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Dark and Light game developer NPCube dismissed and convicted by French Court

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  • _Pix__Pix_ Member Posts: 276
    Originally posted by Cholayna

    Originally posted by solareus


    Pix was the founder of the company, how is he not resposnable for the first intail rip off to the fans, to me, without seeing any contracts, pix took the first wave of money and ran with it ...pure speculation but that is the picture I'm getting as of late.



     

    my gawd, can you not understand the chronological order of things? _Pix_ wasnt around when the "first initial rip off to the fans" took place. He left the company loonnnggg before that. _Pix_ didnt take anything, including personal attacks by you.

    You keep trying to twist things up to fit your "picture" , ignoring all the facts and dates and anything else that didnt fit with your vision.

    I suggest you go back through some of these threads, even this one, or perhaps take a little walk on over to _pix_'s website and read again the chronological order of things. C. Jacquet was the man responsible for the rip-offs, was the man who took the first wave of money and ran with it and lied and misled and was the man responsible for the game itself.

    Once again, _Pix_ wasnt even around when Farland (C. Jacquet) began the sleaziest rip-off in mmo history.

    Well...Solareus is quite far from the truth, you know, although I don't doubt he's got quite the right extended imagination capabilities ... Let's see what speculation he could have produced as well:

     

    First came the idea to launch a big vaporware since 2001. It was funded USD40 millions and was cancelled 7 years later.

     In this half hour Catalyst special, we follow a design team called Micro Forte¢, as they create the vast virtual game world of Citizen Zero. They’ve got US$40 million invested in the project, and with lush landscapes, underground caverns, and big cities populated by hundreds of thousands of fantasy characters, it will be the biggest and most sophisticated multi-player game ever.

     

    http://www.abc.net.au/catalyst/stories/s861568.htm

    Then came the idea in 2005 to launch the largest MMORPG we will never see and overchage players on their credit cards. Since the company was off-shore, everything was cool so far.

    DnL would not be possible without the server innovations available from Australian firms, BigWorld and its parent MicroForte. Acquiring the BigWorld license allowed DnL to have a seamless world with no load times.

    http://www.edge-online.com/features/dark-and-light

    Since everything was working fine (no games but big money) then came the idea in 2007 of producing a killer application. (you know, a game where you get real-life real-money in real-time to virtually kill people)

    "Kwari is creating a new arena of online gaming that is set to change the way we play games," said John De Margheriti, BigWorld CEO. "We are pleased to provide a technology platform that will allow their innovative game ideas to come to life, and we 're confident of the huge appeal that their online products are sure to bring to the market."

    http://www.gamasutra.com/austingdc2007/index.php?id=15352

    Unfortunately, this third wonderful idea was not so good (you know, killing players...not so easy and not so appealing), despite the fact the company was also off-shore (you know, patterns): the killer app was killed 3 months after its launch.

    Soooo, now,  since the big money has been made, using other companies' technologies and developing vaporware with them, it's cool enough.

    Just don't forget a key magic factor so that the big simple plan runs smoothly: it just won't work if you forget to include massive help from numerous fanboys-supporters-trollers specialists who faithfully and relentlessly preach for your church night and day in every possible location around the World.

    And for freeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee! 

    (pun intended)

  • kezya123kezya123 Member Posts: 23

    easy now.. rofl.

    ______________________________________________________________________________

    "Astronomy compels the soul to look upwards and lead us from this world to another." — Plato.
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  • bratislabratisla Member Posts: 17
    Originally posted by solareus


    How did Farlan steal the software, is another question I have. Software like this needs to be professional integrated by the creator for client and server side ompatibility, how did they complete the task if _Pix_ magically was no where on the island ? Cause now , he wasn't even a founder of NPCube . Which is something I read directly off his onw website 2 years ago lol .
     
    "
    Laurent: Well, NP Cube was founded in August 2002 by 5 people, with 4 of them coming from the video game industry. One of them, Cesar Jacquet – CEO, comes from the IT industry. In fact, this is him who gathered everyone to form NP Cube. The other founders are Christope Nazaret - Programmer, Vincent Pelisson - Art Director, and Vincent Pourieux - Programmer. Everyone had his own experience and has worked in the same company but never worked all together until now.
    "
    It is great though how Pix is able to feed off of all the hate to make his shit smell clean, hats off.

