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Undead Labs: Current MMOs are "barely even games"

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  • kilunkilun Member UncommonPosts: 829

    Originally posted by Elikal

    Originally posted by kilun

    Originally posted by Elikal

    Quite so. Look at what you do in many MMOs? Kill 20 rats for rat pie of my Granny. Farm faction from killing 20000 centaurs for some helmet. HOW IS THAT A GAME?

    The man is right. Not that it is something new. Maybe GW2 and SWTOR can at least to some degree change that. One can only hope, but as a game MMOs still have not developed a lot. It all is just a trick to keep people endlessly long subscribed.

     How about watching your ingame avatar grow in power, level, and build your social network?

    Let me ask you this, how is what you do in an MMO different than in a non MMO?  Lets take a couple of titles released: ME2, FABLE3, New Vegas, Madden whatever, wii (insert active game)

    What part of them define a game?  ME2?  Grind your way through a game to get to engame cut scene to see the second part of the story?  Same for Fable 3, New Vegas or any other RPG out there.

    Sport game: Play a season or play with friends, enjoy have fun.

    Shooter: Blow some people away scream and get a big old screen kick when it says, "HEADSHOT!" or "QUAD KILL!" etc

    Random Wii/Ps3 move/Xbox's versions: Move around and a get a bit of excerise(light to hard depending on game and your personal activity level)

    How are they games?

    Game=something you do to enjoy its simple.  This guy is a fool and they are trying to get into the hit thing of killing zombie hordes as a ton of retarded teenagers thing that is the greatest thing on earth.  Yes, we are going to make it to X level while zombies try to kill us and when we die?  We start all over, HELL YES!.

    There is only so much we can do with a game currently.  A few games you can live in the world and take an active part, other put you as the hero, some you just play competitively with others or versus a computer AI, and most you just kill things, people, etc.  What do you expect the video game genre to actually do that you are going to accomplish I would ask Undead Labs.  They are going to do nothing but "remove the math?"  Then how do they know what actually deals damage in their game without math programming equations somewhere?  Everything has to regardless take a certain amount of damage, hit checks, etc?  Do you just aim at the head, if hit(has to have a box I imagine) it dies?  Take of its legs, it crawls?  Then hit head?  So just hit head rinse and repeat sounds grand to me.

    I am sure there are people who play on because of

    a) addiction

    b) competitiveness but still more suffering than enjoying it

    c) because they are bored and their MMO of choice is the least of many other "evils"

    Just saying.

     And you don't think the same could be said for console games, or even other hobbies?  I just find what this guy said to be a joke to be honest.  I do not think any game, even the two you mentions can change the genre, because frankly, games all have the same playtype based on their general genre in my opinion.

  • ShadusShadus Member UncommonPosts: 669

    The problem with console MMO's is lack of easy QUALITY social interaction unless you want to do voice, which a LOT of people don't (myself included.)

    Shadus

  • EmhsterEmhster Member UncommonPosts: 913

    At first I thought he would be saying something good, but then I realized his rant goes against the overall RPG genre instead of the MMO side of it.

    "How about if you could actually dodge out of the way of enemy attacks? Not a skill that gives you an increased percentage to do some counter-math against the opponent’s formula, but an actual dodge-out-of-the-way that lets you duck just underneath the rotting grasp of an attacking zombie."

    RPG is a game of maths, probabilities, theorycrafting. It doesn't have to require filling an entire spreadsheet to min/max your skills in order to enjoy the game, but it's meant to be different than action-based combat any First Person Shooters can offer.

    Can First Person Shooters really get into the MMO P2P market? I think so, but it's not an easy market since it competes against a lot of B2P titles.

  • BaggunsBagguns Member Posts: 152

    Originally posted by drake_hound

    Most mmo released last year , problem is they released it too soon , without enough contents .

    Sorry  lets take red dead redemption and GTA for example , those games are like old style MMO´s just without the levelup system . those worlds are sandbox to a degree , imagine connection all the areas together with a levelup system .

    Would blow away most of the current so called new releases of mmo´s .

     

    Now sadly i do not agree mmo´s to be played on consoles .

    MMO´s are about social interactions , trough typing or teamspeak or what ever needed to get that social interaction .

