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Starting WoW, few questions.
I was leaning more towards EQ2 because it flexes my computer�s muscles better with my GeForce 6800 Oc and 3.2 Ghz processor, and I really hate cartoon graphic. However� after allot of my old school friends from Anarchy Online switched to it instead of EQ2.. I�ve decided to bite the bullet and go with WoW instead of having to find a whole new group of friends in EQ2.
I have a fiew questions about WoW.
Raiding and Teams?
How important is it to have a dedicated tank and a dedicated healer in raid situation? How important is it in a leveling situation?
Soloing?
If there is soloing, what would be the best solo class?
PvP?
My friends are on a PvP server, so I will probably be exposed to some PvP at some point. What is the best PvP class? I don�t mean what is the flavor of the week, I want to know what probably has the most potential to be a good pvper and not likely to get nerfed or undergo any drastic changes. I played a pretty sturdy barbarian in Diablo 2, I liked that setup because I wasn�t cheap with a inventory full of posy charms, slowing guided arrows that pierce or a damage reduction sorceress teleporting around with TS and a WF merc. I�m hoping to find something similar in WoW to what I found in my barbarian.
Items?
I understand it�s pretty easy to reach max level in this game, I�m concerned about weather or not there are a bunch of clones running around? I find in allot of games, at the high end, you will see people wearing the exact same armor, this kind of leaves a bland flavor in my mouth.
Zones and Quest.
Are there allot of high level zones and quest? Lots of games have the horrible habit of allot of newbie content but not allot of high level content. Are there allot of worth while high level mob areas and quest?
Would very much appreciate it if I could get some feedback off these questions!
Comments
Barloogis I am sorry but I can only sort of awnser one question knowing the fact that I don't have the game but from what I have heard on these forums is that they have tons of high level quests but yet the lowbie quests are quite fun. The high level are more complicated and take some thinking time. (Hail the Alliance and the Horde under One Roof, or not we'll just kill eachother)
Raiding and Teams?
It's an idiot game, very dull and not allot of skill required.
Soloing?
The soloing is there, but it's lame, allot of the same mobs over and over and over and over.
PvP?
Horribly imbalanced pvp, you will be forced to keep playing the flavor of the moment if you plan on keeping up.
Items?
Yes, the game is full of clones, very little variety.
Zones and Quest.
The quest are kind of idiotic, not very fun, just basic bitch work, nothing worth while. The high level stuff is just bitch work but with higher level stuff.
Thanks PFHATE and Ravenmgs, all info is greatly appreicated!!
I won't answer all your questions, as I dont have a high lvl character yet.
Raid: Yes, you better have a good healer and a tank to do the intanced raiding dungeons. The mobs there are marked as Elite, mostly, which means you need a functional group to work efficiently there.
Soloing: The content is mixed with solo mobs and grouped one, with a nice balance. So you can solo easily, but to get the best of a camp of mobs, you need to group. Pet classes are good for solo, like the warlock and the hunter. But they aren't the best at PvP then.
PvP: I have not PvPed yet, but the game is geared toward big battles. So, its not the best class that count, but rather the best group/combo. A warrior, priest and mage working together efficiently can be deadly. Otherwise, Paladins, Shamans and Rogues seems to be good, on the 1 vs 1 aspect.
Quests: There is a very elaborated quest system, designed to let you experience new content as you level up. Questing gives nice XP bonus, and good gear too. Basically, it is designed so it always give you goals to achieve, which is a nice improvement over the past MMO I've played. And still, you have many choices. For example, at lvl 25, there is 3 main region I can hunt, and each has an elaborate quest list of 10+ chained quest (subquests).
That was a very constructive post Ravenmgs, i can see you really thought out your answers to the questions.
All glory to the Hypnotoad (monotone voices)
All glory to the Hypnotoad (monotone voices)
If you feel his info is not up to snuff please fill me in!! thanks!
Well, I don't like those flaming games so I would have not commented initially. But since you're asking.
Do you see many inputs in his arguments? Why the game is idiot? How everyone is a clone? How is every quest so boring?
If you buy what he says, then you're an easy customer .
Personnally, I think he's just trolling.