     

    Pix = Vincent Pourieux. Or your mind is so warped I didn't even understand what you were saying. 

    Or you have decided to entertain us, and imitate ZtyX. In this case, thank you, but you don't have to strain yourself that much :)

  • bratislabratisla Member Posts: 17
    Originally posted by solareus


    Curious what the time frame was between pre-order sales and the date pix left the company ?

     

    You get the things backwards by "mistake". Vincent Pourieux,with Jean-Francois Levigne and Vincent Pelisson, left the company july 2004 (source : wikipedia). SoG preorders took place november 2005, ie more than 1 year thereafte.

    It's really curious you don't remember when the pre-orders took place, I thought you were at this time advertising DnL and bashing "haters" ... Or maybe you are another victim of selective amnesia ? 

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    "Freedom is just another name for nothing left to lose" - Janis Joplin
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  • bratislabratisla Member Posts: 17
    Originally posted by solareus


    I played Lineage 2 from 2003-2005 and never even heard of Dark and Light until it went free to play. My questions are just my curiosity to learn as much of the truth as I can. As  for the wiki, I won't beleive to much of that since it is biased towards certain people. But thanks for the comments, I know now to put you on block.

    Ahah. He can't stand my answers, backed up by several articles, so he put me on block. Soooo typical about DnL ... 

  • GnomadGnomad Member Posts: 377
    Originally posted by bratisla

    Originally posted by solareus


    I played Lineage 2 from 2003-2005 and never even heard of Dark and Light until it went free to play. My questions are just my curiosity to learn as much of the truth as I can. As  for the wiki, I won't beleive to much of that since it is biased towards certain people. But thanks for the comments, I know now to put you on block.

    Ahah. He can't stand my answers, backed up by several articles, so he put me on block. Soooo typical about DnL ... 



     

    Been over to the Dark-n-Fail forum? Sounds like the DnL fawnbois all over again.

    It has really become a religion over there and a world of the blind leading the ignorant.

    Our old buddy Zytx is of course right in the thick of things and here we have ANOTHER offshore company with what will probably be foreign billing and re-defining the terms like open beta, free trial, etc.

    Sound familliar to anyone????

  • agh50agh50 Member Posts: 124

    I am curious Gnomad; 

    You hate DnL, and you hate Darkfall.  Are you currently playing an MMO, and would you recommend it?

    Just wondering.

  • CholaynaCholayna Member Posts: 1,604
    Originally posted by solareus


    Curious what the time frame was between pre-order sales and the date pix left the company ?



     

    Hmmm, I suggest you read through this entire thread, and mayhaps, ohhhhhh, ten or twelve others, to reveal the "sec ret answer" to your oh-so-obvious-flame-biting-post.

    Or you COULD just take a gander at _Pix_'s website, once again, and read the chronology, yet again, to get a good grasp of the order of things.....again.

    Why do you insist on bringing up these old insinuations? If this isnt flame trash, what is? laughing at other posts????

     

  • CholaynaCholayna Member Posts: 1,604
    Originally posted by bratisla

    Originally posted by solareus


    Curious what the time frame was between pre-order sales and the date pix left the company ?

     

    You get the things backwards by "mistake". Vincent Pourieux,with Jean-Francois Levigne and Vincent Pelisson, left the company july 2004 (source : wikipedia). SoG preorders took place november 2005, ie more than 1 year thereafte.

    It's really curious you don't remember when the pre-orders took place, I thought you were at this time advertising DnL and bashing "haters" ... Or maybe you are another victim of selective amnesia ? 



     

    Sorry bratista, I didnt read further than his comment b4 I made my own. And yes, I reported it as harassment as well as trolling and flame-baiting. This is the third time in this thread alone, least of all in other threads, this same question or should I say insinuation has come up between him and yet another poster.

    I agree wholeheartedly with your opinion.

  • GnomadGnomad Member Posts: 377
    Originally posted by agh50


    I am curious Gnomad; 
    You hate DnL, and you hate Darkfall.  Are you currently playing an MMO, and would you recommend it?
    Just wondering.



     

    Actually don't "hate" either of them, just strongly dislike crooks and scam artists.

    The games both have/had "potential" but never realized it and I don't see DarkFail reaching any decent level either.

    There are tons of good games out there depending on what you like and what you put into them. I can't recommend a game to you since I don't know your desires but I can point out pieces of shit and warn people away from them and their scamming developers.

