you forgot that it's BORING. the combat is bad, the mining is bad, the back story is bad, the character creation is unnecessary, the vehicles look awful, the systems look look boring and are repetitive and the UI is one of the worst. I could go on and on but I've made my point.
I agree with everything else you've said though.
People say that the skill system isn't a level grind but it is a money grind. funny how people will defend letting a game that plays FOR you.
What grind? Making isk? That's called making a living in Eve.
How does Eve play for me? Last time I checked I was the one that got all of those kills on my killmails, I was the one that scanned out a wormhole and cleared some Sleepers on my pve alt.
Keep complaining about the skill system, Honestly I would rather it be time based then me needing to grind skills all day for my Lasers to hit harder. How does that make sense?
Read up on the lore and you will understand why Eves skill system is the way it is.
You think sitting offline takes skill? It's a waste of time.
Seriously, EVE is such a horrible game, theres probably a lot of people who just make toons and have their skill queue going. Send them ISK every so often so they can upgrade skills, but they don't really do anything. How does that even count as playing a game?
Grinding is a part of MMORPGs. I'd rather do something in an MMORPG than wait offline, how boring that is. Seriously, why the hell would I even play EVE, or any MMORPG if I was forced to wait offline for extended periods of time (1 week). It's just idiotic that a company would push an MMORPG with that concept. The only people who play that game are the ones who don't even play MMORPGs to begin with.
Grinding is fun, get used to it. Back in EQ we would be grinding camps that aren't trivial due to spawn times & named NPCs & tanks who pull NPCs really fast. That is much more fun than waiting offline.
You can' even level up in EVE by investing online time in your character. You just sit offline, wtf is that?
EVEs system is time based because they are stupid. Calling their game an MMORPG pisses me off. Just call it a browser game or something. Even horrible MMORPGs like WoW are better than EVE, at least WoW is an MMORPG
Whats the difference in grinding levels on mobs, then grinding mobs and leveling automatically? Sounds like grinding mods isn't fun for you without that little % bar.
Edit:
Also Eve online is a great example of a MMORPG. You actually have to make a story for yourself. In WOW what story do you make for yourself?
There was an article written, which asked the question to MMORPG players about what they did in game X. Most of them responded with, "I have a lvl x character." Ever ask an eve player what he has done. He will have a story for you.
Yeah, a story how he went to burger king while his ship was on autopilot somewhere 20 hops away.
Or how he waited offline for 2 years until skills were unlocked so he could pilot a decent ship.
I always have to wonder why folks make threads like this. So, the OP thinks EVE sucks. Fine. Fair enough. Then don't play it. He thinks the way Eve handles skill progression via time is a bad idea. He would rather grind for skills. Again, fair enough. Don't play it. However, I think the OP is missing something very vital in his assesment of the game. If being offline for a year is all that it takes to own in this game, then why not take a year hiatus from Eve, play something else, and then come back and own? The reason he doesn't do this is because it doesn't work that way. There is far more to the game than just the skill/time progression, and all he would be after that year would be a noob with a year's worth of skills and ISK. In short, he would get owned because those who actually played have what they earned during play as well as what everyone gets for the "off time." Also, since EVE is an MMO about forging alliances and making friends, I can see how someone who spends all his time offline acruing skill-time and ISK would "not get it." So yeah, I can see why he thinks it sucks, and yes, he probably should not play EVE.
Yeah, there's a little more. In EVE you gotta grind faction with NPCs that all look the same. And all the quests are variations of "Kill some pirates 1 hour away then come back" And everything looks the same.. yeah great idea
When I played EVE I was so skilled my skill queue couldnt keep up with the amount of money I was pulling in. So I quit, because the game sucks ass. Any game that forces people to wait around for their character to magically level up based on some stupid time limit is lousy. In other games you have some control over how fast your character can progress. In EVE any complete newbie can have the most skills just by having a subscription longer. As long as they wait offline long enough they will be good at EVE.
Yeah, I'd get owned because some complete newbie who had a subscription for 5 years is going to have a full skill tree. How do you beat a newbie with 5 years worth of skill queue time? You don't. It doesn't take any skill at all to sit on your ass and wait around for skills to accrue. Somehow EVE players believe that though. Maybe they never played a hardcore MMORPG like EQ, where you actually have to play it rather than sit offline
you forgot that it's BORING. the combat is bad, the mining is bad, the back story is bad, the character creation is unnecessary, the vehicles look awful, the systems look look boring and are repetitive and the UI is one of the worst. I could go on and on but I've made my point.
