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Question for Non-EVE players and players that tried EVE but didn't stay.

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Comments

  • TealaTeala Member RarePosts: 7,627

    From what I am getting so far as to what keeps people from playing.

    1) EVE's PvE aspect has to many short comings to the average MMO player.    To few missions before you start repeating them.   To few story arc/epic type missions.   To few missions that have any depth to them.    No random encounters that might lead to missions.

    2) Combat and movement controls are clunky.  

    3) Poor UI.  Very complex and to small on screens with resolutions of 1920x1200.  Fonts to small across the board.

    4) People that wish to play in the PvE part of the game cannot due to the fact that other players can suicide gank in PvE zones.   Some people really "do not care" to PvP and yet the mechanics of the game allow for non-consensual PvP to take place and this drives them away.   

    5) Skill training is overly complicated.  Players must do out of game research to determine the most efficient way to train for a particular play style be it miner, salvager or trader.   There needs to be some kind of in game skill tree that players can easily call upon to see what skills they should train, and in what order to obtain their goal, for type of character they wish to play.  

    6) Skill training takes to long.   Lack of steady progression seems to be another area that keeps people away.   People feel they do not see their characters progress enough in a given time and this depresses them and eventually causes them to quit.   Which helps to fuel the fire that new players are never going to catch up with veteran players to be able to compete fairly at the same level.  Being limited to training one skill at a time is also a turn off.

    7) Lack of ship customization - lack of symetrical looking ships.   I have to agree here...I would love to see better looking ships and ship customization myself.  Even if it is just a few colored lines and a corp logo.   Anything is better than nothing!

    8) Lack of character avatars that they can control.  (This BTW is going to change when CCP adds walking in stations - let's hope it is not just that - walking in stations.  Let's hope there is actual game play elements that comes along with it!)

    9) Mining is boring.   Suggestion:  Maybe by making it into a mini-game it would help alliviate this feeling.

    10) Travel times are to great.  People feel that there needs to be some other means to travel great distances instead of having to make a dozen jumps.   Suggestion:  Maybe if a player has all ready been to a particular system and they hit auto-pilot - it just takes them them to their target destination in one hop instead of a dozen.   Even I will admit this gets old really quick especially when you are doing 5 plus jumps.   Allowing for quicker travel times would also allow for players to hook up faster for missions.   Many times I see players in NPC corps chat that are clean across the map from one another that wish to get together to run missions but because there is 25+ jumps that need made this often turns them off from the ideal.  This needs addressed.

    11) Crafting needs some work.   Suggestion:  Again...maybe make this into a mini-game and people will find it a little more enjoyable.

    12) To few visual effects like actually seeing your ship dock or leaving dock.  Missles that when launched seem to just magically appear from thin air.  One part of space looks like any other.  Poor physics representation.  Players flying through planets and stations. 

    13) A feeling that space is to cold and empty when it is not.  There should be some NPC chatter or communication sounds that can be heard from time to time to let players know they are not alone. 

    14) Lack of control over mining bots.

  • ChromeBallzChromeBallz Member UncommonPosts: 342

    I play EVE, but i can understand why people don't like it or don't want to try it. The main reasons would probably be:

    1) It's boring, most of the time. It's not the instant gratification of most other MMO's or even other games - It's even slower than some old-school RPG's. It takes longer to get any kind of pay-off, but on the other side, it will feel more like an accomplishment. Completely understandable that people don't want to wait around for so long.

    2) UI is a mess if you're not willing to take some time in learning it. This is not a jab at people who dislike EVE, but a genuine flaw of the game. The UI as it is is however necessary, since there's a lot of things you can do and adjust, as minor as they may be. Trying to fit them into a more 'gamey' UI would be like trying to make Maya work with only the up and down keys.

    3) No avatars.

    4) Very harsh community. You have to have a very thick skin to last the game, and also be very weary of sneaky and dirty tactics used to gain an upper hand. Some people enjoy this kind of mindfucking, but most don't, obviously, a game should be a game :)

    Playing: WF
    Played: WoW, GW2, L2, WAR, AoC, DnL (2005), GW, LotRO, EQ2, TOR, CoH (RIP), STO, TSW, TERA, EVE, ESO, BDO
    Tried: EQ, UO, AO, EnB, TCoS, Fury, Ryzom, EU, DDO, TR, RF, CO, Aion, VG, DN, Vindictus, AA

  • GhostflameGhostflame Member Posts: 29

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

     Too slow gameplay.

