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I used to be a fan of the idea of an MMORPG.. living an alternate life, competing with other people, making friends etc.. Somehow I stumbled onto playing muds, the first mud I played was gemstone 3.. I even paid for it. But right away I could see something was missing. I went out looking for more "realism". I started playing RPI(Roleplay intensive)'s like armageddon and SoI(shadows of isulder). But found them to depend too healivy on "roleplay", often without being backed up by code.
I don't know how I managed to stumble on here but I saw something that confirmed what I've known all along.. the genre sucks. But I too have searched for that one game that might keep me interested but they're just a bunch of clones, all about the next level, a rat race to the "final level".
To me.. this just seems to be what kills the genre in the fist place.. this... power levelling. Its just a matter of who can log the most hours and get the L337est shit. And it doesn't matter if you die, you might lose some *gasp* exp but thats it.
I think the WHOLE genre needs to be redefined, or even a new one created from the ashes. What if MMORPG's were real? What if when you died you lost EVERYTHING, no respawning, nothing. I think this would definately up the adrenaline of trying to survive. What if it wasen't who loggest the most hours and got the best levels? As theres always an end level.. and when you reach it theres nowhere else to go, this is what put me off fallout3.
Im talking about realistic MMORPGS. Permadeath, unrestricted PVP, everything. If this exists please show it to me. I say games should still have skill levels, but not on such a greater scale as games like WoW. Higher levels are grandiously overpowered. Enough of the crappiest guys should be able to take down the most powerful, as a matter of balance. And as for dying, when you die you lose everything, this makes the aim of the game to survive, as it should be, and not killing endless monsters with little penalty for death.
IS there anyone out there who wants a realistic, roleplaying-intensive, permadeath MMORPG?