I agree with everything else you've said though.
People say that the skill system isn't a level grind but it is a money grind. funny how people will defend letting a game that plays FOR you.
What grind? Making isk? That's called making a living in Eve.
How does Eve play for me? Last time I checked I was the one that got all of those kills on my killmails, I was the one that scanned out a wormhole and cleared some Sleepers on my pve alt.
Keep complaining about the skill system, Honestly I would rather it be time based then me needing to grind skills all day for my Lasers to hit harder. How does that make sense?
Read up on the lore and you will understand why Eves skill system is the way it is.
You think sitting offline takes skill? It's a waste of time.
Seriously, EVE is such a horrible game, theres probably a lot of people who just make toons and have their skill queue going. Send them ISK every so often so they can upgrade skills, but they don't really do anything. How does that even count as playing a game?
Grinding is a part of MMORPGs. I'd rather do something in an MMORPG than wait offline, how boring that is. Seriously, why the hell would I even play EVE, or any MMORPG if I was forced to wait offline for extended periods of time (1 week). It's just idiotic that a company would push an MMORPG with that concept. The only people who play that game are the ones who don't even play MMORPGs to begin with.
Grinding is fun, get used to it. Back in EQ we would be grinding camps that aren't trivial due to spawn times & named NPCs & tanks who pull NPCs really fast. That is much more fun than waiting offline.
You can' even level up in EVE by investing online time in your character. You just sit offline, wtf is that?
EVEs system is time based because they are stupid. Calling their game an MMORPG pisses me off. Just call it a browser game or something. Even horrible MMORPGs like WoW are better than EVE, at least WoW is an MMORPG
Whats the difference in grinding levels on mobs, then grinding mobs and leveling automatically? Sounds like grinding mods isn't fun for you without that little % bar.
Edit:
Also Eve online is a great example of a MMORPG. You actually have to make a story for yourself. In WOW what story do you make for yourself?
There was an article written, which asked the question to MMORPG players about what they did in game X. Most of them responded with, "I have a lvl x character." Ever ask an eve player what he has done. He will have a story for you.
Yeah, a story how he went to burger king while his ship was on autopilot somewhere 20 hops away.
Or how he waited offline for 2 years until skills were unlocked so he could pilot a decent ship.
Not sure how you autopilot 20 hops w/o dieing... oh wait your a carebear. Move along please.
You can't play EVE with the end-game focused mentality from level-based games, this is a sandbox and one with requirements based on skill training choices, there's a ladder to climb up, and it's not a bad thing because there is no end-game in the traditional level-based sense. You may see veterans running level 1 missions, driving beginner ships, mining in a 1.0 system. Skills in this game can't be compared to a traditional end-game. A game doesn't suck for everyone because you disagree with their design choices.
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.
You can't play EVE with the end-game focused mentality from level-based games, this is a sandbox and one with requirements based on skill training choices, there's a ladder to climb up, and it's not a bad thing because there is no end-game in the traditional level-based sense. You may see veterans running level 1 missions, driving beginner ships, mining in a 1.0 system. Skills in this game can't be compared to a traditional end-game. A game doesn't suck for everyone because you disagree with their design choices.
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Oh I'm sorry, I must of missed this part - "I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights."
