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After waiting patiently, through all the drama of those 'key chain' threads, and leading up to the 'BAWWWWWW-fest' of a forum of players whining that they couldn't log into the game as soon as it opened their doors, its finally here.
When it comes to new games, i'm usually a bit of a pessimist, especially when it comes to the somewhat larger companies who tend to mass-produce these sorts of games like flavorless candy.
But, Vindictus does has a flavor, and it will leave you licking your lips and going back for just one more taste..
The key to this game is simplicity.
Sail to this dungeon over here. Smash and hack and murder everything you see. Grab the loot. Head home.
A plain, down to its roots dungeon crawler. No cumbersome UI with a million buttons. No running a million goddamn miles to deliver a letter to farmer Joe on the other side of the continent. No NPCs trying to bull#$%# you and trying to make you feel special. You're a mercenary. You don't care. You're just in this for the cash.
The controls have been stripped down to their bare essentials. Click these 2 to attack. This button dodges. Move around with these. A few hot keys for a few items you take to the dungeon with you. ....and thats about it.
Hooking up with other mercenaries is a breeze. Walk up to a billboard on the docks. Click. Click. Done. Now you can smash everything with strangers by your side. Loot is split individually, and XP is shared. Even with a full group, you still get a massive pile of useless trinkets to craft and collect and sell back home.
Are the graphics the best? Nope.
Is the story deep and interesting? Meh.
Is it better than _________? Probably not.
This game simply awnsers the call... nay.. that 'primal need' in our minds to smash the hell out of things and take the cash, whilst murdering monsters in the most brutal, satisfying ways i've seen in a long time.