Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
Waiting for:EQ-Next, ArcheAge (not so much anymore) Now Playing: N/A Worst MMO: FFXIV Favorite MMO: FFXI
So you are saying that leather items will have strenght stats ? I thought BLizzard made it clear that they didn't wanted plate to take cloth, lether or chain .. u must have missed that... Cloth leather and chain will have agaility - plate will use strengt... JUST LIKE IT IS NOW... Bear tanks dont use strenght items... again - l2p... every tank class will be balanced around 2 stats... - NOT 3
What your wrote doesn't even make sense. I can't even respond. Thanks, it's been fun.
K - I explain
Feral druids gear has two basic stats - Agility and stamina.
Other tanks have 2 basic stats of stamina and strenght.
Simple ....
Can't help you if you can't understand the basics.
Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
To be fair, most of the game environments are changing with new content, and also being re-made from scratch so flying mounts will be useable. Fair amount of work done on their part.
I won't be playing at this time because I'll be at Aion and then FFXIV, but good for them.
Okay, I had no idea about this, and no, they haven't removed hunter from the game, so it is NOTHING like the NGE, LOL.
It is a change that ADDS, moves the timeline forward, and this is something that players of SWG BEGGED for and instead got...the dreaded NGE.
I can't wait..well, I can wait, since I've got top get my grind on and level up to get ready for it!
I am not one to say to anyone that they have no right to complain about changes to a game they do not like, after all, I was and still am a pretty vocal critic of SOE, but THIS change to WoW I am looking forward to, and to those who don't like it, I'm sorry, I respectfully disagree.
Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
LMAO Seriously, I'm glad I'll never be lured back into WoW. I sold my account to a friend so that I would never ever have the desire to start over and go back to that game. Easiest way to kick an addiction of any kind is to get rid of what enables the addiction. In my case my account. Account gone, problem solved.
Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature in the game at this point (since they are already playing their class for example) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature (since they are already playing their class) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
What allows you to draw this conclusion? Is there some evidence you can find somewhere saying they made these changes for themselves?
Granted, I find repackaging the entire first part of the game and calling it an xpac silly, and lol wow how can people eat this up, they are not changing combat by a huge amount. They are not making classes more worthless than before.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature (since they are already playing their class) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
What allows you to draw this conclusion? Is there some evidence you can find somewhere saying they made these changes for themselves?
If there are 1 million ppl playing the hunter class in wow now... why change it ?
Why are they not changing the paladin class and removing int from ALL plate gear - replacing the class with new ability system instead of mana when only 1 of 3 specs are using int anyway?
I allow myself to draw conclution based on the fact that there is nothing wrong with the hunter class having mana like they have had for the past 5 years. There IS on the other hand huge problem with paladin class in WOTLK and it seems like these issues will continue. And there will still be dropping worthless plate gear with intellect stats that gets dissed every freaking time...
I started a thread about how the new WoW expansion was very similar to the NGE. It lasted about 10 minutes before it was deleted. It appears that maybe Blizzard is about to make the same mistake SOE did with the NGE. WoW's new expansion is very similar to the NGE. My statement is extreme however the effect on the playerbase will be very similar. /shame
yeah imagine a MMO that reworks it's starters area, I mean all those people who complain that something never changes with the starters area.
Seriously what is up with kids these day's that make topics like this who seem against something that most people into MMORPG would only wish developers would take more attention to all of their game, instead of taking the normal multiplayer route and creat the illusion of end-game.
To me as a gamer but as a none wow player I only can see it as something very welcome in the MMORPG genre.
Unlike the NGE, WoW players have been asking for Blizzard to go back and update the old world for quite some time now. They also asked for more new content in expansions that low level players could access. Guess what Blizzard did?
You don't need to purchase Cataclysm to access the redone landscapes in Azeroth. Buying Cataclysm will just give you access to 7 new zones, 2 new races, 5 extra levels, et cetera.
If I was a forum moderator over there, and somebody compared MY game to the NGE, I'd delete that thread. That's pretty much the worst thing you could ever accuse a game of being like.
No wonder the thread got closed cause you were trolling.
The ability of people to run arround screaming like headless chicken when some change to their little routines is about to happen is simply amazing. Human being will complain about rutines, buth then go an complain about every single change to that routine even when the change is for the better.
I'm happy about most of the stuff I read about the expansion and am looking forward to it.
About NGE ... no
When Blizz decides to change WoW to EVE, remove all levels, remove 1/3 of the classes and levels, alienates 11Million people to potentialy gain 300k EVE players, then you have an NGE ... untill then you are just trolling without knowing what the hell NGE was all about.