    I love the idea of EvE with configuring ships, the economy and the politics but in the end it's simply too boring.

  • Merlin1977Merlin1977 Member Posts: 168

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

    It's very slow to get going, but i found that after a month i really got into the game and been hooked ever since :)

  • mrw0lfmrw0lf Member Posts: 2,269

    Have tried 3 times now, the last for 3 months.

    My reasons for just not being able to stick with it long term are;

    1/ Combat, at least at the begining, is not just simplistic (as it is in most mmo's at the start) but has such a huge seperation from the character. I felt like nearly every combat decision I made happened way before I left the stations hours before.

    2/ The time advancement for me was again just another way of seperating my character from my actions, it all just feels so 'out of my hands'. I can't pick a short term skill goal and work harder towards it, I just have to wait. This at the same time does have some advantages for it which I am aware of but the way it added to the already existing disjointed feel between myself and my char compounded the issue.

    3/ My friends gave it a try some time ago, most didn't want to play it as their main game. I usually play with them so...

    4/ Whilst I have no doubt the game has a lot of depth, the new player experience is pretty sucky imo, each time I've gone back I've played for longer so that has to be a plus but there is so much very, very basic information left out of the tutorials it can become infuriating sometimes.

    There was no one thing that meant my 3rd trial in eve ended, there was no point of just, "sod this shit!!!" moment, it was more a case of not finding the motivation to log in for longer periods of time.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Hmm, let's see....

     

    PROS

    I enjoyed the complexity. I actually like the UI. There were some really intelligent, fun, interesting people playing, which made for some great conversations. I liked the people in the corporation I was in.

     

    CONS

    It takes quite a long time to build the skill sets you need to accomplish goals you set for yourself, but I finally did get my HULK, so at that point I realized it was at least possible to achieve things. Still...kind of drags on for some goals. I deal with that enough in RL.

    Unless you're very into apace combat PvP (which I'm not)....there's just not enough to do. Mining gets old quickly, no matter what great belts you can mine. "Crafting" in EVE is really a good argument, imo, for the "Excel spreadsheet" argument about EVE. And I'm sorry, but missions and whatnot....were sometimes difficult to locate, for one, and...they were just boring.

    My biggest complaint, truly:  I'm not a huge fan of the space genre, so if I'm going to happily function in that game environment, you need to give me some human touches to it. For instance...I don't always want to be inside a damn ship where I cannot see my avatar animated. To me....that absolutely KILLS the suspension of disbelief. Ambulation in game SHOULD solve this issue, but they are certainly taking their sweet time getting that done.

    I could probably list more "cons" if I thought about it very long, but I won't because......

     

    DISCLAIMER

    To be fair regarding my thoughts and feelings about EVE....this is NOT a part of the MMO genre to which I am ever very drawn. Outer space holds no appeal for me, really.  I tried EVE because a friend that I played EQ2 with for years, left to play Vanguard, Vanguard bombed for him, so he and his wife left VG to play EVE and they love it.  Because they seemed to enjoy it...I was curious. But I am NOT the target market for the game. I am a 47 year old female gamer, for one, and like I said....I don't care for outer space as a game world environment.  I don't even have an intention of TRYING The Old Republic, for that matter. It's just not my "cup of tea." So....MY thoughts and feelings about EVE....really don't matter all that much unless CCP is interested in attracting a different target market (which I don't think they are particularly interested in).

    If CCP wants ME...they need to get me with WoD (and they very well might, if they ever finish it, because I DO find a vampire-centric, or more "dark,"  game world appealing, whereas outer space....uhm....not so much). The only problem I foresee with me playing WoD some day...is that The Secret World is going to beat them out of the gate, and I'm already a big fan of TSW's lead game designer, Ragnar Tournquist, so.....if I'm already wrapped up in TSW....it's unlikely I'll play WoD.

