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How is PvP and endgame?

The search function on this site sucks, so Im making a new topic. Id like to know how the pvp and endgame pve is.

Comments

  • MardyMardy Member Posts: 2,213

    PvP - bad, devs don't tweak PvP balance, they don't add PvP content, they pretty much have ignored the PvP playerbase and drove them away.  You can be the only person online on the PvP server if you play late at night, and I'm not joking.

     

    Endgame - The first round of endgame was fun in APW, but that content is dated.  Rest of the endgame content is coming slowly, too slow for most raid guilds to have patient waiting for.

     

    Sorry for the depressing answers but you asked about 2 big weaknesses of this game.

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  • FibsdkFibsdk Member Posts: 1,112

    There is plenty of engame in VG and far from it's weakest point. The only people complaining about lack of endgame are from people who have been playing for a very long time and have already milked the content for all its worth. There are plenty of guilds that has been raiding in APW for months and still having fun doing it for instance.

     

    As for PvP this is a PvE game period. Although a PvP server does exist the game was never designed for it. PvP was added to rake in some extra subs for people who just can't live without it. As such it has always been poorly supported. You wont find battlegrounds or any reason to PvP in VG nor will you find many players to PvP with/against period on the one existing PvP server.

  • XeonsoldierXeonsoldier Member Posts: 190
    Originally posted by Fibsdk


    There is plenty of engame in VG and far from it's weakest point. The only people complaining about lack of endgame are from people who have been playing for a very long time and have already milked the content for all its worth. There are plenty of guilds that has been raiding in APW for months and still having fun doing it for instance.
     
    As for PvP this is a PvE game period. Although a PvP server does exist the game was never designed for it. PvP was added to rake in some extra subs for people who just can't live without it. As such it has always been poorly supported. You wont find battlegrounds or any reason to PvP in VG nor will you find many players to PvP with/against period on the one existing PvP server.



     

    When he means end-game, he means overall raid content. It is a weak point. For a game being out 3 years and having the number of mobs it does is lacking. And yes those who've been there longer have milked it but those gamers are the ones who kept the game from sinking deeper.

  • FibsdkFibsdk Member Posts: 1,112

    As i said

     

    The only ones who feel it's lacking are the ones who has been playing for a long time regardless of how those players contribute to the overall subs.

     

    There are quite a few guilds that just starteded raiding. For those, there is enough content for at least a good year worth of raiding. By then a new player such as the OP and those guilds that more or less just started would have additional content to raid in. Will it run out for them too? probably but then again VG shouldn't be a permanent home for anybody with the state it's in.

  • MardyMardy Member Posts: 2,213
    Originally posted by Fibsdk


    There is plenty of engame in VG and far from it's weakest point. The only people complaining about lack of endgame are from people who have been playing for a very long time and have already milked the content for all its worth. There are plenty of guilds that has been raiding in APW for months and still having fun doing it for instance.
     


     

    You don't have to be someone playing for a very long time to run out of content to do in Vanguard.  When people ask these questions, I tend to be upfront about it so they won't get disappointed after spending their time & money into it.  It's well known that the endgame is lacking in Vanguard.  If you need proof just read Vanguard's official soe forum.  The problem isn't that the game isn't good, the problem is lack of developer resources, therefore content rolls out at a very slow pace.

     

    So you can keep saying there's plenty of endgame in Vanguard, it won't become true unless VG receives more dev resources to pump out content necessary to support the endgame crowd.  In today's standards, for a game nearly 3 years old Vanguard has a lack of endgame content.  There is raid content sure, but that's about it, and there isn't a whole lot of it.

     

    What you are saying is like what people used to tell others in Warhammer.  When potential players asked "is the game fun?" people used to say yeah the game is great fun for a new player.  Well when people ask about a game, you need to give them a full picture.  While the game was fun from lvl 1-20, it became a grind and badly itemized after that.  It also had a very bad endgame RvR gameplay, and you had a lot of issues finding people to play with towards the end. 

     

    As for PvP, this game was made like all other games where you need to focus on the PvE side of things first so you have a working game.  Unfortunately with the game launching 1-2 years early, even PvE was broken badly, content was very buggy and engine was badly optimized.  So to say this game wasn't designed with PvP in mind, I disagree.  Just because the developers ran out of time to develop PvP related features, and the fact that they cut the dev team down by 90% within a year, it doesn't mean they didn't have PvP content in their design works.  They did have PvP content designed, and they were going to support PvP, but they chose not to because they could barely fix the PvE game.  That lost a lot of PvP playerbase and once you lose them, it's hard to gain them back.  I'm sure the whole Vanguard population knows that very well, because the population in VG has been on a downhill slide ever since launch.

     

    I think right now they don't want to touch PvP because they don't know how, and they don't have the dev resources to support it.  But had Sigil succeeded in launching Vanguard, they would've had 50-100 devs capable of supporting PvP and implement the things they wanted to implement, such as PvP rewards, battlegrounds, ship vs ship combat, flying mount combat, city siege combat, etc..  

    EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

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