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I can enjoy any mmorpg if I'm playing with people who share my motivations for gaming. But I've never been in a guild which formally attempted to define itself this way. I'm not sure if any exist. Most guilds say their goal is "having fun" but that means little when people derive fun from totally different play styles. Even attempts to classify guilds as RP, pvp, etc seem to have a very broad range of motivations in my experience.
I'm not saying that's bad. I'm just wondering if any guilds have attempted to use psychology of player motivation as an organizing principle. Tools for measuring player motivations have been around since the Bartle Test. The best I have yet seen is available at http://www.nickyee.com/daedalus/
Would you join a guild that asked you to take such a test as a condition of joining?
What if the requirements for admission were, for example, that you must score 70% or higher in one area of motivation and less than 30% in some other particular area. Would you shy away from such a guild or look at it as a quick and easy way to see how well you would "fit in" with that guild?
Do you know of any active guild which uses a gaming psychology test as a recruitment screening tool?
This is of more than academic interest to me. My own motivations are highly polarized: 96% Immersion, 22% social, 2% achievement. Or ESA on the Bartle Test.