The main problem I have with this game is the skill training queue.. When I played EVE I remember having to wait weeks for my skills to catch up with the amount of ISK I was accumulating. Why did my ISK catch up? EVE seems to have been designed for people who like to log on for 5 minutes then queue 1 weeks worth of skills, then log off for another week. What kind of piece of shit model is this? Making people wait real life time, just simply doing nothing in real life except waiting for your character to catch up in skills. It's seriously one of the worst ideas ever. I don't mind MMORPGs being huge time sinks, or whatever.. But if I want to try out a game it's kind of unfair for any new players that they have to wait x amount of years just to fly a reasonable ship. It's like in EVE it doesn't matter how good you are, how much time you invest, etc. No matter what, you have to put up with the RL time limits they put on skill training. I don't understand why though, it's like if you get more ISK than you can spend, you can't do anything in EVE except get more ISK or wait for your skill queue to catch up. In any case, I think it's a bad idea for any MMORPG to put RL time limits on skills like that. They should be based on time input. You can't even play EVE continuously for long periods of time because eventually you will have to wait for your skill queue to catch up. Also, it's funny how so many sites display that EVE advertisement: 1 week, x ISK. 1 year, y ISK. Really, 1 year? I want to wait offline for a year to have that much ISK and that ship? Yeah that sounds fun. At least in EQ I can get 60 in 2 months if i'm hardcore enough EVE might've been playable had they gotten rid of the whole skill training system. Also, the whole travel system sucks in EVE. It's like, they will put shit 20 hops away.. and you just autopilot there anyway, so what's the point of that? There is no effort required in hitting Set Destination -> Whatever and going shopping. At least in other MMORPGs there is some effort required when you want to get from point A to point B. The whole world in EVE looks the same. Why couldn't they have made the world smaller and maybe more unique? Seriously, it's like they just change the names around of the graphics and its a new zone. Control over ships kind of sucks. First off, it's a point and click game, so it sucks right off the bat. The other thing that sucks is when you are fighting the controls are kind of lousy and it's like after you kill something some guns are on and some are off and you can't tell because the game sucks. Anyway, it is a unique MMORPG I guess but it pisses me off and sucks still. Mainly the skill training queue is what makes EVE such a horrible game. If I want to play a game where I just have to wait RL time periods I will play one of those horrible browser-based games (like that pos mybrute game)
There is only one thing I've seen here that sux's, and it has nothing to do with EVE
You can't play EVE with the end-game focused mentality from level-based games, this is a sandbox and one with requirements based on skill training choices, there's a ladder to climb up, and it's not a bad thing because there is no end-game in the traditional level-based sense. You may see veterans running level 1 missions, driving beginner ships, mining in a 1.0 system. Skills in this game can't be compared to a traditional end-game. A game doesn't suck for everyone because you disagree with their design choices.
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Oh I'm sorry, I must of missed this part - "I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights."
I deeply apologize to you!
Btw I thought EVE had lots of hand-holding when I played it. Whenever you get a quest in EVE you can just set the destination to autopilot and go AFK for a couple minutes (unless you like watching your ship warp around a lot)
Plus the tutorials etc.
Where doesn't EVE have hand-holding again? It's kind of like the hand-holding in WoW (which I don't currently play)
The main problem I have with this game is the skill training queue.. When I played EVE I remember having to wait weeks for my skills to catch up with the amount of ISK I was accumulating. Why did my ISK catch up? EVE seems to have been designed for people who like to log on for 5 minutes then queue 1 weeks worth of skills, then log off for another week. What kind of piece of shit model is this? Making people wait real life time, just simply doing nothing in real life except waiting for your character to catch up in skills. It's seriously one of the worst ideas ever. I don't mind MMORPGs being huge time sinks, or whatever.. But if I want to try out a game it's kind of unfair for any new players that they have to wait x amount of years just to fly a reasonable ship. It's like in EVE it doesn't matter how good you are, how much time you invest, etc. No matter what, you have to put up with the RL time limits they put on skill training. I don't understand why though, it's like if you get more ISK than you can spend, you can't do anything in EVE except get more ISK or wait for your skill queue to catch up. In any case, I think it's a bad idea for any MMORPG to put RL time limits on skills like that. They should be based on time input. You can't even play EVE continuously for long periods of time because eventually you will have to wait for your skill queue to catch up. Also, it's funny how so many sites display that EVE advertisement: 1 week, x ISK. 1 year, y ISK. Really, 1 year? I want to wait offline for a year to have that much ISK and that ship? Yeah that sounds fun. At least in EQ I can get 60 in 2 months if i'm hardcore enough EVE might've been playable had they gotten rid of the whole skill training system. Also, the whole travel system sucks in EVE. It's like, they will put shit 20 hops away.. and you just autopilot there anyway, so what's the point of that? There is no effort required in hitting Set Destination -> Whatever and going shopping. At least in other MMORPGs there is some effort required when you want to get from point A to point B. The whole world in EVE looks the same. Why couldn't they have made the world smaller and maybe more unique? Seriously, it's like they just change the names around of the graphics and its a new zone. Control over ships kind of sucks. First off, it's a point and click game, so it sucks right off the bat. The other thing that sucks is when you are fighting the controls are kind of lousy and it's like after you kill something some guns are on and some are off and you can't tell because the game sucks. Anyway, it is a unique MMORPG I guess but it pisses me off and sucks still. Mainly the skill training queue is what makes EVE such a horrible game. If I want to play a game where I just have to wait RL time periods I will play one of those horrible browser-based games (like that pos mybrute game)
I enjoyed a lot of aspects of EVE. But I didn't particularly enjoy the real time training. It never felt like I was progressing. At least not more so than if I wasn't playing at all. Granted, the "skill training complete" was an awesome thing to hear ... but it would've been nice if there was a rate of advancement while being logged in and a rate of advancement logged out. Something small, like 20% difference. Just enough to know that when I'm logged in, my character is improving.
