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I'd wish for 99% less grinding and 99% more adventuring...instead of sitting on one spawn from day to day I would like some kind of dynamic random events...when I can't make money doing newbie tours telling them "one the left side of the road we see orc camp, they are good when you reach level XX...and now on the right..." I'm happy...
I want to be careful when leaving towns, never knowing what may be waiting for me in the woods. I want there to be plenty of solo content but not everything must be able to be soloed.
I would die for combat system that would involve player skill as well as character skill..."fire and forget" or "click untill you drop" systems isn't my thing.
I want mmoRPgs to have more social abilities and items...This is what I loved in UO...in UO after long day in dungeon crawlings I and my guild could just return to our castle and change in to plain cloth clothes while we RP/divide the loot/do whatever...Characters staying in their armors 24/7 is very hard to ROLEPLAY.
I want MMORPG with actual DEPTH!