    President of The Marvelously Meowhead Fan Club

  • BeachcomberBeachcomber Member Posts: 535

    Originally posted by Muke

    Originally posted by Beachcomber

    I didnt like the UI. Everytime i did something a window opened that i had to manually close. Maybe i was doing it wrong, but for the life of me i couldnt find a way to close them easier.

     you didnt read the windows, on every window it says "don't show this next time" and you could check that option and you never see those popups anymore.

     I think you misunderstand me. Im talking about the skill windows opened to another window etc i dont mean help windows.

  • FoizleFoizle Member Posts: 16

    If there were an MMORPG that precisely copied and pasted the EVE ruleset onto actual characters instead of pods with publicity photos attached to them, I'd drop all subs to everything else and play EVE exclusively.

     

    I just can't get interested in being a ship all day.  I've tried the trial seven times since EVE had a trial, and just can't get past a few days.  Bores me utterly to death.  I simply can't connect to the idea of being a pod.

     

  • HYPERI0NHYPERI0N Member Posts: 3,515

    Originally posted by AzurePrower

    Lack of Space Combat and down time of getting back into Space combat was the big turn off for me. Most PVP I had seen was gate camping. Either waiting there or being the victim is not fun either way.

    Advancing your "character" was even more mundane and boring. Literally waiting to skill up while doing boring and repetitive dead space missions. Then why dont you do something else!!!!!!!!!

    Its worth pointing out that since this poster left EvE severall years ago these issues have changed.

    There is lots of combat and there are many easy ways to quickly get into it if PvP is your thing.

    Most PvP is not gate camping - never was so i am guessing he spent his time in low sec or highsec while in a corp. For me the best way to PvP either solo or with a couple of friends is to Wolfpack. Which basically means roving around variouse low sec or 0.0 systems for some interesting kills. Or you can go find a wormhole in Empire space and raid the PvE players miners or PvP groups who are PvEing and mining.

     

    As for the comment in yellow there are tons of things to do even back then that didnt involve Deadspace missions.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • HYPERI0NHYPERI0N Member Posts: 3,515

    Originally posted by Foizle

    If there were an MMORPG that precisely copied and pasted the EVE ruleset onto actual characters instead of pods with publicity photos attached to them, I'd drop all subs to everything else and play EVE exclusively.

     

    I just can't get interested in being a ship all day.  I've tried the trial seven times since EVE had a trial, and just can't get past a few days.  Bores me utterly to death.  I simply can't connect to the idea of being a pod.

     

    Agreed

    You should however read up on Incarna. Its basically an upcomming free expansion that lets you leave your pod to do social stuff on a station or in your ship in the form of a special module thats basically Captains Quaters.

    Incarna in EvElopedia

    Video preview by devs at conference [sorry about the sound]

    Part one of the full Fanfest presintation

     

    Basically you can go to canteenas and variouse other shops which can be player run and owned. There will be mini games such as poker virtuall matches etc. For me i will have a clothes shop or a casino. You will also get a captains quaters. Its also said that this feature will have a practical use too [apart from giving you something to do while station camped]

    When this comes out you get to remake your avatars for free. Not sure when it comes out but currently Between winter 2011 spring 2012 is the current estimate.

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by helthros

    I trialed this game for 2 weeks with my gf. We're actually considering coming back and trying it out again, but the same things still keep us from wanting to come back.

     

    I welcomed the complexity and the difference in how things worked. I LOVED that I was overwhelmed when I logged in. I hadn't felt like that in an MMO in YEARS. It was sooo refreshing. I hate how you startup any other MMO out there and you already know exactly what to do. You're looking for this game's version of everything you've ever done before.

     

    In that regards, Eve was a breath of fresh air.

     

    However, when it came to the actual gameplay it was kind of monotonous. Flying over 8 jumps or so anywhere is just flat out boring. The missions were pretty mundane. I don't know if they get more interesting though. I've heard people say Eve has lousy pve so I didn't think it would.

     

    The training skill system was welcome. It meant that I could play more than my gf (which is often the case) without 'out leveling' her. It was great. This is probably the main reason why I want to try it again. I love that if she doesn't feel like playing I can still hop in, get things done, without feeling like I'm leaving her behind.

     

    We hated how the game not only allows people to be douche bags, but downright encourages it. I don't know how anyone could ever say anything bad about WoW's community after playing Eve. At least in WoW you can ignore people and avoid being around them.

