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April 1 game update!

illyanaillyana Member UncommonPosts: 614


some important stuffs:

  • No changes for Assassins.

  • Added friendly fire to all Elementalist area-of-effect attacks.

  • Price of Pride: now deals 5...40 damage for each title track the target foe has maxed.

  • Banish: changed functionality to: "Target foe may not return to this map for 1...8...10 years."

  • All vampiric skills, when equipped, now cause your character to sparkle in sunlight

  • Rigor Mortis: added the following functionality: "Must target a dead foe."

  • Rising Bile: added the following functionality: "Any effects from consumables are negated."

  • Chants and Shouts can now be activated by voice command.

  • When using a pet skill, your character will now shout out what skill the pet should use. For example, if your pet is named Moachu, and you use Bestial Pounce, your character will shout, "Moachu! Use Bestial Pounce!"

  • The Great Betrayer Shiro Tagachi now joins your party as the third Assassin hero. He's been killed twice already, but he got better!

  • Weapons and armor now have durability. Durability decreases whenever you take damage or use a skill. When the durability for an item reaches 0, that item is destroyed. Repair Kits (100 uses) are available from the Guild Wars In-Game Store.

  • All player deaths in Hard-Core Mode are permanent.

  • Playable characters can now swim.

  • Updated Alliance Battles in Factions so the battle line is now affected by a third supportable faction: Ninjas.

  • Updated grass texture.




Have fun storming the castle! - Miracle Max


  • LydonLydon Member UncommonPosts: 2,936

    LOL @ the vampiric skills. Brilliance...excuse the pun.

  • EricDanieEricDanie Member UncommonPosts: 2,238

    lol @ repair kits and durability


  • SwaneaSwanea Member UncommonPosts: 2,401

    Ah I do so enjoy this game.


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