, and I honestly don't see the long term play in Rift for me. I would honestly be done with whats on offer in my first month... and what then? PvP at 50 for 4-8 months until we see more content dropped in? No thanks.

Even if I was a raider, the end game (grinding the retooled and slightly expanded dungeons you have already run repeatedly in the game for gear in two tiers to get ready to grind the raid instances for more gear), probably wouldnt appeal to me personally.

The rift system iteself has also let me down. It is simply a random spawning of mobs to zerg... they look lovely the first time you see them, sure, but by the second beta I was skirting around them, bored of the zerg play and pew pew pissing contest. They had become a nuiscance, and as for them changing the world (the 'dynamic' content so touted)... well, they don't, not for any time anyhow. They spawn, they hang around for a little while, they despawn, the world goes back to how it was. Very dissapointing in their effect and scope tbh.

There is no depth or real personality to this game... The character customisation and itemisation is severely lacking (defiants and guardians have the same armour lines, most of which is pretty ugly imo), and it's like a clone zerg 90% of the time as people swarm along the quest paths or towards a rift. It would be funny if it wasnt so sad.

It feels like a treadmill as soon as you log in, and by 27 that hasnt changed. It mollycoddles and spoonfeeds all the way through, it asks for very little off the player (which is why it will probably be huge with the casual crowd).

But... despite all this... the game runs well, looks good in it's environments (I am not a fan of the character models tho tbh... a strange hybrid of Aion and AoC that dosent work for me), and does what it says on the tin- it is a 100% themepark questgrinder. It is very competent and workmanlike, just very boring for me.

With regards to this game being 'next gen'.. no, it just isnt. It really is just the end product of the last generation. It has taken the exisiting model that we know so well and polished it to a minimalist sheen, offering just enough glitz and play to sell it at launch (and then leaving the devs to panic about how to retain players past month 1).

All just my opinions ofc.

Despite all In have said, I don't hate the game and I actually wish it well. More games out there to choose from the better imo and if a certain section of players enjoys it, fair enough. I will wait and see how Arche Age turns out personally.

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Comments

  • terroniterroni Member Posts: 935

    I also don't see this as having any lasting value. That being said I figure it can occupy my time for a few months till I have something else to play.

    Drop the next-gen marketing and people will argue if the game itself has merit.

  • VesaviusVesavius Member RarePosts: 7,908

    Thats a fair enough approach, but I have a hard time enjoying MMOs that i know I am only playing for a few months... (Rift would probably be 2 months for me right now as it stands)

    I play these games as a long term prospect, and Rift will obviously never be that, so I would rather invest my time into other single player games until someone launches a game i can play for for an extended period.

    If I am going to play a solo RPG for just a month then I will stick with a single player RPG actually built for it.... i don't see much joy for me in running Rift's so so quest chains, competing for world space with the launch zerg.

  • pmaurapmaura Member UncommonPosts: 530

    you know rifts should be rare events, there so common right now that its just another mob

  • Rockgod99Rockgod99 Member Posts: 4,640
    When you consider that the average amount of time a player stays in a mmorpg is around three months to say you think rift will hold you over for that long means it holds up just as well as everything else and is actually a good game. Which is all anyone else has been saying about rift. I happen to like the game, is it a innovative masterpiece that with flip the genre on it's ear? No! Is it a fun game that I could spend 3-6 months(maye more) playing? Yes. I mean come on after that disaster that was FFXIV isn't it nice to see a new game that's polished and does what it sets out to do well? I think so.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • nuififunnuififun Member Posts: 123

    Complaining about kill x quests in mmo's is like complaing about being shot by guns in an FPS  :) Although I only played to level 15 in one beta I remember doing plenty of other types of quests like putting out fires and exploration type quests - collecting stuff and activating devices to kill mobs ... I mean what other types of quests would you like to see?

  • tazarconantazarconan Member Posts: 1,013

    Vesanius how would u rate Rift's combat system? Is it good and well working? Is it tactical? Compared to..let's say  wow, would u say its deeper and more intresting? Or not? Pls describe in details.

  • evilhumanevilhuman Member UncommonPosts: 55

    didnt read your post, thanks though I'll have fun.

  • SeffrenSeffren Member Posts: 743

    At least it took you 2 lvl 27's, running all  active dungeons multiple times, exploring rifts, doing a crapload of quests before coming to the conclusion Rift is not for you.

