It looks like you're new here. If you want to get involved, click one of these buttons!
I just saw a really interesting thought in another thread. They weren't intending to point this out, but it begs the question I'm about to ask.
The poster suggested that Star Trek Online has about 60-80 hours of good content. They also suggested this was just fine for a single player game but not for an MMO. Finally, it was pointed out that they bought the game for $29.99.
My question is this: How does this hurt anyone but Cryptic?
It sounds to me that anyone buying STO and playing through the content in their free month of playtime will more than get their money's worth right? Most good single player games sell for $49.99 starting out, and you're doing great if you can get 60-80 hours of playtime out of them. I got 60ish for both Mass Effects and Dragon Age Origins, for instance.
Yeah, as an MMO player you really want to get a world you can sink your teeth into and spend hundreds of hours in for a couple of years, but as a consumer if the 60-80 hours of content you do get is genuinely entertaining and you play through it in a month or two, all with the option to play with as many friends as you'd like (the MMO supported aspect), that seems like a pretty decent deal right?
What do you all think? I tried STO in beta and was not impressed and didn't continue playing it. I also completely understand the disappointment of fans looking for their next big MMO, but I have to wonder at the severity of the complaints if the game is actually fun at least for long enough for players to get their money's worth like they'd expect from a single player game.