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1) make it so that mobs respawn in places that the game detects no player is looking, no mobs spawning from nowhere.
2) Ditch the aggro, make it so mobs attack whover is closest.
3)Make i so MOBs attack on sight like in single player games, make less of them spawn so that it balences out and players end up killing the same amount of mobs anyway. I'm sik of games where you can pull mobs and you can kill a raide's friend and he just stands there and doesn't do nything, it's stupid and unrealistic.