Originally posted by Frobner If there are 1 million ppl playing the hunter class in wow now... why change it ? Why are they not changing the paladin class and removing int from ALL plate gear - replacing the class with new ability system instead of mana when only 1 of 3 specs are using int anyway? I allow myself to draw conclution based on the fact that there is nothing wrong with the hunter class having mana like they have had for the past 5 years. There IS on the other hand huge problem with paladin class in WOTLK and it seems like these issues will continue. And there will still be dropping worthless plate gear with intellect stats that gets dissed every freaking time...
As far as I can tell all paladin specs work just fine. None of them are broken as you seem to put it. Maybe itemization would be a little easier, but the should not be the catalyst for reworking an entire classes mechanic. Healers use mana and paladin healers wear plate armor, thus you are going to see plate armor with mana giving stats. If anything I think it would make sense for blizzard to change protection and maybe retribution to a system that did not use mana.
My raid shards mail armor with int on it all the time, but no one feels that shaman are broken or that itemization needs to change.
Hunters are an easier and more logical change to put into the game, because all three of its talent trees use mana (soon focus) to the same extent. Lets face it, blizzard has been spending a lot of time trying to balance hunters and the way they use mana and they are adressing the problem by changing mana to focus for hunters. Hunters also need special rules on fights like the General in Ulduar, because hunter itemization and consumption is so different than other classes.
didn't they say... that they were changing the entire 3 talent tree's with this expansion, instead of adding to them.
just saying.
"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week
Saying the new expansion is like NGE shows that you are either an idiot or have no idea what NGE really did to SWG. The only way Cataclysm would be like NGE is if Blizzard went out and said: "Oh yeah, we removed levels from the game, we completely reworked all the classes, and the combat system is nothing like it was." Insecure trolls can pretend like they've played WoW since alpha or whatever, but they're just desperate for credibility because their moronic argument has no leg to stand on. This is not about sticking up for Blizzard, but about facts. The new expansion modifies certain elements of the game, but guess what--each previous expansion has done the same. People whining that the new expansion is the WoW equivalent of NGE are just sad and pathetic WoW haters in disguise...albeit a very transparent disguise.
1- Oh yeah, we removed levels from the game.
There is another character progression method used in Cataclysm. 5 lvls then Path of the Titans. Lvls not removed but changed.
2. we completely reworked all the classes
They are completely reworking every class with a mastery sytem that gives out passive ablites. Many of the talents in the talent tree had passive stats for certain abilties but now every ability in the game might be affected by it. Example - crit effect all ablites equally while current talent tree gives 10% crit chance on certain ability and another ability has 40% crit chance from the talent tree. Yes... its a total rework - like it or not.
3. and combat system is nothing like it was.
Let me remind you that path of the titans will change the combat system alot. DPS classes might get healing abilites - while healing classes get increased tanking ability. Balance and entire combat experience could be turned on its head.
Spellpower is GONE
Attack power is GONE
Defence GONE
Armor penetration is GONE
Block value is GONE
This will change the game alot. Now the real question is - will ppl like these changes or will the go beserk when a game is simplified to its bare bones ? NGE changes were done to give the devs better control. Nothing more - nothing less. Thats exactly the same that is happening here. And there are gonna be ALOT of ppl that will not like it. Thats a fact !
1. So acquiring levels 1-80 remains the same, and gaining the last 5 levels will require some added effort and that equals removing levels? Uh, are you slow?
2. They're simplifying the skill tree so that talents give you skills instead of a marginal change in 1% increase in a stat. The mastery system will give that gradual increase. The classes and skills remain the same. How are you so dense to not realize that a change in UI is not the same as a change in class?
3. The path of the Titan will not change the combat. The combat system is the same, except now there are a few new skills to choose from.
As for the stats, many of those stats were added after vanilla WoW.
Here, my desperate friend, is why you're so stupid and wrong: WoW has already changed drastically since launch with the previous two expansions, which according to your dimwitted logic, NGE has already occurred in WoW.
1. All classes have already seen major revamps in talent trees and abilities.
2. Classes that couldn't DPS before, can now DPS now. Classes that couldn't tank before, can tank now, etc.
3. The expansions have already introduced a slew of new stats that have substantially changed WoW: Resilience, spell power, haste, etc., were not originally in the game.
You'd have to be a complete idiot, and in this case you are, to think that Cataclysm will be the first time WoW will see some pretty big changes. Cataclysm isn't NGE, it's just another expansion for WoW that does what other expansions have done before: change things.
