Training in the following skills Science IV - lets you use Small Tractor Beam Modules Salvaging I - lets you use the Salvager Module Armour Rigging I - lets you use the Salvage Tackle Rigging Modules
Destroyers make good salavage vessels as they have 8 hardpoints allowing you to fit 4-5 Tractor Beams and 3-4 Salvagers
You will want to train salvaging to 4. It doesn't take long at all and the extra levels are worth it both for salvaging success rate and you will need it to salvage elite wrecks and if you ever salvage in WH space you have to have salvaging 4 to salvage sleeper wrecks.
With salvage 4 I have never even needed to fit a salvage tackle rig on a salvage ship. They salvage very fast as is w/o any rigs and thus I can purchase cargo rigs so that I can loot more *everything* in any mission.
Also: Best ship for salvaging:
Hurricane
If you can't fly one or don't want to train for one then use a Catalyst (takes all of an hour or two to train for)
"A ship-of-war is the best ambassador." - Oliver Cromwell
Training in the following skills Science IV - lets you use Small Tractor Beam Modules Salvaging I - lets you use the Salvager Module Armour Rigging I - lets you use the Salvage Tackle Rigging Modules
Destroyers make good salavage vessels as they have 8 hardpoints allowing you to fit 4-5 Tractor Beams and 3-4 Salvagers
You will want to train salvaging to 4. It doesn't take long at all and the extra levels are worth it both for salvaging success rate and you will need it to salvage elite wrecks and if you ever salvage in WH space you have to have salvaging 4 to salvage sleeper wrecks.
yeah you're right....forgot about that /sets salvage 4 into queue
Not shure if it's any good or up to date, as about 8 of 10 EvE-guides aren't.Maybe you can make something out of it.
Also, if you learn Science to IV, you can use the "SmallTractor Beam I" which becomes handy if the wrecks are a bit spread out. You may also need Energy Grid Upgrades II to be able to fit a couple of "Cap Recharger I", the salvager quite drag you cap.
A common salvager-fitting for a destroyer can look like this:
There's not much to savalging, just train the skill to 4, fit up a destroyer with salvagers and tractor beams and an AB or MWD, and off you. Train up cap skills if you cap out a lot.
Personally I like the Thrasher as it has enough slots to double as an alt-friendly exploration ship. Here's the fit I use:
Thrasher, Low-sec Do-It-All Cleaner-Upper
HIGH:
4x Salvager II
2x Small Tractor Beam I
Core Probe Launcher I
Prototype Cloaking Device I
MID:
1MN Afterburner II / Catalyzed Cold-Gas Arject Thrusters
Analyzer I (offline)
Codebreaker I (offline)
LOW:
2x Expanded Cargohold II
Use MWD most of the time, swap for AB for salvaging DED plexes and missions. Offline the cloak and online the analyzer or codebreaker for doing mag and rader sites, respectivly. Has no tank, pairing it with a ship that has a remote repper will make the 'oh shit!' moments a lot less scary.
Salvaging skill does not affect wheter you find any materials from the wreck. It only affects the time needed to salvage the wreck due increased chance of successfull cycle.
Vast majority of sleeper wrecks are salvagable with Salvaging III just fine.
Salvaging skill does not affect wheter you find any materials from the wreck. It only affects the time needed to salvage the wreck due increased chance of successfull cycle. Vast majority of sleeper wrecks are salvagable with Salvaging III just fine.
not necessarily, you cannot salvage player ships without salvaging 3, lvl 1 wont help
Comments
best salvage ships are destroyers since you can fit 8 of em, and a couple of cargo expanders
learn salvaging up to 3
buy 8 salvagers (if your cap/cpu can fit it) and use 4 on each wreck
this should give you almost 100% chance of salvaging a wreck
thats it.
you could also learn Tractor Beams and use them to draw wrecks from 20km out into salvage range, saving you a ton of time.
Training in the following skills
Science IV - lets you use Small Tractor Beam Modules
Salvaging I - lets you use the Salvager Module
Armour Rigging I - lets you use the Salvage Tackle Rigging Modules
Destroyers make good salavage vessels as they have 8 hardpoints allowing you to fit 4-5 Tractor Beams and 3-4 Salvagers
You will want to train salvaging to 4. It doesn't take long at all and the extra levels are worth it both for salvaging success rate and you will need it to salvage elite wrecks and if you ever salvage in WH space you have to have salvaging 4 to salvage sleeper wrecks.
With salvage 4 I have never even needed to fit a salvage tackle rig on a salvage ship. They salvage very fast as is w/o any rigs and thus I can purchase cargo rigs so that I can loot more *everything* in any mission.
Also: Best ship for salvaging:
Hurricane
If you can't fly one or don't want to train for one then use a Catalyst (takes all of an hour or two to train for)
"A ship-of-war is the best ambassador." - Oliver Cromwell
You will want to train salvaging to 4. It doesn't take long at all and the extra levels are worth it both for salvaging success rate and you will need it to salvage elite wrecks and if you ever salvage in WH space you have to have salvaging 4 to salvage sleeper wrecks.
yeah you're right....forgot about that /sets salvage 4 into queue
I still had this one in my favorites:
eveonlineguide.blogspot.com/2008/01/guide-to-salvage.html
Not shure if it's any good or up to date, as about 8 of 10 EvE-guides aren't.Maybe you can make something out of it.
Also, if you learn Science to IV, you can use the "SmallTractor Beam I" which becomes handy if the wrecks are a bit spread out. You may also need Energy Grid Upgrades II to be able to fit a couple of "Cap Recharger I", the salvager quite drag you cap.
A common salvager-fitting for a destroyer can look like this:
2-3 Small Tractor Beam I
3-4 Salvager I
1 Afterburner
2-3 Cap Recharger I
1 Expaneded Cargohold I
There's not much to savalging, just train the skill to 4, fit up a destroyer with salvagers and tractor beams and an AB or MWD, and off you. Train up cap skills if you cap out a lot.
Personally I like the Thrasher as it has enough slots to double as an alt-friendly exploration ship. Here's the fit I use:
Thrasher, Low-sec Do-It-All Cleaner-Upper
HIGH:
4x Salvager II
2x Small Tractor Beam I
Core Probe Launcher I
Prototype Cloaking Device I
MID:
1MN Afterburner II / Catalyzed Cold-Gas Arject Thrusters
Analyzer I (offline)
Codebreaker I (offline)
LOW:
2x Expanded Cargohold II
Use MWD most of the time, swap for AB for salvaging DED plexes and missions. Offline the cloak and online the analyzer or codebreaker for doing mag and rader sites, respectivly. Has no tank, pairing it with a ship that has a remote repper will make the 'oh shit!' moments a lot less scary.
Salvaging skill does not affect wheter you find any materials from the wreck. It only affects the time needed to salvage the wreck due increased chance of successfull cycle.
Vast majority of sleeper wrecks are salvagable with Salvaging III just fine.
not necessarily, you cannot salvage player ships without salvaging 3, lvl 1 wont help
Thanks for the info!