    For  longer period of time say 4-6 hours ? or lets say 10-20 hours a week atleast .

    Imagine that time holding a controller (now before saint you say we can purchase a keyboard etc )

    There is another factor you forgot about console mmo´s .

    Console market target short term players , the need to buy the next console game is what keeps them afloat.

    MMO is a long term investment , time spend on playing a console mmo , wouldn´t suddece most console gamers.

    (yes your target you talk about are those who switch from a pc to a console , that might be valid , but its not a big group)

    Example how much i love wow , i cannot play it on my wii or ps3 , even if i bought a keyboard .

    My consoles is just for that , gaming short time gaming , get the last release game play it or discard it . finish it within  a week , then move on .

     

    Or Maybe i am wrong and you are right , that console gamers have evolved .

     

    First off there are many, many people who play on consoles for much longer periods of time per week than that. Personally, I would rather play with a controller in most cases instead of keyboard/mouse.

    Second, this was the way consoles used to be.  I've been playing Gears of War 1 & 2 since they came out.  Or you could ask the millions of players who have been playing Call of Duty or Halo.  They didn't just put down the game after a week or two. 

    The problem isn't the people who play on consoles, it's the MMO genre.  All other genres have changed greatly over time, MMOs have not.  As far as I can tell the genre hasn't progressed at all in the past 5+ years.  No, MMOs in their current state would not do well on consoles, they aren't even doing well on PCs.

    I believe that MMOs are the future of gaming.  Many game genres (such as shooters) are moving towards the idea of some type of charactar progression and customization and I think the persistant world part isn't too far off.  I hope that the current  developers of MMOs decide to bring the genre up to date sometime soon.   I guess we'll just have to deal with the current, dismal market of MMOs till that time comes...

    Mr. Bagguns

  • unbound55unbound55 Member UncommonPosts: 325

    Originally posted by Emhster

    At first I thought he would be saying something good, but then I realized his rant goes against the overall RPG genre instead of the MMO side of it.

    "How about if you could actually dodge out of the way of enemy attacks? Not a skill that gives you an increased percentage to do some counter-math against the opponent’s formula, but an actual dodge-out-of-the-way that lets you duck just underneath the rotting grasp of an attacking zombie."

    RPG is a game of maths, probabilities, theorycrafting. It doesn't have to require filling an entire spreadsheet to min/max your skills in order to enjoy the game, but it's meant to be different than action-based combat any First Person Shooters can offer.

    Can First Person Shooters really get into the MMO P2P market? I think so, but it's not an easy market since it competes against a lot of B2P titles.

    This is along the lines of my thoughts as well.  Overall, he's just spouting spin to create some low-cost PR for his new game.  He doesn't like RPG games, so he's pushing a mild mod to a standard FPS (I burned out on FPS games a long time ago...they haven't evolved notably from my point-of-view since the early days.  I definitely don't want to see the RPG games become another common FPS game.

  • EmhsterEmhster Member UncommonPosts: 913

    Originally posted by Bagguns

    The problem isn't the people who play on consoles, it's the MMO genre.  All other genres have changed greatly over time, MMOs have not.  As far as I can tell the genre hasn't progressed at all in the past 5+ years.  No, MMOs in their current state would not do well on consoles, they aren't even doing well on PCs.

    I believe that MMOs are the future of gaming.  Many game genres (such as shooters) are moving towards the idea of some type of charactar progression and customization and I think the persistant world part isn't too far off.  I hope that the current  developers of MMOs decide to bring the genre up to date sometime soon.   I guess we'll just have to deal with the current, dismal market of MMOs till that time comes...

     

    Interesting. In your point of view, what changed so much in the other genres (other than improved graphics) compared to the MMOs? This is an honest question.

  • dinamsdinams Member Posts: 1,362

    Those are guys that are making a console only mmo? /facepalm

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Some forget that console games were long in existance before pc games ever was thought of. We had systems like Atari 2600, Intellivision and super nes. To me it is very stupid of someone to say mmos don't belong on consoles because they use a controller. The people they have working in this studio are top notch and when all has been said and done, this console mmo will be something great to play for everyone. I have faith in Jeff Strain, Foge and James Phinney. All these guys have done is pump out great games to their credit such games like WoW and Guild Wars. I don't think failure is in their vocabulary.