    Much better then the people yelling the game is "crap" based on the appearance of the game's desktop shortcut.

    Hope you find your fix.

  • LeucentLeucent Member Posts: 2,371

    Originally posted by tazarconan

    Vesanius how would u rate Rift's combat system? Is it good and well working? Is it tactical? Compared to..let's say  wow, would u say its deeper and more intresting? Or not? Pls describe in details.

     I can sum it up for you. I m being honest to how I really feel. It is clunky, odd feeling. WOW is much more fluid.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Rockgod99

    When you consider that the average amount of time a player stays in a mmorpg is around three months to say you think rift will hold you over for that long means it holds up just as well as everything else and is actually a good game.

    Which is all anyone else has been saying about rift. I happen to like the game, is it a innovative masterpiece that with flip the genre on it's ear? No! Is it a fun game that I could spend 3-6 months(maye more) playing? Yes. I mean come on after that disaster that was FFXIV isn't it nice to see a new game that's polished and does what it sets out to do well? I think so.

     

    Fair statement, but I said it would hold me for 1-2 months (at most... just the one probably based on what I have seen if I am honest).

    I actually don't think it's 'good', I think it's mundane and average, and in all honesty it just dosent excite me. On a technical level, they get my respect, but as a player... no, I am looking for more then a derivative linear quest grinder (and thats all really Rift offers).

    I am looking for a new game that will hold me for a lot longer then the few months you seem to be happy with. MMORPGs are ideally built to last a year+ imo, and I don't want to invest my time in playing this game which I know in my heart will see a mass exodus in 2-3 months, leaving a ghost world.

    Just because FFXIV was crap dosent make Rift any better.

  • Rockgod99Rockgod99 Member Posts: 4,640
    OP, I need to ask but what did you even try rift in the first place? You don't like linear quest progression, you don't like endgame raiding, you don't like hardmode versions of leveling dungeons, you don't like the randomized nature of rifts & invasions and you certainly don't like the way the game looks. So again didn't you do any research? Didn't watch any gameplay videos? Read any dev interviews going you details on mechanics you obviously don't enjoy? You could have saved yourself the trouble because it's obvious you font enjoy themepark mmorpgs.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by tazarconan

    Vesavius how would u rate Rift's combat system? Is it good and well working? Is it tactical? Compared to..let's say  wow, would u say its deeper and more intresting? Or not? Pls describe in details.

     

    it's combat is strange tbh... I am used to EQ2 mainly which feels much more fluid and instinctive. I havent played WoW, so can't compare it to that, but I would put it in an odd place between AoC and Aion maybe.. it feels crunchy, but strangely disconnected at the same time. Once you know your class though and have your skills runs set up, things fall over easily enough.

  • Rockgod99Rockgod99 Member Posts: 4,640
    Originally posted by vesavius


    Originally posted by Rockgod99

    When you consider that the average amount of time a player stays in a mmorpg is around three months to say you think rift will hold you over for that long means it holds up just as well as everything else and is actually a good game.

    Which is all anyone else has been saying about rift. I happen to like the game, is it a innovative masterpiece that with flip the genre on it's ear? No! Is it a fun game that I could spend 3-6 months(maye more) playing? Yes. I mean come on after that disaster that was FFXIV isn't it nice to see a new game that's polished and does what it sets out to do well? I think so.

     

    Fair statement, but I said it would hold me for 1-2 months (at most... just the one probably based on what I have seen if I am honest).

    I actually don't think it's 'good', I think it's mundane and average, and in all honesty it just dosent excite me. On a technical level, they get my respect, but as a player... no, I am looking for more then a derivative linear quest grinder.

    I am looking for a new game that will hold me for a lot longer then the few motnsh you seem to be happy with. MMORPGs are ideally built to last a year+ imo, and I don't want to invest my time in playing this game which I know in my heart will see a mass exodus in 2-3 months, leaving a ghost world.

    Just because FFXIV was crap dosent make Rift any better.

     

    Haha!!! I see you're like one of those guys that picks up a Bioware rpg and bitches because it isn't elder scrolls LOL!! You don't want linear gameplay then why the hell are you beta testing a themepark? I just don't understand you guys, when I was a pure, diehard sandbox fanboi I didn't bother testing a themepark when I really wanted a new sandbox. Doing so in my opinion is assinine.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • CaldrinCaldrin Member UncommonPosts: 4,505

    I agree with the OP.. I was hoping for somthing new with Rifts but sadly we got the same old same old..

