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An example for myself would be, i tend to stick with ranger/hunter/archer archetype classes, partly due to the way i am in real life, and the way i approach things. If any of my top MMOs were in fact our reality, i would definitely stick to being that type of character ove rthe other archetypes that are common in MMOs. I would also generally approach a lot of the enemies, quests, problems, etc the same way I think, though thats mainly due to my own mentality and way of thinking & figuring things out ( abit more methodical and precise, making use of strategy, positioning, etc). I would probably also be a big time crafter, using resources around me to make the things i need, and others to sell for some profit.
Would many of you still want to fill the same roles? Would you still want to bethe tank on the front lines getting the hell beat out of them? Would you still want to be the healer keeping everyone alive? Or the dps/nuker who can destroy everything, but at the risk of having a very high chance of getting yourself killed too? Would you have the courage to charge into monsters, sword/axe/mace swinging as a warrior if you play one in MMOS, or would you try to be something that didnt requir eyou being so up close and personal with the monsters?
What about the other aspects of the game like crafting, social, etc. Would the hardcore crafters still just stick to crafting and selling merchandise, rather than going out killing giant monsters? Would you still treat people with the same respect, or lack of it, as you do to other sin MMO societies? Could you even see yourself actually going after that giant monster thats been terrorizing your city in the hopes of earning glory and rewards, or would you piss yourself at the thought of it and choose to stay safely at home and find another way to get through life?
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I can sympathize with some of your behavior.
For myself, it is always me in the game I am playing. Fantasy or Science Fiction, I try to be a male human, around 6'0 tall with dark, short hair. I just can't do magic, so I am always a warrior or similar for Fantasy, and some sort of gunslinger for Sci-fi. I do not craft, but my experiences in games with strong crafting and other social mechanics have been better, so I prefer those.
I despise internet speak, and tend to type out in full, as I would normally speak, and remain polite to others. I ignore rude people, and I do all that in real life. When I played the KOTOR series, I just played myself again, and it turns out I am kind of neutral, neither dark nor light side really.
For combat, I am usually the idiot who will rush in. Its partially my personality, as I was in the army and loved the 'door kicking' stuff. I do this in FPS shooters too, and it usually gets me killed often, since most people tend to just stay back and not actually go after flags and such. I will tank or attack in MMO basically.
So in short, I am already me in my games.
However, having said that, I doubt I would be so brave in reality if my MMO became reality. I have been fired on in real life and know that I am not cowardly, nor no braver than anyone else, but... getting attacked by a Dragon???? Hell snakes scare me in real life.
Can't say my game persona would translate well in combat in real life, if fantasy could become reality. I am pretty sure I would run like hell and try to help from a safer range. If I could be convinced rezzing in real life worked, I may learn to get braver at some point I guess. But everything else is there already.
Heh, yeah the whole rezzing thing is an issue. Would be awesome if we could :-)
As far as the FPS thing goes, kind of a strange thing with me. My roots are actually in FPS rather than MMOs, was leade rof a top clan across several games and held several #1 rankings on ladders and tournaments. The FPS play is also part of what influence my preference of ranged/archer (or gunner when possible) classes. Though in FPS i tend to play differently than in MMOS. In FPS I am very very tactically, as were my co-leaders, which is why we were usually unstoppable, we always knew exaqctly what was going to happen before it happened and controlled every situation to turn it to our advantage. But Rather than sitting back and holding my position, picking people off like a sniper ( i had several members trained for that to cover my ass :-) i was kind of a mid range flexible player, taking clean long range /sniping shots when possible, and if i missed that chance i was right up front charging in doors and was usually the guy that when you tried to turn a corner to get at us, had my barrell shoved in your face. I always loved playing the underdog to, me and a partner vs 8+ enemies just to make it sting a little more when they not only lost, but lost to just 2 guys charging right into their force and just outplaying the hell out of their entire team.
Anyway, done with the rant, back on topic. As far a sthe whole like, fighting a dragon scaring the crap out of you thing goes, thats understandable, considering they dont exist in our world and would probably freak anyone out. But if they were mor eof a common occurence as they are in MMOs, where like ok yeah its a big badass dragon, but others have been fighting them too, might make it a bit easier to get up the nerve to fight one since it wouldnt really be like "OMFG a dragon, ive never seen one before, ruuuuun". Kind of like, if you just ran into a tiger in your neighborhood, most people wouldnt know wtf to do and would crap themselve san drun, but if we lived in the areas they come from, where theyre around all the time, it wouldnt be so out of the ordinary to actually have to fight one off, so it wouldnt be quite as scary. Surely to someone whos never seen one before, a tiger would seem like a fearsome monster (just like some of the things we encounte rin games), maybe not as much as a dragon, but still scary.
I'm already doing what I'd do in an mmorpg, life is an mmorpg in the truest sense. And when my avatar expires, I go to reality Welcome to the construct, as some scientists would say.
Gotta love those in-game mini-games though
M59, UO, EQ1, WWIIOL, PS, EnB, SL, SWG. MoM, EQ2, AO, SB, CoH, LOTRO, WoW, DDO+ f2p's, Demos & indie alpha's.
"What if your MMO = reality"
I would sleep with elves every day. :X
Haha, yeah, im sure lots of people would. Though youve got to wonder, would they all be as "hot" as they are in games, or would we end up having a bunch of fatty elves wearing skimpy stuff that stopped looking good on them about 50 lbs ago like we have now? Whos gonna give it up for the dwarves too? Theyre kind of stocky.... but yet so tiny. It would be a like midget porn addicts dream come true.
Elves with muffin tops, and short hairy women who strangely all speak with Scottish accents? That would be an odd sight to behold.
I'd probably just make a living standing outside my apartment with my display-piece katana killing squirrels then selling their organs to the corner store. Who knows, one squirrel might even be carrying a better weapon around with it, though I have no idea where it would hide it.
Wtf are you saying?!?!!?
Eve is not reality?!?!?!
heh
Playing: Rift, LotRO
Waiting on: GW2, BP
If I was in an mmo setting for real, I would be an NPC in the safest place in town I could find. Preferably in a bar with a barmaid.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I once confused someone and made them give me a serious WTF when I said "what if when playing you saw your house in game, went inside, up to your room then turned around irl and saw your character there?"
I may have been on some mind altering substances when I said that
Ever play the 3rd Star Ocean game The End of Time? Went something like, youre playing the characters, and part way through the story they start to realize these alien demons theyve been fighting are from some alternete universe, they find a way to get through to that universe, and it turns out that the entire time, the characters (which from there perspective were real), were actually just characters in the most popular game in that other "universe", and what they had been fighting was basically the developers/programmers trying to wipe them out and start the game over clean due to them causing variables/problems in the program.
Something like that at least... been years since i played, so a few of the details might be slightly off, but that wa sthe general idea, that these "game" characters came to life in the real world and discovered what they were, but rebelled against those trying to delete them because they had souls of their own and wanted to live on. Was a fking awesome game. Shame the newest/4th one wasnt as good as the first 3... the voice acting made me want to rip my ears off, and while the graphics were awesome, the animations & stiffness of the characters just looked ugly.
Then I would rule all as Dark Lord Of The Sith