Originally posted by Frobner If there are 1 million ppl playing the hunter class in wow now... why change it ? Why are they not changing the paladin class and removing int from ALL plate gear - replacing the class with new ability system instead of mana when only 1 of 3 specs are using int anyway? I allow myself to draw conclution based on the fact that there is nothing wrong with the hunter class having mana like they have had for the past 5 years. There IS on the other hand huge problem with paladin class in WOTLK and it seems like these issues will continue. And there will still be dropping worthless plate gear with intellect stats that gets dissed every freaking time...
Because there was something wrong with Hunters mana. Ive played a Hunter since day 1 of WoW so I know first hand. The only time Hunter mana was not an issue was in Vanilla and thats because we only had a couple abilities to spam. In TBC we got Steady Shot to spam and it ran us out of mana in no time so we had to chug mana pots like crazy. In WotLK Blizzard has been constantly changing Aspect of the Viper to keep Hunter mana a non-issue. Basically make it so Hunters dont need to worry about mana. Mana has been holding the Hunter class back and Blizzard knows this so it only make sence to switch Hunters to Energy.
Holy Paladins still need mana for balance reasons. Back in TBC when Illumination gave Holy near unlimited mana is when Holy Paladins overtook all other healing classes as top healers. A healer with no exhaustable resource mechanic would be a nightmare to balance. Just saying "oh, then they should get rid of mana for pallies too" is one thing but to actually come up with a viable solution is quite another. Also, remember it has to be viable and balanced for healing, tanking and DPS.
OMG what is it with people tagging games that make minor changes or add new things as an SOE NGE? LMAO. WoW's new expansion is not going to be an NGE at all. Does the OP even know what the NGE was all about when it comes to where it originated from? Do they know that that when SOE pulled the NGE on SWG it was totally rewriting the game basically. It was removing all but 9 of the original 32 classes offered in SWG. That they were also making it a level based game instead of a skill based game and that much of the core game died the day they unleashed NGE on SWG. No I do not think they understand what the NGE did to SWG. What BLizzard is doing is not an NGE and not even in the same context or universe for that matter. LMAO!
QFT! These folks have no clue. WoW is going to generate a bunch of new quests for lowbies and clean up a few talent trees in Catalycsm. This expansion is not huge in any way other than a graphics update for Azeroth (which really needs it btw).
As a player since internal Alpha, this change is as bad as the NGE or worse.
Lets face it Blizzard is all about the money when it was about the players. Bad thing? Not for a company but for a fanbase to lose everything it is.
No change of classes? They are redoing the talent system adding two new races which by all lore standards don't match either faction. That is lore breaking. No matter how they try to swing the story, Worgen want blood they don't want the alliance. Goblins want money, and we all know Horde are not paying them, they will never fit or fly with anyone who knows the story.
Lets move on, Tauren Paladin? So what, they are going to bend the light to their will like the Belfs? Sorry not buying it they are nature.
Lets look into how Dwarves do not believe or use magic yet now all of a sudden they will have Mage? Sorry not buying it.
I can go on.
Let me start by no means I am fan of WoW, but I find amusing when players decide that they know more about LORE than the creator of the lore itself. The lore of WoW was created by Blizzard.
Comments
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
Waiting for:EQ-Next, ArcheAge (not so much anymore)
Now Playing: N/A
Worst MMO: FFXIV
Favorite MMO: FFXI
What your wrote doesn't even make sense. I can't even respond. Thanks, it's been fun.
K - I explain
Feral druids gear has two basic stats - Agility and stamina.
Other tanks have 2 basic stats of stamina and strenght.
Simple ....
Can't help you if you can't understand the basics.
www.wow.com/2009/02/10/shifting-perspectives-gearing-your-feral-bear-druid-at-80/
Notice there are items with both Str and Agi and Str and Stam.
Since Str is the common element there you'll see that there are 2 others! OMG THAT'S LIKE THREE STATS
Edit: Last post for me, reply all you want.
http://www.wowwiki.com/Valorous_Dreamwalker_Battlegear
Sorry... but I dont see strenght stats on the tier sets... Feral druids are NOT balanced for strengt tanking. Get it ?
Now lets go back to talking about the expansion instead of some nubs trying to save their stupid arse from looking bad.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
To be fair, most of the game environments are changing with new content, and also being re-made from scratch so flying mounts will be useable. Fair amount of work done on their part.
I won't be playing at this time because I'll be at Aion and then FFXIV, but good for them.