Honestly, if you go in thinking training skills is your primary form of advancement, you had a somewhat proper response. From what I've noticed, most people don't actually get into Eve until their second or third try. I think it just takes time for people to get their mind around the paradigm shift.
Eve is far from perfect, it has grind no matter what the fanbois tell you and I dislike the character development system aswell (not for the reasons OP states). Still I find myself playing it until something better comes along. It can't be that hard can it?
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Originally posted by Kaisen_Dexx Honestly, if you go in thinking training skills is your primary form of advancement, you had a somewhat proper response. From what I've noticed, most people don't actually get into Eve until their second or third try. I think it just takes time for people to get their mind around the paradigm shift.
I've tried Eve 4 or 5 times... It's not the paradigm shift because I did a lot of research on the MMO like all of the others that I've played. It was the falling asleep while playing that kept killing it for me.
"World of Warcraft is the perfect implementation of this genre." - Hilmar Petursson. CEO of CCP.
The point of eve is not to watch yourself gain new skills, but it's the apply these skills you learn over time to learn new experiences and try new things all in a massive universe where you can literally do whatever you want to anything you can target as long as game system permits. The fact that there is more to the game than combat can be seen as a good thing to some. Just because you actually have to take time to plan and arrange things before you go out and do battle isn't a bad thing at all. And the fact that you don't have to fight all the time, or at all if you don't want to, is always good, too.
But much more importantly:
Why on earth you judge something like eve if you obviously haven't played in/as/or by a corporation? That's like judging a Sandwich based solely on what kind of bread it's on. The game obviously focuses a huge part of the game on these player run factions and a majority of the combat, PvP, and strategic elements of the game are held in this. Space control, mercenaries, bounty hunting, fleet battles, faction warfare are just a few of the things that go on in the game, AS WELL as other things like mining and crafting and what not.
The point isn't to get new skills. It's to experience things while you wait for your skills to expand so maybe you can try beign a scout for a patrol for once or something like that.
Eve is an advanced screensaver, operated by reading an encyclopedia upside down in broken English.
It amazes me sometimes, though, the number of players who play Eve Online very very casually, and in some cases minimised behind their computer applications at work.
I played EVE almost exclusively at work, windowed and behind what I was really working on. When I was home, I'd play it in windowed mode in a side monitor while I was playing an FPS or Empire: Total War.
BUT, I never did make it into a serious corp. And everyone says that if you EVE you gotta' CORP or its gonna suck.
Still, after playing for four or five months, I only had 2 or 3 million SP and CORPs that are worth anything (i.e. NOT The Ganking Douch Horde Corp) are looking for 10+ million SP.
If the only equipment on the playground is the jungle gym, it's easy to say the playground is cool when you're one of the people on it. Not so much when you have to play in the dirt until the cool kids stop kicking you off their toy.
I actually got stuck with the whole "Eve has no story" part. Is it just me, or does eve have a very insane lore? I've read so many stories about wars, the sides doing this and that and never getting bored. Sure, i can take it that some doesn't like Eve just because it has a steep learning-curve (Yes, it's not you that are being stupid and stating that it sucks, you just don't understand the mechanics quite yet.) Heck, i still have plenty to learn in the game.
And on a few sidenotes.. Don't autopilot, it goes ten times faster donig it manually. You have lots to do while waiting for the skills to get completed. You do not have to wait a full year to peeveepee with the rest of the people in no-sec.
