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Here are some random thoughts I have about this game...and possible improvements.....eh yeah flame retardant suit on.
1. I would like to see range come into play.... I believe that escorts should be short to medium range. Cruisers Medium to long range. and Science....well I believe that they should have long medium and short range. Reasons...I think it would make the game a little more challenging and take more player skill and ship mod load out into account rather then just mashing keys. Maybe ranges in weapons too?
2. Coming from EvE and know that this game is NOT anything like EvE, I believe that this game could take some cues from EvE. IN the Star Trek Universe when you see Fleet Combat...IE "First Contact" Picard took control of the Fleet against the Borg....I believe that there should be some form of Fleet Command screen or option to direct focused fire at single targets....I mean other than having everyone on TS or Vent. SO that everyone involved that isn't part of "Chartered Fleet Org" that is in an instance knows what their role is.
3. Death Penalty. I know something is coming down the pipe for a death penalty, and I am probably going to get major s***t for saying this…but I believe if you don’t have the skillz than you pay the price and lose your ship and some mods….start back in the light cruiser unless you have the energy necessary to buy the class of ship you just lost….maybe add some skill points lost….or rank too if you die to often. Seriously I couldn’t care less about how serious a penalty we are talking about….death in EvE was expensive…and I have not seen the like since I left EvE. As for me BRING IT ON CRYPTIC!!!
4. Flying skillz. In all the videos I have watched…just about every Captian comes into the encounter and pulls up to his target and stops dead in space and takes all kinds of fire droping structure to near zero npc go boom and on to your next target hulled and on fire with out any kind of weapons off line? Or sensors are down capatain! REALLY???? I mean moving doesn’t help Defense? To tie this all together….standing still at dead stop makes your ship into and Apartment building in space…BIG TARGET NO MISS!!! Moving should increase defense and make it harder to hit your target and take fire. Now, I am saying this because I don’t believe any one has actually tested this to date…I can’t my game machine is down and has been for about 4 weeks…this machine can’t do the graphx.
Again I am just tossing around some things from my observations. To make the game a little more of a challenge.