Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

All Points Bulletin: Realtime Worlds Announces APB Closure

135

Comments

  • BeanpuieBeanpuie Member UncommonPosts: 812

    sub model was the first nail

    then the unbalance/hacking issue was the second

    was actually rooting for Realtime Worlds, but cant support a game so poorly designed regardless of the number of never to be seen again in any mmo features that were tacked on it.

    character/attire customization, best thing yet, regretably all they had to really show for it.

     

     

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    That might be the fastest MMO shutdown ever. 

    Steam: Neph

  • grunt187grunt187 Member CommonPosts: 956

    Originally posted by pyrofreak

    Bad games should die, and no remorse should be felt for them.

    Not so much a bad game as bad price model. But ya no remorse for greedy bastages.image

    The following statement is false
    The previous statement is true

  • OzmodanOzmodan Member EpicPosts: 9,726

    The point being theamount of people willing to pay for a straight pvp game are rarely enough to support it.  Add in the extra expense of having to police the exploiters and you have a typical recipe for disaster.  This game had canceled stamped on it from the moment they launched it.

    If you can't look at past history in the MMO genre and learn from it, you get this result.

  • SgtFrogSgtFrog Member Posts: 5,001

    Wow...that was fast


    Bloody hell.

    image
    March on! - Lets Invade Pekopon

  • ironhelixironhelix Member Posts: 448

    There are far worse games out there than APB. I actually enjoyed it, even with all it's faults. There must have been something going on behind the scenes that contributed to this. For Christs's sake, STO is still online!

  • StealthriderStealthrider Member Posts: 40

    Despite its flaws, APB was easily the most fun game I've ever played.

    I've never been more upset with a game closing than I am now, and I was a longtime MxO player.

    ANd as people mentioned, it had easily the most potential of any MMO to date. Maybe if it was released a year from now, with a more lenient publisher and more direct design philosophy it would have survived.

    Hard to capture the "fun" intangible though, and APB nailed it perfectly.

    Today is a sad day in gaming history.

  • RobsolfRobsolf Member RarePosts: 4,607

    Ouch... that's gotta hurt...

    Pans from critics and players aside,  this failure pretty much HAS to be pointed at the top.  If you don't have the capital to keep a project running while in the red AT LEAST for a year, then you shouldn't even start that project.

    They get props for trying to do something different, though.  If folks still wonder why so few ever try to go off the beaten path in MMO development, here lies a pretty good example.  RIP...

  • AemiAemi Member Posts: 148

    They should have went free to play, it would have done much much better.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by ironhelix

    There are far worse games out there than APB. I actually enjoyed it, even with all it's faults. There must have been something going on behind the scenes that contributed to this. For Christs's sake, STO is still online!

    Gee, you mean like how they claimed they spent almost 100 million to make it? Or the fact they went into bankruptcy after spending almost 100 million that you damn sure know didn't go into making APB.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • MrbloodworthMrbloodworth Member Posts: 5,615

    It shut down has less to do with the game, and more to do with its management, budget and climate in the area the office was in.


     

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • waxisurferwaxisurfer Member UncommonPosts: 3

     I liked APB, I liked the pvp.  Where some skill and  twitch based talent took place.  It was a good change of pace. 

    Pros:

    PVP was good.

    The vechiles where fun to drive and worked well.

    Graphics not too shaby.

    Music was good, while driving or next to a car that had music playing.

    Guns where getting more balanced as the game went on.

     

    Cons:

    Match making was not good. (working on it,  just not right yet)

    Customer Service was terrible. (dont know why i never got a response, besides the obvious)

    Payment options was wierd to say the least. (I dont know, why it was the way it was done, legal reasons?)

    Missions lacked depth, (should have known that going into a shooter game.)

    Hackers was the worst ive seen since Diablo 2. (Nothing like getting shot with some one useing aim bot)

    Exploits from guns to missions was over the top. (Abusing stuns, and running away from a fight to win, really a win?)

     

    I enjoyed the game to say the least.  I wish they could have stopped the hackers, and revamped missions a little.  They lost a lot of people because they didnt address those issuses, there are many other issues I didnt mention just hit a few that I felt was a cause for a terrible down fall.   I hope some company can pick up pieces of this game and run with it or at least learn from it to  make a better game.  :)  I will miss this game, regardless who will not.

  • The_GrumpThe_Grump Member Posts: 331

    I don't know if anyone else has said this but I feel the need to point out that EA's tagline is 'it's in the game.' Perhaps a bit too simplistic, that statement, but from what we've seen that really hits the nail on the head. Now Mortal Online needs to close down to demonstrate to at least some companies that players won't simply play any piece of under-developed and unfinished software they want to throw out to us.