     

    Yes it works well mainly in part of the old engine its using... and its managed to merge lots of features from other games liek WoW and WAR.. but its not new and its certainly not next gen..

     

    I would also get bored of this after a month maybe two..

     

    So i wont be getting it.

     

    Not saying its a bad game just saying its not for me..

  • DarwaDarwa Member UncommonPosts: 2,181

    ...and vesavius posts yet another 'farewell' type post, and I chuckle.

    That said, I think this is the first time they haven't been overly demeaning towards the particular game/genre/planet in question, so that must mean that Rift is the new Cthulhu ;)

  • LeucentLeucent Member Posts: 2,371

    Originally posted by Rockgod99

    Originally posted by vesavius

    Originally posted by Rockgod99

    When you consider that the average amount of time a player stays in a mmorpg is around three months to say you think rift will hold you over for that long means it holds up just as well as everything else and is actually a good game.

    Which is all anyone else has been saying about rift. I happen to like the game, is it a innovative masterpiece that with flip the genre on it's ear? No! Is it a fun game that I could spend 3-6 months(maye more) playing? Yes. I mean come on after that disaster that was FFXIV isn't it nice to see a new game that's polished and does what it sets out to do well? I think so.

     

    Fair statement, but I said it would hold me for 1-2 months (at most... just the one probably based on what I have seen if I am honest).

    I actually don't think it's 'good', I think it's mundane and average, and in all honesty it just dosent excite me. On a technical level, they get my respect, but as a player... no, I am looking for more then a derivative linear quest grinder.

    I am looking for a new game that will hold me for a lot longer then the few motnsh you seem to be happy with. MMORPGs are ideally built to last a year+ imo, and I don't want to invest my time in playing this game which I know in my heart will see a mass exodus in 2-3 months, leaving a ghost world.

    Just because FFXIV was crap dosent make Rift any better.

     

    Haha!!! I see you're like one of those guys that picks up a Bioware rpg and bitches because it isn't elder scrolls LOL!! You don't want linear gameplay then why the hell are you beta testing a themepark? I just don't understand you guys, when I was a pure, diehard sandbox fanboi I didn't bother testing a themepark when I really wanted a new sandbox. Doing so in my opinion is assinine.

     Simple question. Why do you care so much, that he/she doesn t like Rift. It s just another game.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Rockgod99

    OP, I need to ask but what did you even try rift in the first place? You don't like linear quest progression, you don't like endgame raiding, you don't like hardmode versions of leveling dungeons, you don't like the randomized nature of rifts & invasions and you certainly don't like the way the game looks. So again didn't you do any research? Didn't watch any gameplay videos? Read any dev interviews going you details on mechanics you obviously don't enjoy? You could have saved yourself the trouble because it's obvious you font enjoy themepark mmorpgs.

     

     

    I tried it bacause I have been following it for a long time, since it was HoT, having originally been hooked into it by it's promise of a dynamic world. As for research, i probably know more about this game then you.

    I wanted to give it a fair chance.

    also, your missing my points really... 

    I don't mind the randomised nature of rifts (though I do mind the fact that they are so temporary and have no lasting effect on the game world. as it is now in Rift, killing them feels so futile and pointless).

    Believe it or not, Trion wernt saying 6 months ago 'we are making a linear and limited quest grinder with limted dynamic content that wont have any lasting impact. Oh, and we won't be bothering with fluff or a decent sized world'.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by darwa

    ...and vesavius posts yet another 'farewell' type post, and I chuckle.

    That said, I think this is the first time they haven't been overly demeaning towards the particular game/genre/planet in question, so that must mean that Rift is the new Cthulhu ;)

     

    I am not saying farewell, I am saying I won't be playting Rift.

    please don't impose your own meaning on to my actual meaning just to try to get a cheap shot :)

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Seffren

    At least it took you 2 lvl 27's, running all  active dungeons multiple times, exploring rifts, doing a crapload of quests before coming to the conclusion Rift is not for you.

    Much better then the people yelling the game is "crap" based on the appearance of the game's desktop shortcut.

    Hope you find your fix.