Well, every one is entitled to his own opinion, and you can help me by giving me yours! If you have a disagreement with Ravenmgs, please take it up with him, I would love to see what some one else thinks seeing as I know nothing about WoW.
Im not just looking for so and so is wrong because their answers are stupid, could you please just answer my original questions more accurately then he did? I agree he really didnt give allot of in-depth information, but neither did you. Id appreciate any game related info you can dish out at me! Thanks again.
Balrogiis, the reason why these chumps wont answer your questions is because they know Im right and there really isnt anything left to say. I could of gone into more depth, but I dont generally waste time with games that are a waste of time, I was just trying to be helpful and answer your questions sense no WoW fanboys were.
Watch, the next post will more them likely be a flame against my answers and in no way actually address your questions. And will be an attack on me because they know they cant lay the game out any better then I did, so they will resort to personal attacks against me for giving a negative opinion of WoW.
If any of you WoW fanboys could answer his questions better then I did, then that would probably speak better of your precious game then flaming me for disliking it ever could. The sad fact is the WoW community is complete crap and this person will probably never get their questions answered in a positive light because of the lack of WoW community.
In short, go play EQ2 and forget about WoW, just look at how much nicer the community is on the boards here, do you really want to play with people who rather attack some one who did answer your questions then actually answer your questions in a polite manner? I think the post here speak for them selves, but in the end you are the judge.
I'll then try to answer your questions.
I'm not a "fanboi" of WoW - but i play eve-online
I played beta for WoW though, and can answer some of your questions.
> Raiding and Teams?
In any situation where you NEED a group (like a raid, or elite quest of appropriate level) you will need a decent healer, a damage dealer (or two) and possibly a good tank. Some of the quest-raids have a fast respawn, so unless you can both kill them fast enough with nukes/damage, and protect your healers, you are in real trouble.
> Soloing?
Yes there is plenty of soloing. I'm not sure about a "best" class, as it depends on playstyle. Personally liked for low-mid level (up to about 35, 40) either hunter, priest, or druid (as i've not played the others to high enough level). I might go Rogue as their stealth ability was very very missed on a number of occassions.
> PvP?
PvP is fun- but is not balanced for 1v1 at all. Some classes (paladin, shamen) are overpowered (IMHO) and some (warrior, druid) are underpwered - but slowing balancing...
For you barbarian, it sounds like you might want to go a "combat specced" rogue... ignore the stealth/assassin skills and concentrate on dual weilding swords/maces... Basically becomes a fast frontal combat character... but you need to be careful as you will probably either kill or be killed (you are a soft target in leather armour)
> Items?
It really depends. I saw a LOT of differences at around 30-40, but the level goes up to 60, so cant comment there. Bsically if you go for FOTM you will see lookalikes - but ignore the crud you read on boards and learn a setup/style yourself and you'll probably be a bit different. The talents you pick for your char as you level can make a lot of difference - also changes the type of gear you will be aiming for as you will want different stat bonuses on the items
> Zones and Quest.
again, cant comment on the game fully, as only beta experience, but there were soooo many quests it wasnt' funny! There are lots of "mini stories" that run over 3-5 or more quests. Personally i found myself ignoring leveling for the most part and just doing quests as they were interesting and fun. Its the best "questing" i've found anywhere (i've not played eq2 so this IS NOT a comment on that). There were a number of different areas that were well above my level, and to my understanding they are just now starting to introduce PvP battlegrounds.
My biggest comment though would be to NOT rush the lower levels. DO NOT kills grind mobs... Do the quests and explore different areas and you'll enjoy it more - PS, you can do different starting regions which are totally different depending on where you start. Night Elf experience to 40 was TOTALLY different from a Tauran experience (same profession), and both were totally different from a human priest experience etc etc.
I dont think this is a "powerplayer" game, as its possible to speed through and ignore the content.. "quest grind". Take you time and enjoy the view - i found it a very pleasant experience - easy, intuitive, smooth, and full of character/background/story.
i'll definently be getting a subscription in a couple of months once its out i europe, but still not going to leave my other passion, eve-online
hope this helped.
[/b][/quote]
"Raiding and Teams?