And viewing it as a "screensaver" or being boring, dull, stupid, idiotic and so forfth is just a personal opinion. If you don't like the setting, the enviroment (which is not "the same everywhere"), the missions nor the mining.. Then, what the heck are you doing in Eve? Or better yet, what the heck are you doing in high-sec doing nothing but fiddling your thumbs? If you don't like anything of those, just head into no-sec and smack people around, takes what.. two/three months until you can battle as you desire? Join a pvp corp and have some fun.
And for my personal opinion i guess.
I like eve, the skill system is good, makes everything easier for us "casual" gamers. I love mining and salvaging which is were i found my duty in Eve and for my Corp. I've been through wormholes, seen low-sec, gotten blown-up a few times and seen huge ass ships.
The ambient sound is awesome and fits the game itself, and i also love reading people stories, the actual stories on the site and the books. There is plenty of good stuff popping out which is worth reading if you're into sci-fi. Good graphics, which has no importance, but it's neat eye-candy anyways. Good learning curve, much harder than the regular leveled games/pretty much all other mmo's out there.
And probably more stuff i can't recall at given time.
But that's my personal opinion, everyone is entitled to their own. It's good that not all like the same stuff.
And i also want to apologize for my english, it's not my native language
The speed of the mole and the power of steel is my weapon
Eve is not a game which you can just fall into, which is what I like about it. It's takes time patients and skill to become a competent pilot/trader/manufacturer or what ever. Its one of those rare games that you do have to work at, as I always say if you don't survive the for six month, then you will not go on to become a fully fledged Eve pilot.
I think eve is more carebear then most games now. Not Carebear like WoW though. Buy a few manuals, click a few times, then log back a week later and your skills have increased. In most games you actually have to put up some effort to gain some skill progression.
Leveling skills isn't the "point" of Eve. Making a place for yourself in the world is.
And as I said before, you could give a 100m skillpoint character to 90% of the people in this thread and throw them in a 3 billion isk ship... and someone with 10m skillpoints with a T1 ship fitting would dismantle them.
The combat system is sophisticated, based on advanced knowledge of game mechanics, situational experience, and intelligent and quick decision making. The tactical aspects outweigh any MMO on the market, and the game is designed so that a 2 week old character can fly in the same fleet as a 7 year old character, and actually contribute.
Being a basement dweller who spends 14 hours a day playing video-games doesn't automatically make you better than the player who plays 2 hours a day. It's about who is more intelligent and who makes better decisions. The only thing that spending excessive amount of time in this game does is make your more isk, which is beneficial enough within itself. If your one of those people who have absolutely no life and want to powerlevel your way to the top... well that sucks... there are definitely no shortage of games that you can do exactly that in. And you can always take the isk you make and buy a high SP character off the bazaar... your still going to suck until you get practical experience.
I personally think the design of the combat system and the skill system is damned genius.
Comments
What grind? Making isk? That's called making a living in Eve.
How does Eve play for me? Last time I checked I was the one that got all of those kills on my killmails, I was the one that scanned out a wormhole and cleared some Sleepers on my pve alt.
Keep complaining about the skill system, Honestly I would rather it be time based then me needing to grind skills all day for my Lasers to hit harder. How does that make sense?
Read up on the lore and you will understand why Eves skill system is the way it is.
You think sitting offline takes skill? It's a waste of time.
Seriously, EVE is such a horrible game, theres probably a lot of people who just make toons and have their skill queue going. Send them ISK every so often so they can upgrade skills, but they don't really do anything. How does that even count as playing a game?
Grinding is a part of MMORPGs. I'd rather do something in an MMORPG than wait offline, how boring that is. Seriously, why the hell would I even play EVE, or any MMORPG if I was forced to wait offline for extended periods of time (1 week). It's just idiotic that a company would push an MMORPG with that concept. The only people who play that game are the ones who don't even play MMORPGs to begin with.
Grinding is fun, get used to it. Back in EQ we would be grinding camps that aren't trivial due to spawn times & named NPCs & tanks who pull NPCs really fast. That is much more fun than waiting offline.
You can' even level up in EVE by investing online time in your character. You just sit offline, wtf is that?
