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Frogster has announced that a brand new achievement system has been developed for its upcoming hack and slash MMO, Mythos. Achievements are in several categories including Quests, Relics, Hunting, Crafting, or PvP. Each gives players an attribute bonus, such as stamina or movement speed. Achievements can be placed into one of six slots in the achievement system. Doing so activates the attribute bonuses which have an effect on a character’s capabilities.
The rewards placed in the first slot becomes a title which is displayed in front of the character’s name. For example, if a player receives the title ‘Heavy Drinker’, they will receive a health bonus after consuming the required amount of potions having activated the achievement slot. Another possible reward is ‘Messenger of Death’ which can be attained by defeating a certain number of players.
How players choose to place their achievements is up to them and the order can be altered at any time. This means players can adapt their characters to any situation in an instant.
Read more here.
Comments
NEW? I am pretty sure this exact achievement system (or something very close) was playable in the game over a year and a half ago when I played the Flagship beta.