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  • dinamsdinams Member Posts: 1,362

    Originally posted by SaintViktor

    Some forget that console games were long in existance before pc games ever was thought of. We had systems like Atari 2600, Intellivision and super nes. To me it is very stupid of someone to say mmos don't belong on consoles because they use a controller. The people they have working in this studio are top notch and when all has been said and done, this console mmo will be something great to play for everyone. I have faith in Jeff Strain, Foge and James Phinney. All these guys have done is pump out great games to their credit such games like WoW and Guild Wars. I don't think failure is in their vocabulary.

    Its not a matter of age, PC's are superior to console for almost every genre, shooter, fts, including mmos...

    Then you have the other problem, the large amount of people that dont have console, or dont have x or y console...

    I would have forgiven then for making it console AND PC but console only is over arrogance

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,193

    I completely agree with him.  It isn't just relying on the title of "console game" because I feel thats a little shortsighted.  You can have great titles that are completely action oriented on PC,  but MMOs,  not so much.  You very rarely see fast paced action oriented MMOs,  that stray from the grind.  GW1 didn't do it, though they removed the grind, but the combat wasn't fast paced at all.  GW2 won't change the combat drastically enough to change this.  SWTOR has possibly the fastest paced combat out of all the MMOs set to release in the near future,  but you still have a sense of the openworld mob grind.

     

    As far as action combat goes,  I can only really see DCUO really fitting the bill of what the OP was talking about,  and its slated for a console.  I can't help but feel this is a fantastic step in the right direction.  

     

    When people talk poorly about consoles or console games, I just can't help but laugh about it.  There are so many great games that are console only and they will never know what they are missing, and that they ARE missing, some excellent titles.



  • BaggunsBagguns Member Posts: 152

    Originally posted by Emhster

    Originally posted by Bagguns

    The problem isn't the people who play on consoles, it's the MMO genre.  All other genres have changed greatly over time, MMOs have not.  As far as I can tell the genre hasn't progressed at all in the past 5+ years.  No, MMOs in their current state would not do well on consoles, they aren't even doing well on PCs.

    I believe that MMOs are the future of gaming.  Many game genres (such as shooters) are moving towards the idea of some type of charactar progression and customization and I think the persistant world part isn't too far off.  I hope that the current  developers of MMOs decide to bring the genre up to date sometime soon.   I guess we'll just have to deal with the current, dismal market of MMOs till that time comes...

     

    Interesting. In your point of view, what changed so much in the other genres (other than improved graphics) compared to the MMOs? This is an honest question.

     The ability to customize the appearance of your character or the weapons/equipment they carry.  Having ranks that you gain as you complete challenges/achievements in the game and gain experience points.  The choices in game types also continues to grow, such as deathmatch, capture the flag, team leader, etc.  I know these are not major advancements, but at least the genre is progressing. 

    MMOs on the other hand have experienced little to no advancement in the past years.  Yes, every new MMO introduces a unique feature or a little different twist on the same stuff, but it really isn't advancement.  I am by no means the most experienced MMO player, but I have played most of the major ones that have been released in the past 5 years or so.  All of them are basically the same game with different skins and a little bit in variety in what you can do.

    I am not trying to hate on MMOs or anything.  I like them, I am currently playing EVE. 

    Mr. Bagguns

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Originally posted by dinams

    Originally posted by SaintViktor

    Some forget that console games were long in existance before pc games ever was thought of. We had systems like Atari 2600, Intellivision and super nes. To me it is very stupid of someone to say mmos don't belong on consoles because they use a controller. The people they have working in this studio are top notch and when all has been said and done, this console mmo will be something great to play for everyone. I have faith in Jeff Strain, Foge and James Phinney. All these guys have done is pump out great games to their credit such games like WoW and Guild Wars. I don't think failure is in their vocabulary.

    Its not a matter of age, PC's are superior to console for almost every genre, shooter, fts, including mmos...

    Then you have the other problem, the large amount of people that dont have console, or dont have x or y console...