How important is it to have a dedicated tank and a dedicated healer in raid situation? How important is it in a leveling situation? "
In a instanced dungeon it is important to have a dedicated healer and tank, however it is not essential. My guild has no high level warriors and I've done all the instances up to lvl 40 without one. The best tank I got is a hunters pet or a shaman. So while it is nice to have a hardy warrior in the group, things can be done as long as you are open to adjusting tactics.
"Soloing?
If there is soloing, what would be the best solo class?"
All classes can solo to a degree, this game isn't like many of the other MMORPGs. Some classes solo better than others. The Pet classes(warlock/hunter) seem to have a good edge in Solo PvE. My rogue and shaman friends seem pretty good at it too.
"PvP?
My friends are on a PvP server, so I will probably be exposed to some PvP at some point. What is the best PvP class? I don�t mean what is the flavor of the week, I want to know what probably has the most potential to be a good pvper and not likely to get nerfed or undergo any drastic changes. I played a pretty sturdy barbarian in Diablo 2, I liked that setup because I wasn�t cheap with a inventory full of posy charms, slowing guided arrows that pierce or a damage reduction sorceress teleporting around with TS and a WF merc. I�m hoping to find something similar in WoW to what I found in my barbarian. "
There are no best PVP classes. It all depends on the situation and the players skill. Some classes are better for duels (1v1 PVP) but that doesn't happen very often to me (unless i'm dueling realmates). I really don't like the warlock in PVP, they seem to be a little weak IMO. The Shaman is a great class but I fear the nerf may be in their future - however even if they nerf them, they will probably still be a great class as they are so versitile. I play a priest which I love both in PVP and PVE, I've also played a Hunter in which my playstyle seems to make a better Large scale PVPer.
"Items?
I understand it�s pretty easy to reach max level in this game, I�m concerned about weather or not there are a bunch of clones running around? I find in allot of games, at the high end, you will see people wearing the exact same armor, this kind of leaves a bland flavor in my mouth. "
Are there very good items that everybody wants? Yes? Is the potential for clones? Yes. However I have had no problem staying somewhat unique as there are may different kinds of excellent items for each level.
"Zones and Quest.
Are there allot of high level zones and quest? Lots of games have the horrible habit of allot of newbie content but not allot of high level content. Are there allot of worth while high level mob areas and quest? "
I've had no complaints leveling up to 40, however I can't comment past that. Up to 40, there are more quests and zones than I know what to do with. I have probably done only about 60% of the quests.
Thanks for all the info guys! I appreicate it allot.
Chief Red Cloud
Chief Red Cloud
Here's the opinion of an old Anarchy Online player [Atrox1, RK2]. I've played AO for over 2 years, and i was 100% sure i would never leave AO for other game especially for wow, but seeing everyone join wow i decided to play also, so i played in the Open Beta, just to "see how it is" and i didn't even notice the fact that i played wow for over 1 week, and haven't Logged on in AO at all.
Short put, WoW has everything that AO wishes to have, including PvP/raids/teams/complexity/fun/depth/detail/graphics/comunity/satisfaction/no grinding/ allmost 0 camping and so on. I could go 2 hours saying why wow is better then AO, but im sure there have been allot of theese kinda posts, and allot of Game vs Wow reviews wich should guide you pretty well.
In the end, I just want to let you know that you should not hesitate 1 second if you consider leaving AO for WoW.
GL
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Arguing on the Internet is like running the Special Olympics. Even if you win you're still a retard
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Arguing on the Internet is like running the Special Olympics. Even if you win you're still a retard
this is a fun game; the people who usually hate on wow are tight asses(probably republicans)....it has some weaknesses, but what game dosnt...best game out by far....but i also said that about coh when that came out and within a month or 2, i was done with that(atleast till pvp!!!!)
i'm still gettin used to all the quests, but the "quest thing" is in all these new games, its almost like a fad, but the holy grail of gaming is trying to figure out how to make grinding and questing fun- and if you think you can make questing or grinding fun; make yur own damn game and let us play it...cuz i'm a customer and hold no allegiances to any of these fucking companies; if the shit starts suckin, dont subscribe to it anymore....easy...
when a game becomes dumb and boring, just take a break and come back in a month or 2.....its yur $, have fun with it=)
merry xmas dorks!!!!