EVEs system is time based because they are stupid. Calling their game an MMORPG pisses me off. Just call it a browser game or something. Even horrible MMORPGs like WoW are better than EVE, at least WoW is an MMORPG
Whats the difference in grinding levels on mobs, then grinding mobs and leveling automatically? Sounds like grinding mods isn't fun for you without that little % bar.
Edit:
Also Eve online is a great example of a MMORPG. You actually have to make a story for yourself. In WOW what story do you make for yourself?
There was an article written, which asked the question to MMORPG players about what they did in game X. Most of them responded with, "I have a lvl x character." Ever ask an eve player what he has done. He will have a story for you.
Yeah, a story how he went to burger king while his ship was on autopilot somewhere 20 hops away.
Or how he waited offline for 2 years until skills were unlocked so he could pilot a decent ship.
Yeah, there's a little more. In EVE you gotta grind faction with NPCs that all look the same. And all the quests are variations of "Kill some pirates 1 hour away then come back" And everything looks the same.. yeah great idea
When I played EVE I was so skilled my skill queue couldnt keep up with the amount of money I was pulling in. So I quit, because the game sucks ass. Any game that forces people to wait around for their character to magically level up based on some stupid time limit is lousy. In other games you have some control over how fast your character can progress. In EVE any complete newbie can have the most skills just by having a subscription longer. As long as they wait offline long enough they will be good at EVE.
Yeah, I'd get owned because some complete newbie who had a subscription for 5 years is going to have a full skill tree. How do you beat a newbie with 5 years worth of skill queue time? You don't. It doesn't take any skill at all to sit on your ass and wait around for skills to accrue. Somehow EVE players believe that though. Maybe they never played a hardcore MMORPG like EQ, where you actually have to play it rather than sit offline
What grind? Making isk? That's called making a living in Eve.
How does Eve play for me? Last time I checked I was the one that got all of those kills on my killmails, I was the one that scanned out a wormhole and cleared some Sleepers on my pve alt.
Keep complaining about the skill system, Honestly I would rather it be time based then me needing to grind skills all day for my Lasers to hit harder. How does that make sense?
Read up on the lore and you will understand why Eves skill system is the way it is.
You think sitting offline takes skill? It's a waste of time.
Seriously, EVE is such a horrible game, theres probably a lot of people who just make toons and have their skill queue going. Send them ISK every so often so they can upgrade skills, but they don't really do anything. How does that even count as playing a game?
Grinding is a part of MMORPGs. I'd rather do something in an MMORPG than wait offline, how boring that is. Seriously, why the hell would I even play EVE, or any MMORPG if I was forced to wait offline for extended periods of time (1 week). It's just idiotic that a company would push an MMORPG with that concept. The only people who play that game are the ones who don't even play MMORPGs to begin with.
Grinding is fun, get used to it. Back in EQ we would be grinding camps that aren't trivial due to spawn times & named NPCs & tanks who pull NPCs really fast. That is much more fun than waiting offline.
You can' even level up in EVE by investing online time in your character. You just sit offline, wtf is that?
EVEs system is time based because they are stupid. Calling their game an MMORPG pisses me off. Just call it a browser game or something. Even horrible MMORPGs like WoW are better than EVE, at least WoW is an MMORPG
Whats the difference in grinding levels on mobs, then grinding mobs and leveling automatically? Sounds like grinding mods isn't fun for you without that little % bar.
Edit:
Also Eve online is a great example of a MMORPG. You actually have to make a story for yourself. In WOW what story do you make for yourself?
There was an article written, which asked the question to MMORPG players about what they did in game X. Most of them responded with, "I have a lvl x character." Ever ask an eve player what he has done. He will have a story for you.
Yeah, a story how he went to burger king while his ship was on autopilot somewhere 20 hops away.
Or how he waited offline for 2 years until skills were unlocked so he could pilot a decent ship.
Not sure how you autopilot 20 hops w/o dieing... oh wait your a carebear. Move along please.
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.
Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside
Beta: Lotro, Tabula Rasa, WAR.
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Oh I'm sorry, I must of missed this part - "I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights."
I deeply apologize to you!
There is only one thing I've seen here that sux's, and it has nothing to do with EVE
Like another poster said, EVE is just a screensaver...
I just wonder how any company gets off calling their game an MMORPG when the game consists of waiting offline for skill queues to catch up to what players can buy.