    I would have forgiven then for making it console AND PC but console only is over arrogance

      The console isn only a step behind what the pc is able to handle. No doubt the pc can out perform the console cpu and graphics wise but  it does not mean the console is lacking. I dont see what the major difference is between xyz or 123, you still have to hit them all the same! :)

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  • Oli-StardustOli-Stardust Member Posts: 42

    when this game hits beta

    I for one will drop everything on the pc (mmo) wise an will support every action Undead Labs take.

    consoles are way more powerful when it comes to enjoyment within titles, they hold a style that PC will never gain an as you PC gamers think you out class every option a console has, it will 180 on you every time.

    its the true form of Connection.

    developers have not reached the point of seeing what is possible within the element of movement.

     PC = you shelter yourselves with hardwear forming  isolation within movement an voice.

    consoles=  forming  a relation an innovation towards bonding with a community if its friends crashing over, grinding it up for hours at a time with a stack of cans on the floor an snack covered tables screaming "get get get YES ACHEIVMENT! IN YOUR FACE END GAME BOSS!"  to posting comments on twitter/facebook when beating something you are proud for.

    social interaction has evolved into a more stylized powerhouse,  join it or be "outdated"

    xbox live brings every element  for online community to a bigger state a polished way to jump from game to game helping anyone on your friends list  trying to achieve something.

    its a form of MMO itself

    Console is the Future of MMO's

     

     

     

     

     

     

    A Old Friend Once told me " I'll Make ya Famous"

  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113
    Consoles will never pack the punch PC's do, thats just an absurd notion and now all the consoles are trying to be like PC's implementing everything PC oriented, which is a good thing but antisocial is antisocial and it doesnt matter if youre playing on a pc talking to your make believe friends or on a console, its still antisocial. My PC will eat any console for breakfast and there are many more PC's out there thatll treat mine like a red headed step child. Honestly the only thing consoles do better than PC's are sports games in my opinion. However, im not knocking the game or the devs I agree that most mmo's are pretty generic and the hotbar mechanic needs to die but some of you guys are such knuckleheads when it comes to new shiny things.I hope the game does good and I might actually pick up a console if it is because I love survival horror. But I bet it would be better if it was made for PC, then console.
  • dinamsdinams Member Posts: 1,362

     

    "Console is the Future of MMO's" I will copy paste this and will go along the phrases I already have here that will come in handy some years in the future...

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • Oli-StardustOli-Stardust Member Posts: 42

    Originally posted by punchrx

    Consoles will never pack the punch PC's do, thats just an absurd notion and now all the consoles are trying to be like PC's implementing everything PC oriented, which is a good thing but antisocial is antisocial and it doesnt matter if youre playing on a pc talking to your make believe friends or on a console, its still antisocial. My PC will eat any console for breakfast and there are many more PC's out there thatll treat mine like a red headed step child. Honestly the only thing consoles do better than PC's are sports games in my opinion. However, im not knocking the game or the devs I agree that most mmo's are pretty generic and the hotbar mechanic needs to die but some of you guys are such knuckleheads when it comes to new shiny things.I hope the game does good and I might actually pick up a console if it is because I love survival horror. But I bet it would be better if it was made for PC, then console.

    "yes" it will do great

    an

    "no" it should not do better on the pc

    A Old Friend Once told me " I'll Make ya Famous"

  • Oli-StardustOli-Stardust Member Posts: 42

    Originally posted by dinams

     

    "Console is the Future of MMO's" I will copy paste this and will go along the phrases I already have here that will come in handy some years in the future...

     its going to be SOO funny when xbox starts getting Hardwear updates

     

    LMAO

     

    when you can send in your 360 to get a graphic boost.

     

    A Old Friend Once told me " I'll Make ya Famous"

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,193

    Originally posted by Oli-Stardust

    Originally posted by dinams


     

    "Console is the Future of MMO's" I will copy paste this and will go along the phrases I already have here that will come in handy some years in the future...

     its going to be SOO funny when xbox starts getting Hardwear updates

     

    LMAO

     

    when you can send in your 360 to get a graphic boost.

     

    I doubt we'll see any graphics boost in our 360s anytime soon,  it just wouldn't be prudent.

     

    But Consoles, ARE the future of MMOs.  Mostly in the sense of profitability.  The PC market has exhausted its efforts.  We have some strong players contending,  but they are contending for the same ol' market.  The real growth will be in the console market, where games outsell PC titles 10 to 1 consistently.   