    Somedays I like WoW, somedays WAR, Runes of Magic, EQ2, etc... depends on mood. If I want to just kill other players with no gain (DnL, Darkfail) then I can play any number of online FPS games which are F2P or even the Korean grindfest games which have meaningless PvP just like Darkfail will have.

  • agh50agh50 Member Posts: 124

    Thanks for the respomse;  [/bows]

    What I'd like? [/ponders]  A morph of many different games I think.

    1.  A PvP world, with an RvR type system that impacted the world (perhaps a refinement of Warhammer a bit)

    2,  Skill based, rather than class or gear based

    3.  A large world (DnL sized would suit me fine)

    4.  A diplomacy system (like Vanguard ---without the cards)

    5.  A sponser that had the resources to back up the vision.

    6.  A seemless world (no zones, or 'chunks')

    7.  No cartoon graphics or 'anime' (just a personal preference)

    8.  A combination of static and dynamic spawns (no one has got it quite right yet that I have seen--must be more difficult that we realize)

    9.  An dynamic quest system (EQ2 does it well)

    10. An extensive AA system (EQ Live does theirs well)

    11. A depth of lore (maybe like Age of Conan)

    12. Roleplay friendly (please, no "Ipwn3dumutha' types)

    13. A mature player base where griefing and corpse-humping etc, are frowned upon by the community

    Well, enough for now; [though there is more; (a bit more nit-picky perhaps, but 'wouldn't it be lov-er-ly'?)]

    Unlike you I have high hopes for Darkfall, (and yes, I did like DnL as well)

    The problem is the success of WoW.  It stands over the MMO genere like a colossus.  Corporations are, (by nature), conservative regarding innovation.  True innovation is a risky business, (especially in the face of a proven successful formula like WoW)

    Therefore we have a 'Catch-22' situation.  Large corporations, with deep pockets and resources, are very hesitant to break with the successful WoW formula.  So you see game after game released which is nothing more than a variation on a theme as each one tries to slice off a piece of that market share by trying to out-wow WoW (no easy task, to be sure)

     

    Small independants try to take a different strategy, and try to offer something innovative and different than WoW, but simply lack the resources and experience to translate their vision into a successful venture.

    Some try to appeal to a specific niche, but the problem invariably is that their reach exceeds their grasp.

    With each small game company that fails, (whether trough incompetence, inexperience, or lack of resources), the more difficult the task becomes for the next one that steps up to the plate.

    We the gaming public, should at least let them make the attempt.  They may, (probably will), strike out, but who knows; they may be good or they may be lucky and actually knock the ball out of the park!

    Wouldn't that be in all of our best interests?

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by agh50



    With each small game company that fails, (whether trough incompetence, inexperience, or lack of resources), the more difficult the task becomes for the next one that steps up to the plate.
    We the gaming public, should at least let them make the attempt.  They may, (probably will), strike out, but who knows; they may be good or they may be lucky and actually knock the ball out of the park!
    Wouldn't that be in all of our best interests?

    A small company failing due to incompetence, inexperience, or lack of resources is a natural gamble that even some bigger developers lose ( NCsoft with Tabula Rasa ). This does not make it impossible for the next indy dev, in fact it makes it easier because ( if they're smart ) they can see where the pitfalls lie and avoid and/or prepare for them. That is in their best interest, as well as our own.

    A small company failing due to blatant dishonesty, disreputable conduct, and downright illegal actions, deserves to be taken out immediately and THAT is in ALL our best interest.

     

  • AlienovrlordAlienovrlord Member Posts: 1,525
    Originally posted by Zorvan


    A small company failing due to incompetence, inexperience, or lack of resources is a natural gamble that even some bigger developers lose ( NCsoft with Tabula Rasa ). This does not make it impossible for the next indy dev, in fact it makes it easier because ( if they're smart ) they can see where the pitfalls lie and avoid and/or prepare for them. That is in their best interest, as well as our own.
    A small company failing due to blatant dishonesty, disreputable conduct, and downright illegal actions, deserves to be taken out immediately and THAT is in ALL our best interest.
     

    Well said.  And thank you for pointing out that we shouldn't forget the lessons of Darkfall (which some clearly have looking at other games in development).  For that reason alone MMOPRG.COM should keep this Forum up.

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