Okay, I had no idea about this, and no, they haven't removed hunter from the game, so it is NOTHING like the NGE, LOL.
It is a change that ADDS, moves the timeline forward, and this is something that players of SWG BEGGED for and instead got...the dreaded NGE.
I can't wait..well, I can wait, since I've got top get my grind on and level up to get ready for it!
I am not one to say to anyone that they have no right to complain about changes to a game they do not like, after all, I was and still am a pretty vocal critic of SOE, but THIS change to WoW I am looking forward to, and to those who don't like it, I'm sorry, I respectfully disagree.
fishermage.blogspot.com
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
LMAO Seriously, I'm glad I'll never be lured back into WoW. I sold my account to a friend so that I would never ever have the desire to start over and go back to that game. Easiest way to kick an addiction of any kind is to get rid of what enables the addiction. In my case my account. Account gone, problem solved.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature in the game at this point (since they are already playing their class for example) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature (since they are already playing their class) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
What allows you to draw this conclusion? Is there some evidence you can find somewhere saying they made these changes for themselves?
Because the majority of wow's community is the most simple minded people of the human race. You could sell them ocean from propertry in the middle of a desert. As long as they have someone to leed them they will follow.
If you took at least a passing glance you would see that the expansion consists of at least 7 brand new zones which is typical for a wow expansion. In addition to that there are many other zone revamps, which effectively makes it larger than a normal expansion landmass wise that is.
Just speaking about volume, similar amount of new zones + many more redesigned zones that become relevant again is more than what was previously offered.
Based on past performance there is little reason to think this expansion will suck. It is different from a normal expansion and leaves what most consider a comfort zone of what to expect from an expansion.
I think people are being a little knee jerk about it, especially the part where you need to label millions of people as simpletons just to validate your opinion. If you need to insult millions of people to make your thoughts look smart, then you already failed.
P.S. If you are going to insult people's intelligence, perhaps you should use a spell checker first.
Intelligence, - GONE !
I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature (since they are already playing their class) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
What allows you to draw this conclusion? Is there some evidence you can find somewhere saying they made these changes for themselves?
If there are 1 million ppl playing the hunter class in wow now... why change it ?
Why are they not changing the paladin class and removing int from ALL plate gear - replacing the class with new ability system instead of mana when only 1 of 3 specs are using int anyway?
I allow myself to draw conclution based on the fact that there is nothing wrong with the hunter class having mana like they have had for the past 5 years. There IS on the other hand huge problem with paladin class in WOTLK and it seems like these issues will continue. And there will still be dropping worthless plate gear with intellect stats that gets dissed every freaking time...
yeah imagine a MMO that reworks it's starters area, I mean all those people who complain that something never changes with the starters area.
Seriously what is up with kids these day's that make topics like this who seem against something that most people into MMORPG would only wish developers would take more attention to all of their game, instead of taking the normal multiplayer route and creat the illusion of end-game.
To me as a gamer but as a none wow player I only can see it as something very welcome in the MMORPG genre.
Unlike the NGE, WoW players have been asking for Blizzard to go back and update the old world for quite some time now. They also asked for more new content in expansions that low level players could access. Guess what Blizzard did?
You don't need to purchase Cataclysm to access the redone landscapes in Azeroth. Buying Cataclysm will just give you access to 7 new zones, 2 new races, 5 extra levels, et cetera.
I smell the beginning of the end.
If I was a forum moderator over there, and somebody compared MY game to the NGE, I'd delete that thread. That's pretty much the worst thing you could ever accuse a game of being like.
No wonder the thread got closed cause you were trolling.
The ability of people to run arround screaming like headless chicken when some change to their little routines is about to happen is simply amazing. Human being will complain about rutines, buth then go an complain about every single change to that routine even when the change is for the better.
I'm happy about most of the stuff I read about the expansion and am looking forward to it.
About NGE ... no
When Blizz decides to change WoW to EVE, remove all levels, remove 1/3 of the classes and levels, alienates 11Million people to potentialy gain 300k EVE players, then you have an NGE ... untill then you are just trolling without knowing what the hell NGE was all about.
All I know is that I was a pre-TBC Jedi unlock and now after this new Cataclysm expansion everyone will just be handed a Jedi in old Azeroth.
:edit for spelling
As far as I can tell all paladin specs work just fine. None of them are broken as you seem to put it. Maybe itemization would be a little easier, but the should not be the catalyst for reworking an entire classes mechanic. Healers use mana and paladin healers wear plate armor, thus you are going to see plate armor with mana giving stats. If anything I think it would make sense for blizzard to change protection and maybe retribution to a system that did not use mana.