Know why they put those RL time limits in? Because if they didn't people would grind fast and get everything, then they'd realize EVE sucks because there's probably nothing to do in that game except collect ISK while you wait for their lousy RL-time based skill system to catch up
I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights.
Sounds like someone needs to go back to WOW. Eve won't hold your hand for you and tell you how to play.
Your comment has nothing to do with his opinion of skill progression in eve. Nice try however.
Oh I'm sorry, I must of missed this part - "I like MMORPGs that you actually play, not ones where you sit offline all the time. EVE is probably one of those carebear MMORPGs for people who don't actually play games, they just sit offline and log on every week for 5 minutes. That's not playing an MMORPG. EVE reminds me of that mybrute thing, come back tomorrow for 3 more fights."
I deeply apologize to you!
Btw I thought EVE had lots of hand-holding when I played it. Whenever you get a quest in EVE you can just set the destination to autopilot and go AFK for a couple minutes (unless you like watching your ship warp around a lot)
Plus the tutorials etc.
Where doesn't EVE have hand-holding again? It's kind of like the hand-holding in WoW (which I don't currently play)
There is only one thing I've seen here that sux's, and it has nothing to do with EVE
Your face is off topic
Nice. An opinion written up as if it were a fact.
Quite common nowadays.
There is only one thing I've seen here that sux's, and it has nothing to do with EVE
Your face is off topic
Your thread is weak
OP has to be trollin'
Nobody could honestly be this dense.
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Eve fanboys be trollin'. Can't stand it when someone talks bad about the perfect and omnipotent Eve Online.
"World of Warcraft is the perfect implementation of this genre." - Hilmar Petursson. CEO of CCP.
I enjoyed a lot of aspects of EVE. But I didn't particularly enjoy the real time training. It never felt like I was progressing. At least not more so than if I wasn't playing at all. Granted, the "skill training complete" was an awesome thing to hear ... but it would've been nice if there was a rate of advancement while being logged in and a rate of advancement logged out. Something small, like 20% difference. Just enough to know that when I'm logged in, my character is improving.
Honestly, if you go in thinking training skills is your primary form of advancement, you had a somewhat proper response. From what I've noticed, most people don't actually get into Eve until their second or third try. I think it just takes time for people to get their mind around the paradigm shift.
Eve is far from perfect, it has grind no matter what the fanbois tell you and I dislike the character development system aswell (not for the reasons OP states). Still I find myself playing it until something better comes along. It can't be that hard can it?
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
I've tried Eve 4 or 5 times... It's not the paradigm shift because I did a lot of research on the MMO like all of the others that I've played. It was the falling asleep while playing that kept killing it for me.
"World of Warcraft is the perfect implementation of this genre." - Hilmar Petursson. CEO of CCP.
Phew, it's a good thing you aren't playing Eve, then. You'd muck things up pretty bad.
The point of eve is not to watch yourself gain new skills, but it's the apply these skills you learn over time to learn new experiences and try new things all in a massive universe where you can literally do whatever you want to anything you can target as long as game system permits. The fact that there is more to the game than combat can be seen as a good thing to some. Just because you actually have to take time to plan and arrange things before you go out and do battle isn't a bad thing at all. And the fact that you don't have to fight all the time, or at all if you don't want to, is always good, too.
But much more importantly:
Why on earth you judge something like eve if you obviously haven't played in/as/or by a corporation? That's like judging a Sandwich based solely on what kind of bread it's on. The game obviously focuses a huge part of the game on these player run factions and a majority of the combat, PvP, and strategic elements of the game are held in this. Space control, mercenaries, bounty hunting, fleet battles, faction warfare are just a few of the things that go on in the game, AS WELL as other things like mining and crafting and what not.
The point isn't to get new skills. It's to experience things while you wait for your skills to expand so maybe you can try beign a scout for a patrol for once or something like that.
Well, I'm done. That felt good. Night.
It amazes me sometimes, though, the number of players who play Eve Online very very casually, and in some cases minimised behind their computer applications at work.
I played EVE almost exclusively at work, windowed and behind what I was really working on. When I was home, I'd play it in windowed mode in a side monitor while I was playing an FPS or Empire: Total War.
BUT, I never did make it into a serious corp. And everyone says that if you EVE you gotta' CORP or its gonna suck.