Well first off ive had my share in wow had 2 lvl 30s in beta and have a33 now and a 26 just but ok to awser your questions
Raiding and Teams:well just like your basic MMO you need a tank healer dmg dealer well not much changed here except ive found that the best group you can ask for to not die in a instance is 3 pallys 1 priest(just for the buffs) and a mage or hunter(i think your better off with hunter there pet has the tanking abillity of a warrior)
With raids its basically your in a party yes but its everyone for themselves because its basically just 100 players from bolth sides running at eachother kill winning team moves up closer to toewn or whatever there raiding other side respawns and so on and so on not much of a point ATM but they are adding the Honor system (allows you to get very good items and gains you fame)and battle feilds(take graveyards and such)but thats off your question abit not its basically just fend for yourself in raids when they reach 50+ but about 40 and bellow you can get a few healers inthere that will try to keep you alive
Soloing:well any class can solo just some better than others i would be a pally or a hunter if you want to solo(there are about 25% more hunters than any other class)
PvP:mostly explained above but the best pvp class is there is'nt one it all depends on how you play the character its all based on you but some do,do better slightly well mages are good PvP because they have AoE spells kills lots fast if he is a high lvl or rouges because they do so much dmg=)
Items:well first off dispite what you hear yea its not hard but its not at the point where you gain 10 lvls aday except 1-10 that you can do in a day easyily but on a average day if you kinda know what your doin 1-2 lvls a day witch ya its pretty easy to lvl but lots of content if you wanna look at it and the items look differnt mostly but yea its almost all the same there i give it a 6/10 there
Zones and Quest:well theres lots of zones and alot of quests some zones are contested for PvP the world isnt that big because you get transportation at around lvl 5 when you notice its there but a lvl 1 could make it to the other side of the world within afew hours.With quests theres to many to count thousands of them yea alot of them are killX moster Y amount of times but after about 30 you start to get quests that are aliitle harder than that usally slapped with a elite sign at the side of your quest log
really overall 8/10 i really enjoy playing this game grind is'nt bad if you can get into a good guild you will be fine and wont have to listen to all the people in general just /leave1 your comp wont even break a sweat in pvp even with 100+ players i would bet assuming you have about 1gig of ram.If I were you i would at least give the game a try and no im not a mad Fanboy.
lol sry about errors its like 6 in the morning here and i have a slight hangover now i just woke up and its X-mas so it doesnt really matter
WoW
Zammorock-lvl 27 Warlock
Smeagol-lvl 32 Pally
Crousious-lvl 10 rouge
(insert name hell i forgot his name ) lvl 10 shamen
WoW Destromath!
A
Revion lvl 70 Warrior
Altar of Storms
A
Smeagol 60 Paladin
Aggamagen
H
Revion 60 Rogue
Raids: Only been in 2-3 myself and to put it simply, horrifying but fun, i think it is a bit too much level depended in raids at the moment but i can also really s u c k at it but the general still stands mage/heal/fighters work best still. with mage being general caster class not specific the mage herself.
Can't put a grade to it yeet mainly i haven't raided a lot yet
Okay Grouping in general is Nicly done, now only the community to pull it of, ofcourse Guilds will solve that reasonably well. i play beta only at the moment (yeah europe and its wonderfull release dates *sighs*) so i may be a bit biased on that part cause i get the feeling a lot of 'new'' players don't even take time to try things or to be carefull (mainly cause death is no real setback) at least in my opinion, when a lvl 34 still doesn't know that a guard knows the location of every trainer in the home towns ... *sighs* not to mention the other 'small' errors oh you can not trade soulbound items i didn't know ?? *sighs deeply* again talking about lvl 30 up players not the lvl 1's
No grading possible in my opinion it Vary's greatly my friend has a alliance char on same acount he gets in killer groups and meets great people i think the nice guys are mostly alliance indeed ;-)
Soloing: as far as i know Almost all classes are decent at it sure the warrios has to use external resources for healing but as a horde side i came upon 2 item now that 'heal' always (downtime a healing is 15 minutes if not mistaking) meaning during a heat of a battle you can heal yourself. Outside the battle you are 'forced' to just wait eat foods. PVP Soloing is harder, i think the paly and the fighter have best survival odds, mainly cause they are the damage dealers and takers. In PvE Monsters are stupid i have a pet they attack the pet not the owner of the pet, a player unfortunatly attacks the source first which in general is somewhat weaker ;-(.