My raid shards mail armor with int on it all the time, but no one feels that shaman are broken or that itemization needs to change.
Hunters are an easier and more logical change to put into the game, because all three of its talent trees use mana (soon focus) to the same extent. Lets face it, blizzard has been spending a lot of time trying to balance hunters and the way they use mana and they are adressing the problem by changing mana to focus for hunters. Hunters also need special rules on fights like the General in Ulduar, because hunter itemization and consumption is so different than other classes.
didn't they say... that they were changing the entire 3 talent tree's with this expansion, instead of adding to them.
just saying.
"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week
1- Oh yeah, we removed levels from the game.
There is another character progression method used in Cataclysm. 5 lvls then Path of the Titans. Lvls not removed but changed.
2. we completely reworked all the classes
They are completely reworking every class with a mastery sytem that gives out passive ablites. Many of the talents in the talent tree had passive stats for certain abilties but now every ability in the game might be affected by it. Example - crit effect all ablites equally while current talent tree gives 10% crit chance on certain ability and another ability has 40% crit chance from the talent tree. Yes... its a total rework - like it or not.
3. and combat system is nothing like it was.
Let me remind you that path of the titans will change the combat system alot. DPS classes might get healing abilites - while healing classes get increased tanking ability. Balance and entire combat experience could be turned on its head.
Spellpower is GONE
Attack power is GONE
Defence GONE
Armor penetration is GONE
Block value is GONE
This will change the game alot. Now the real question is - will ppl like these changes or will the go beserk when a game is simplified to its bare bones ? NGE changes were done to give the devs better control. Nothing more - nothing less. Thats exactly the same that is happening here. And there are gonna be ALOT of ppl that will not like it. Thats a fact !
1. So acquiring levels 1-80 remains the same, and gaining the last 5 levels will require some added effort and that equals removing levels? Uh, are you slow?
2. They're simplifying the skill tree so that talents give you skills instead of a marginal change in 1% increase in a stat. The mastery system will give that gradual increase. The classes and skills remain the same. How are you so dense to not realize that a change in UI is not the same as a change in class?
3. The path of the Titan will not change the combat. The combat system is the same, except now there are a few new skills to choose from.
As for the stats, many of those stats were added after vanilla WoW.
Here, my desperate friend, is why you're so stupid and wrong: WoW has already changed drastically since launch with the previous two expansions, which according to your dimwitted logic, NGE has already occurred in WoW.
1. All classes have already seen major revamps in talent trees and abilities.
2. Classes that couldn't DPS before, can now DPS now. Classes that couldn't tank before, can tank now, etc.
3. The expansions have already introduced a slew of new stats that have substantially changed WoW: Resilience, spell power, haste, etc., were not originally in the game.
You'd have to be a complete idiot, and in this case you are, to think that Cataclysm will be the first time WoW will see some pretty big changes. Cataclysm isn't NGE, it's just another expansion for WoW that does what other expansions have done before: change things.
The only time Hunter mana was not an issue was in Vanilla and thats because we only had a couple abilities to spam.
In TBC we got Steady Shot to spam and it ran us out of mana in no time so we had to chug mana pots like crazy.
In WotLK Blizzard has been constantly changing Aspect of the Viper to keep Hunter mana a non-issue. Basically make it so Hunters dont need to worry about mana.
Mana has been holding the Hunter class back and Blizzard knows this so it only make sence to switch Hunters to Energy.
Holy Paladins still need mana for balance reasons. Back in TBC when Illumination gave Holy near unlimited mana is when Holy Paladins overtook all other healing classes as top healers. A healer with no exhaustable resource mechanic would be a nightmare to balance.
Just saying "oh, then they should get rid of mana for pallies too" is one thing but to actually come up with a viable solution is quite another. Also, remember it has to be viable and balanced for healing, tanking and DPS.
QFT! These folks have no clue. WoW is going to generate a bunch of new quests for lowbies and clean up a few talent trees in Catalycsm. This expansion is not huge in any way other than a graphics update for Azeroth (which really needs it btw).
Let me start by no means I am fan of WoW, but I find amusing when players decide that they know more about LORE than the creator of the lore itself. The lore of WoW was created by Blizzard.
hehe yeah ... like Blizzard had this WoW Lore bible along the lore 10 commandments, that they are abliged to cling to, locked in a safe somewhere :P
amen!
As someone who who witnessed the NGE first hand,i have to say,OP is a f'tard.