     

    All they need to do is cater to the right kind of gameplay,  and thats the fun, exciting, action based gameplay console gamers are used to.    

     

    Its not what is better or what is worse,  its just what is more accessible.  Games look and run better on my PC 10 times over,  but I like to sit on a couch and play my console, holding a controller (I use my controller for PC MMOs too) and viewing it on a large screen TV.  



  • stayontargetstayontarget Member RarePosts: 6,519

    Console game's are not made for longevity.  Companies don't invest long term into console titles, they tend to get there money off a new title during the first year then kick-it to the curb and start development on their next title.

    Console games will never invest long term into an mmo style game.....

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • EmhsterEmhster Member UncommonPosts: 913

    Originally posted by Bagguns

     The ability to customize the appearance of your character or the weapons/equipment they carry.  Having ranks that you gain as you complete challenges/achievements in the game and gain experience points.  The choices in game types also continues to grow, such as deathmatch, capture the flag, team leader, etc.  I know these are not major advancements, but at least the genre is progressing. 

    MMOs on the other hand have experienced little to no advancement in the past years.  Yes, every new MMO introduces a unique feature or a little different twist on the same stuff, but it really isn't advancement.  I am by no means the most experienced MMO player, but I have played most of the major ones that have been released in the past 5 years or so.  All of them are basically the same game with different skins and a little bit in variety in what you can do.

    I am not trying to hate on MMOs or anything.  I like them, I am currently playing EVE. 

    Oh by no means I was implying you hated the genre. I was curious to know about your point of view on the overall progression of the genre.

    I think both are being more and more customizable. Not all new MMOs offer that feature yet, but some of them (Aion, AoC...) offers a lot of possibilities when you create an avatar. Action-based genres started introducing such customizations more recently. But I think action-based games, or even regular RPGs got better at telling you a story. Before, you had to read a lot of text, and most games had an very average soundtrack. Now you have a lot of movie sequences, they pay a lot of attention creating their environment/decor, and they are using a lot of voice acting.

    A good example is the Final Fantasy RPG sequel (note that I'm factoring out the quality of the story here). In the first Final Fantasy, you had to read a lot of text with a background 8bit soundtrack in an infinite loop (note that the soundtrack was good most of the time, I'm just focusing on the technical details). You were always seeing your character from the same point of view, with average decor and often the same background used with a different color. Now everything is voice acted with, with good decor and a lot of good video sequences. Though the characters cannot be customizable, but that's wouldn't fit in their way of storytelling.

    Same goes with First Person Shooter. The game Contra, while it was success for its time, had a very simple storyline. Today's shooter games have a much more complex story going on.

    But then I think I'm with you when it comes to MMORPG. On a storytelling side, very few has changed in the last 5 to 8 years. Age of Conan did some good work in Tortage + those rare pieces of your destiny chain quest. But that was it.

  • NekrataalNekrataal Member Posts: 557

    I sense a very shallow game in the making...

    MOAR ARCTION PLOX!!!  

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,193

    Originally posted by stayontarget

    Console game's are not made for longevity.  Companies don't invest long term into console titles, they tend to get there money off a new title during the first year then kick-it to the curb and start development on their next title.

    Console games will never invest long term into an mmo style game.....

    Thats obviously not true,  Consoles are doing more and more DLCs,  you see companies supporting games for much longer, such as borderlands who's last DLC was almost a year after release.   

     

    I see them expanding on SPG's all the time nowadays,  I don't see why they wouldn't for an MMO.



  • maskedweaselmaskedweasel Member LegendaryPosts: 12,193

    Originally posted by Nekrataal

    I sense a very swallow game in the making...

    MOAR ARCTION PLOX!!!  

    Is it an african or european swallow?  It makes all the difference.



  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by Nekrataal

    I sense a very swallow game in the making...

    MOAR ARCTION PLOX!!!  

    My psych profile = The Dev sounds like he only played arcade games and no PnP.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Originally posted by Shadus

    The problem with console MMO's is lack of easy QUALITY social interaction unless you want to do voice, which a LOT of people don't (myself included.)

     

    And why do you think quality TEXT interaction is that important? A lot of people play online games (MMO included) NOT for the glorified chat room.

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