It looks like you're new here. If you want to get involved, click one of these buttons!
Listing what I like in MMO's and which ones had it, why I liked them, and what I disliked.
Like, but not required: Crafting.
In Everquest 2, you could craft a full suit of very good armor, or even "epic" (mastercrafted) armor, weapons, and food.
In Vanguard, you could do the same- it was just more grindy.
In WoW, it sucked. You COULD craft a full set- but it was crap compared to most of the other items. In EQ2 and Vanguard, the craftables were VERY good, even some of the best items in the game. WoW has maybe a BOOT out of a full set of armor that's the best.
I like crafting full sets. Being able to wear a complete set of armor that visually matches, weapons, all gear- self-sustaining and crafted.
I like crafting goofy, but useful things. FUN craftables. WoW had the Engineer- that was awesome! EQ2 had craftable FOOD, lol. "Troll Ooze and Frog Legs for dinner!!"
Like variety in races, classes, and able to look "cool" (Game's focus on appearance is nice) but not required.
REQUIREMENT: I really want an MMO that has that "adventure" feel. In UO I could be with a friend and be like "Lets go adventure!" grab a full set of hat/shirt/pants I bought at the tailor and dyed, and go out to explore the world and kill stuff.