Soloing pve is a definate 8, tried 5 classes and all can do it rather nicly.
PvP, if one hopes like diablo i'll be blunt stick to diablo, nothing wrong with the game but in my opinion compleltly not what one could expect of a mmorpg. but in general pvp is nicly done although a sort of battle ground seperatly for this with keep takes or something would be nice. Now we just attack eachothers outpost and wait till it respawns and then they have there outposts back. which makes it a bit of a annoyance at the moment to me. raid kill pillage come back 5 minutes later the alliance has it back by just respawning ;-(
PvP at the moment gets a 5 leaning more toward 4, cause of the 'little' gain you have with the exception of a tougher fight no real gain in pvp
Levels: With higher levels then 37 i can't tell at the moment but the level 'grind' is Quite doable in comparisment to EQ/DAoC/Lineage with these games level 30 and up were well $%@#$%@#$% to me. but with WoW its even doable solo for most if not all classes, again Non healing possible classes warrior, or non pet classes have the hardest cause they can't heal 'great' during battle. And about clones.. pfft i see them from pinkys brown to red black wandering around i don't think the clone would be a big issue although the taurens could use a bit of a revamp ;-)
So in leveling and in items a 8 and a 7 respectivly,
Zones high Levels: Can't say a lot about it level, till level 37 i had no issues what soever they went rather fast to me. In general if you want to hunt for kill xp its quite doable in most if not all zones at all levels i think. the great advantage and to some disadvantage. Spawn rate with a few exception ofcourse there is a general spawn rate that keepem popping ;-) so Quite doable.
So for zones i would say 8
Quests: if one follows a bit of a storyline its quite fun in the beginning they have {Plenty to do, but later in the game i find it rather slacking yes the rewards are nice in general but the quest itself sometimes only change in kill this mob for that item. sometimes not tho there are a few quest not like that but like i said in my opinion a bit slacking in that department in the higher levels at tthe start till around 30 or so the quests are nice. Destroy a gobbo thing. Get that evil flame extinguisehed. Make sure the messanger is stopped. Protect the conclave from danger. and so on. Nicly done.
Questing gets a 6 for me at the moment, yeah a lot of differnt kind of quest but the hihger one comes the 'more simular they become.
i think over 7-8 the game has a high playability factor its good and easy to use. it has a wonderfull large quickbar community changes over time always and if yer in a decent guild that is solved from the start.
Hope its of any use
Matior of Mirth
Gerard: Stop talking nonsense, Rastlin Majere is dead! Tas: So am I. You cant let a little thing like that stop you. - Dragons of a Vanished Moon
Gerard: Stop talking nonsense, Rastlin Majere is dead! Tas: So am I. You cant let a little thing like that stop you. - Dragons of a Vanished Moon
In pvp the warrior is the best pvper they got lots of health and gives lot of damage!
Was about to post that then saw your post.As i said a while ago in beta the warrior as far as i was concerned was the best pvp class .
But since i have not played the retail version(waiting for euro release) i can't say what has changed.
I believe Blizzard has clearly stated that 1v1 PvP is not going to be balanced. They focus on group PvP especially considering upcoming Battlegrounds. Aside from that no class has "I win" button against other.
haven't read all the posts, so if I'm duplicating what others have said...
Warcry's Comparison: http://www.warcry.com/scripts/columns/view_sectionalt.phtml?site=15&id=117&colid=6097
There are 1000's of others, but avoid the "this sucks/that sucks" ones.
Me? I quit EQ2 because it sucked.
"Do you spend time with your family? Good. Because a man that doesn't spend time with his family can never be a real man." - Don Corleone (The Godfather, 1972)
"Do you spend time with your family? Good. Because a man that doesn't spend time with his family can never be a real man." - Don Corleone (The Godfather, 1972)