    (1)TL:DR must be your way of saying that thinking hurts. Then again, this may explain why it looks like you responded to the post without using your brain.
    (2) It's not about community, is it? You just have nothing better to do.

  • TwizteD25TwizteD25 Member Posts: 31

    Hacking and exploiting was not as out of control as all the nubs said it was. You guys honestly just sucked. 

  • TwizteD25TwizteD25 Member Posts: 31

    Originally posted by Nephaerius



    That might be the fastest MMO shutdown ever. 


     

    I think the game Fury might have won that war. I forgot how long it lasted but was super short as well. 

  • TealaTeala Member RarePosts: 7,627

    Originally posted by pyrofreak

    Bad games should die, and no remorse should be felt for them.

     x2

  • DaakkonDaakkon Member UncommonPosts: 607

    Originally posted by TwizteD25

    Originally posted by Nephaerius



    That might be the fastest MMO shutdown ever. 


     

    I think the game Fury might have won that war. I forgot how long it lasted but was super short as well. 

    Fighting Legends lasted like 1 month after 'release'

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380

    Originally posted by Robsolf

    Ouch... that's gotta hurt...

    Pans from critics and players aside,  this failure pretty much HAS to be pointed at the top.  If you don't have the capital to keep a project running while in the red AT LEAST for a year, then you shouldn't even start that project.

    They get props for trying to do something different, though.  If folks still wonder why so few ever try to go off the beaten path in MMO development, here lies a pretty good example.  RIP...

    I don't think you should say this.

     

    APB failed on alot different levels.... not just for trying something new and going off the beaten path.

     

    Developer's can try new stuff and go off the beaten path when it's done right, APB should be used as an example and learned from. They should have also paid attention and listen to the beta testers more and fixed the game before going live.

     

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • augustgraceaugustgrace Member UncommonPosts: 628

    Originally posted by TwizteD25

    Originally posted by Nephaerius



    That might be the fastest MMO shutdown ever. 


     

    I think the game Fury might have won that war. I forgot how long it lasted but was super short as well. 

    Fury was around for nearly a year I believe.

     

    I'm thinking that the game isn't going to simply die.  Someone is going to pick up the game for cheap and put it back out with a better revenue system. 

  • DaakkonDaakkon Member UncommonPosts: 607

    Originally posted by augustgrace

    Originally posted by TwizteD25


    Originally posted by Nephaerius



    That might be the fastest MMO shutdown ever. 


     

    I think the game Fury might have won that war. I forgot how long it lasted but was super short as well. 

    Fury was around for nearly a year I believe.

     

    I'm thinking that the game isn't going to simply die.  Someone is going to pick up the game for cheap and put it back out with a better revenue system. 

    Yeah...in korea.

  • Shooter-90Shooter-90 Member Posts: 100

    Wow, I can't believe my prediction was true.

    I was hoping it would last a bit longer. For what it's worth, APB is one of the few that stepped away from traditional MMOG's.

    Best of luck to the Realtime Worlds.

    P.S. I wonder if the Human Avatar will be angry or saddened because his image is the stuff the community picked for him. Hmmm.....interesting thought.

  • TarotMageTarotMage Member Posts: 126

    If anything, I hope the character generator gets picked up by another MMO. The level of realism was nothing short of amazing.

    Nothing in life is to be feared, it is only to be understood. - Marie Curie

  • SgtFrogSgtFrog Member Posts: 5,001

    Originally posted by TarotMage

    If anything, I hope the character generator gets picked up by another MMO. The level of realism was nothing short of amazing.

    I think that is all the game had going for it.

    image
    March on! - Lets Invade Pekopon

  • DaakkonDaakkon Member UncommonPosts: 607

    Originally posted by TarotMage

    If anything, I hope the character generator gets picked up by another MMO. The level of realism was nothing short of amazing.

    I support this message.

  • zaylinzaylin Member UncommonPosts: 794

    Originally posted by jiveturkey12

    I hate to say it but APB's problem was not the lack of money. The game was just poorly developed, i mean if a high end computer from a couple years back cant run it theres problems.

     

    Still sad to see it close so quickly, i mean its only be out a few months. I think thats the fastest a major retail MMO has ever closed down.


     

     It has nothing to do with that at all. Most games/Dev. companies  have learned NOT to make games so High End, To where you have to keep upgrading your PC every 3-6 months. A LOT of people dont run High End PCs,and dont want to have to upgrade every time a new game comes out. If you have not noticed the trend of High End games being ABLE to run on lower end PCs. If they did not do this a lot of people would not be buying their games. Now if you would have said like 6years+ ago than I would have to some what agree.

Sign In or Register to comment.