    In Eve you can have people harass someone(s) to the point where the game is unplayable for them.

    Eve is like a haven for little punks that get bossed in real life. All these butt pirates that would be shunned as a 'griefer' in any other game find refuge here.

     

    We love to play MMO's for the social group factor. Eve has you watching over your shoulder at all times. The whole never turst anyone thing is not what I'm looking for in an MMO. I want to feel encouraged to meet and group with new people.

     

    I have a question to people who do play Eve. Lets say you have an hour or two to play with a friend. You want to be entertained, what do you log on to do? You log on to camp a gate hoping for PvP? You mine.. you do some missions? Do you just have to find some niche like the scanner guy in this thread did?

    When I did it with my gf, we tried a few missions and we would literally start to fall asleep. it seemed like a game that wanteed you to have something else to do while you play like watching TV, studying, or in her case, painting her nails.

     

    I feel like Eve is one of those MagikEye pictures that everyone can see but me.

     Advice: get the hell out of hi-sec.

    Give me liberty or give me lasers

  • One of the major reasons for me was that I had no interest in flying the big slow ships.

    I wanted to fly things like the Harpy, etc but was unable to do missions most of the time in the frigates and found myself having to train up to a higher ship like a battlecruiser just to do missions to get money.

    I also found the controls, UI, skill advancement, and combat to be tedious, dull, and just plain boring.

    I could see why people enjoy Eve, but for me it just wasn't my thing.  I can play practically any other MMO out there for the same price and get a lot more done and have a lot more fun than I ever did with Eve.

    It's a game that I have tried over and over and at one time even subscribed to for a month or two.  Just not my thing.

  • RobsolfRobsolf Member RarePosts: 4,607

    The level of commitment it takes to do the best things in the game.  A good corp is essential for enjoyment, but I always felt I was short changing them in overall contribution.  I could never seem to find a happy medium for the amount of time I had to play.

    And so, it not really being built for freelancers, that means you play your heart out, or you don't play at all.  I chose the latter.  Brilliant game, though.

  • kb4blukb4blu Member UncommonPosts: 717

    First let me say that EVE is probably the best game that I do not play.

    I started in EVE pretty much when it started.  At first I was amazed by the game.  Found out real quick that you really need a corp. to enjoy what EVE offered.

    The problem I had was I would join a small corp have fun then one day you log on and notice no one else in your corp is on. EVER AGAIN.

    Or one of your corp mates says "I am moving to XYZ corp they are better than this one." 

    Or you get kicked from a corp because you are not logged on enough.

    Or you find a corp that has this idea that "Fun" is camping gates for hours on end.

    Let me say again that EVE is a great game, but I could never find my place in it.

     

  • ChipSet91ChipSet91 Member UncommonPosts: 39

    I played EVE until I got enough SP and Isk to buy, train and fit a Paladin. After that I realized that PVE had nothing more to offer …so I left.

     

     

    Edit: But i still like my sig ;)

  • RianRian Member Posts: 17

    Three reasons:

    1. I found myself doing things that in no way helped my character progress just to make the game more enjoyable. Jump bookmarking and skill stashing being two of them.

    2. As a person who values the solo PVE experience, EVE had very little to offer. The little that is offered is constantly made unbearable by "pirates".

    3. The biggest problem though was the Story. I had originally tried the game looking for the same space opera feel I had felt from Earth and Beyond. But apart from "story updates" that come with new releases, nothing happened storywise. No events, plot arcs, or anything like that. EVE is completely dependent on player actions in that regard. To be fair it has been a long time since I gave the game another chance (3 years). But I much doubt they have made the EVE Universe feel like anything but a shell a bunch of people play in since then. It is kind of sad that the only story feel you get from the game involves huge corporate thefts (because even alliance powershifts seemed routine).

    image

  • OnimorOnimor Member Posts: 24

    For me it was the combat system. If you had to actually aim at targets rather than lock on, I would have loved it. Plus having to dodge stuff as well. Like the old astroid games. :)

  • helthroshelthros Member UncommonPosts: 1,449

    Originally posted by ChipSet91

    I played EVE until I got enough SP and Isk to buy, train and fit a Paladin. After that I realized that PVE had nothing more to offer …so I left.

