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Over the years, I have always been wondering why people can tolerate online games long enough to sell in-game items for real money, lol.
It has morphed from small time sellers making some bucks on the side by selling in-game cash for real cash(and accounts with castles and other cool stuff) in UO, to companies like IGE who are successful enough to take out full page color ads in computer gaming mags on a regular basis and cover a wide variety of the more popular games out there.
Aside from the obvious issue of people being too lazy to earn the item or money on their own, I have always wondered about the legal issues surrounding the sale of in-game items and money for real money, and more so, of accounts.
I am not a lawyer, I consider myself an informed consumer...I see the EULA's for the games I play, which seem to state in not exactly clear english, but clear enough legal language, that you aren't allowed to sell accounts or the "intellectual property" of certain gaming companies. Yes I know there are a few games out there that actually allow this stuff, and I'm fine with that, obviously I'm not talking about them.
Is it just that this practice is so widespread nowadays that gaming companies don't even really enforce their own policies? Is it that they are worried about offending or alienating their fanbase? I am really wondering here.
If anyone has any links to articles that may have been written concerning this issue, please post them because I am very interested in figuring out this little mystery.
On a side rant, I see many of these things for sale, with a "legal disclaimer" if you will at the bottom that says you are paying for the "effort", not the actual item. Who the hell did the legal research that that is any more legal than selling the actual item?
Bartle's test results