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After looking many times for a guild to call his own, our own Bill Murphy offers some tips on how to know if your guild just isn't going to work out for you.
Finding the right guild in any MMO, unless you happen to be in one that carries over from game to game, can be a long and arduous process. The right mix of people and priorities among each player is a careful balance that more often than not leads to implosion and guild dissolution rather than success. Before co-founding "The Casualties of War" just in time for Warhammer Online's launch, I'd personally bounced around a metric ton of guilds trying to find the right one for me. And in each one, I found at least one reason to move on to greener pastures.
Sometimes that reason was appallingly obvious, and sometimes it was bittersweet because I found myself leaving a quality guild because of some irreconcilable difference... yes, I just used a divorce term when writing about guild relations. But that's really what finding a guild is like. It's a marriage between you, your gaming ideals, and the people that share them. With that in mind, here's a list of signs that your current guild may not be right for you. And yes, these have all happened to me, in some form or another.