     

     

    Edit: But i still like my sig ;)

     

     

    Your dynamic sig is kindda cool lol.

  • LuxumaruLuxumaru Member UncommonPosts: 259

    I left cause the skill system is horrible, [2 years to have the skills to use a ship? lol.] and the rampant promoted ganking. Other than those two things, I loved this game more than any game I have ever played. It excels in nearly every other aspect.

    Total MMOs played: 274|Enjoyed: 9. >:|

  • DistopiaDistopia Member EpicPosts: 21,183

    Originally posted by Robsolf

    The level of commitment it takes to do the best things in the game.  A good corp is essential for enjoyment, but I always felt I was short changing them in overall contribution.  I could never seem to find a happy medium for the amount of time I had to play.

    And so, it not really being built for freelancers, that means you play your heart out, or you don't play at all.  I chose the latter.  Brilliant game, though.

    This pretty much sums up the reason I never stuck around. The commitment factor, I also agree that it's a terrific game. It has everything I look for in a favorite game actually, deep engrossing social game-play, skill-based learning instead of leveling, PVP, meta-game, so on and so forth, If it weren't for the time=reward structure I'd probably play.

    I also love the art direction as well as the music, very ambient.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DubhlaithDubhlaith Member Posts: 1,012

    Two things.

    Firstly, and most off-putting, is the font, and the font size. I do not have poor vision, but if I am going to be looking at banks of numbers for hours on end, I would like them to be large and easy to read. I do not want to increase the eye strain that comes form looking at a monitor for a long period of time any more than I need to. Add to that simply that it is annoying and silly to not allow that sort of user interface customisation.

    Secondly, and though it is almost certainly something I could get past after a few months playing, is the skill point system. I love skill point-based games several orders of magnitude more than class and level games, as a rule, but the real-time nature of the skill system in EVE is annoying to me. It fits the IP, and is kind of a cool idea, but I have always been of the school of thought that what you actually DO in the game should be what makes you better.

    I do not say this to imply that "hardcore" people should level faster, though that is the logical extension of my idea, but rather, I should only get better at piloting my ship by actually doing that. I should only get better at using my mining lasers by actually mining with those lasers. That I can be a master of mining lasers and never mine once is irksome, if probably unimportant in the grand scheme of things.


    Otherwise, EVE is, far and away, the best game I have seen. I would certainly play it if I could make the interface and chat text significantly larger. The skill system is weird and annoying, but EVE is the only game that has a realistic world in which the players matter in a very real way. Darkfall is trying, and mayer it will get there with their new content, but EVE is and has been there. With EVE I can really imagine myself being in that world, instead of remembering constantly, through lack of motivation for a linear story or constant and lame pop culture references (here's looking at you, Blizzard), that I am playing a game.

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007

    WTF? No subscription fee?

  • RavZterzRavZterz Member UncommonPosts: 618

    Originally posted by Teala

    This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

     

    What is it, or was it, about the game of EVE that keeps you from playing the game?

     Menus.  The whole game felt like menus.  I like having lots of options but it's all menus branching to other menus. 

    The combat wasn't that exciting either.  It didn't really feel like I had control over my ship whereas WoW / Aion / EQ2 / etc all feel more exciting.  Even STO ship combat better imo.

    Make games you want to play.

    http://www.youtube.com/user/RavikAztar


  • nubadaknubadak Member Posts: 150

    Sig radius. Why can't a battle ship hit a friget at any speed at 500m?? It's the stupidest thing I'v ever seen in a game.

    Nub's

    image

  • yaminsuxyaminsux Member UncommonPosts: 973

    Originally posted by nubadak

    Sig radius. Why can't a battle ship hit a friget at any speed at 500m?? It's the stupidest thing I'v ever seen in a game.

    Nub's

    Same reason why the Millenium Falcon can evade Star Destroyers in Empire Strikes Back (laymen's term).

  • StormbowStormbow Member UncommonPosts: 202

    Originally posted by Teala

    What is it, or was it, about the game of EVE that keeps you from playing the game?

     The controls were epic fail.  Nothing standard to MMOs seemed to make the damn ship move.  Uninstalled, not worth going back.

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