Still, after playing for four or five months, I only had 2 or 3 million SP and CORPs that are worth anything (i.e. NOT The Ganking Douch Horde Corp) are looking for 10+ million SP.
If the only equipment on the playground is the jungle gym, it's easy to say the playground is cool when you're one of the people on it. Not so much when you have to play in the dirt until the cool kids stop kicking you off their toy.
I actually got stuck with the whole "Eve has no story" part. Is it just me, or does eve have a very insane lore? I've read so many stories about wars, the sides doing this and that and never getting bored. Sure, i can take it that some doesn't like Eve just because it has a steep learning-curve (Yes, it's not you that are being stupid and stating that it sucks, you just don't understand the mechanics quite yet.) Heck, i still have plenty to learn in the game.
And on a few sidenotes.. Don't autopilot, it goes ten times faster donig it manually. You have lots to do while waiting for the skills to get completed. You do not have to wait a full year to peeveepee with the rest of the people in no-sec.
And viewing it as a "screensaver" or being boring, dull, stupid, idiotic and so forfth is just a personal opinion. If you don't like the setting, the enviroment (which is not "the same everywhere"), the missions nor the mining.. Then, what the heck are you doing in Eve? Or better yet, what the heck are you doing in high-sec doing nothing but fiddling your thumbs? If you don't like anything of those, just head into no-sec and smack people around, takes what.. two/three months until you can battle as you desire? Join a pvp corp and have some fun.
And for my personal opinion i guess.
I like eve, the skill system is good, makes everything easier for us "casual" gamers. I love mining and salvaging which is were i found my duty in Eve and for my Corp. I've been through wormholes, seen low-sec, gotten blown-up a few times and seen huge ass ships.
The ambient sound is awesome and fits the game itself, and i also love reading people stories, the actual stories on the site and the books. There is plenty of good stuff popping out which is worth reading if you're into sci-fi. Good graphics, which has no importance, but it's neat eye-candy anyways. Good learning curve, much harder than the regular leveled games/pretty much all other mmo's out there.
And probably more stuff i can't recall at given time.
But that's my personal opinion, everyone is entitled to their own. It's good that not all like the same stuff.
And i also want to apologize for my english, it's not my native language
The speed of the mole and the power of steel is my weapon
Eve is not a game which you can just fall into, which is what I like about it. It's takes time patients and skill to become a competent pilot/trader/manufacturer or what ever. Its one of those rare games that you do have to work at, as I always say if you don't survive the for six month, then you will not go on to become a fully fledged Eve pilot.
I think eve is more carebear then most games now. Not Carebear like WoW though.
Buy a few manuals, click a few times, then log back a week later and your skills have increased.
In most games you actually have to put up some effort to gain some skill progression.
Then the travelling sucks bigtime. Again click a few times wait a while and you are there (only if you avoid low-secs).
The OP is pretty much right about everything he said. Though ofcourse there are people who like this game, but not me.
IMO you have no idea about whats an FPS too. You should also ask others "whats an FPS" ?
FPS sands for (F)irst (P)erson (P)erspective and has nothing to do with a game is sandbox or not.
Credits to DarthRaiden
Leveling skills isn't the "point" of Eve. Making a place for yourself in the world is.
And as I said before, you could give a 100m skillpoint character to 90% of the people in this thread and throw them in a 3 billion isk ship... and someone with 10m skillpoints with a T1 ship fitting would dismantle them.
The combat system is sophisticated, based on advanced knowledge of game mechanics, situational experience, and intelligent and quick decision making. The tactical aspects outweigh any MMO on the market, and the game is designed so that a 2 week old character can fly in the same fleet as a 7 year old character, and actually contribute.
Being a basement dweller who spends 14 hours a day playing video-games doesn't automatically make you better than the player who plays 2 hours a day. It's about who is more intelligent and who makes better decisions. The only thing that spending excessive amount of time in this game does is make your more isk, which is beneficial enough within itself. If your one of those people who have absolutely no life and want to powerlevel your way to the top... well that sucks... there are definitely no shortage of games that you can do exactly that in. And you can always take the isk you make and buy a high SP character off the bazaar... your still going to suck until you get practical experience.
I personally think the design of the combat system and the skill system is damned genius.