     

    Thanks, I am sure I will, Arche Age is looking very interesting and will probably suit me better I think from what i see so far :)

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Rockgod99

    Originally posted by vesavius

    Originally posted by Rockgod99

    When you consider that the average amount of time a player stays in a mmorpg is around three months to say you think rift will hold you over for that long means it holds up just as well as everything else and is actually a good game.

    Which is all anyone else has been saying about rift. I happen to like the game, is it a innovative masterpiece that with flip the genre on it's ear? No! Is it a fun game that I could spend 3-6 months(maye more) playing? Yes. I mean come on after that disaster that was FFXIV isn't it nice to see a new game that's polished and does what it sets out to do well? I think so.

     

    Fair statement, but I said it would hold me for 1-2 months (at most... just the one probably based on what I have seen if I am honest).

    I actually don't think it's 'good', I think it's mundane and average, and in all honesty it just dosent excite me. On a technical level, they get my respect, but as a player... no, I am looking for more then a derivative linear quest grinder.

    I am looking for a new game that will hold me for a lot longer then the few motnsh you seem to be happy with. MMORPGs are ideally built to last a year+ imo, and I don't want to invest my time in playing this game which I know in my heart will see a mass exodus in 2-3 months, leaving a ghost world.

    Just because FFXIV was crap dosent make Rift any better.

     

    Haha!!! I see you're like one of those guys that picks up a Bioware rpg and bitches because it isn't elder scrolls LOL!! You don't want linear gameplay then why the hell are you beta testing a themepark? I just don't understand you guys, when I was a pure, diehard sandbox fanboi I didn't bother testing a themepark when I really wanted a new sandbox. Doing so in my opinion is assinine.

     

    because themeparks don't have to be linear?

    maybe think a little before you get so excited?

    I have enjoyed themeparks in the past, it was just Rift that didnt appeal to me.

    There was no telling how limited and linear rift would be before I played it. I also gave it a decent chance to open up, playing 20+ in the hope it became less spoonfed after that. It didnt.

    there was no telling how boring the rifts themselves would get until I tried it. they seemed promising on paper before hand.

    There was no telling how limited the fluff and character customisation would be before I tried it. Trion werent exactly yelling about defiants and guardians looking and being dressed the same for 27 levels (at least).

    There was no telling how two dimensional and tiny the game map (I won't say world) would feel before I tried it.

    I tried it because I wanted to give it a fair chance, and I have.

  • Rockgod99Rockgod99 Member Posts: 4,640
    Umm yes a themepark is always linear. That's what makes a themepark a themepark. Linear hub to hub quest progression. Without that it's a sandbox or a hybrid of sorts. Rift has always been billed a themepark and it's linear nature is a given.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • MikehaMikeha Member EpicPosts: 9,196

    Rift is nonthing but the same thing we have seen for years. People are going to buy the game and zip though the linear boring content in a month  and then the game will go the same way as AOC and Warhammer. I just dont understand why they keep making these same types of games over and over and over.

  • DarwaDarwa Member UncommonPosts: 2,181

    Originally posted by vesavius

    Originally posted by darwa

    ...and vesavius posts yet another 'farewell' type post, and I chuckle.

    That said, I think this is the first time they haven't been overly demeaning towards the particular game/genre/planet in question, so that must mean that Rift is the new Cthulhu ;)

     

    I am not saying farewell, I am saying I won't be playting Rift.

    please don't impose your own meaning on to my actual meaning just to try to get a cheap shot :)

    Hence the use of single inverted commas. No cheap shot intended, nor needed.

  • SfaliaraSfaliara Member Posts: 438

    Originally posted by Leucent

    Originally posted by tazarconan

    Vesanius how would u rate Rift's combat system? Is it good and well working? Is it tactical? Compared to..let's say  wow, would u say its deeper and more intresting? Or not? Pls describe in details.

     I can sum it up for you. I m being honest to how I really feel. It is clunky, odd feeling. WOW is much more fluid.

    I have to agree with that. My only real complaint with Rift is that the combat is a bit boring and abilities are uninspired when compared to WoW, the pvp also feels less tactical but that might chance at higher levels.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Rockgod99

    Umm yes a themepark is always linear. That's what makes a themepark a themepark. Linear hub to hub quest progression. Without that it's a sandbox or a hybrid of sorts. Rift has always been billed a themepark and it's linear nature is a given.

     

    No, your wrong, but this thread isnt about debating defintions, and you won't accept what i say anyhow I expect, so lets just agree to have different understandings on this one.

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