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why NOT to bother with VG

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  • WolfheartIXWolfheartIX Member Posts: 21

    Last christmas (2007) I tried the free trial. I quit when it still had the same bug where my characters appearance (face) randomly changed. I'm pretty sure the bug is still there and it's going to be there until his game is shut down.

  • EkibiogamiEkibiogami Member UncommonPosts: 2,154
    Originally posted by WolfheartIX


    Last christmas (2007) I tried the free trial. I quit when it still had the same bug where my characters appearance (face) randomly changed. I'm pretty sure the bug is still there and it's going to be there until his game is shut down.



     

    Easy fis is Lock all the atrabutes in the char screen and that problem is gone.. Plus i think its been fixed.

    If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen.
    —Samuel Adams

  • TruethTrueth Member Posts: 287
    Originally posted by boojiboy


     
    No kidding.  The difference between VG then and now is night and day.  I have no clue why anyone would say a 2007 review has any merit whatsoever.



     

    The game has been made crappy by the current development team, Silius in particualr is the game's worse nightmare, and to make it even more scary - He is the lead developer.

    It is 2009. Current enough for you?

     

  • FarandirFarandir Member UncommonPosts: 111
    Originally posted by Trueth

    Originally posted by boojiboy


     
    No kidding.  The difference between VG then and now is night and day.  I have no clue why anyone would say a 2007 review has any merit whatsoever.



     

    The game has been made crappy by the current development team, Silius in particualr is the game's worse nightmare, and to make it even more scary - He is the lead developer.

    It is 2009. Current enough for you?

     

     

    Made crappy? That's why we have 3 huge continents filled with quests, harvest materials(such as metal, trees etc.), an insane amount of quests(first time I tried VG I was "shocked" by the amount of quests everywhere). In other words, the world of Telon is filled with content, and extremely alt-friendly with like 10+(?) starter areas.

    And the graphics aren't that bad either.

    Does the game have bugs? Yes, but not that many as some are saying. The only bugged i've seen so far is the one where your weapon disappear, and that's nothing.

    Just stop whining and try the game instead, you can get the game for free at sony.

     

    Cheers.

     

  • TruethTrueth Member Posts: 287

     

    Farandir:

    It's cute how you guys keep trying to tread water, but face it , SoE isn't committed, devs lurch from one project to the next and break apart a cohesive game world by adding little side projects that just don't fit into the feel of the world such as KDQ, with it's no-sail/no-swim zone (that instantly ports you to NT for some reason), fast-launch missile systems, giant lasers, and downright epic grind the likes of which has never been seen in an MMO.

    If the devs were serious about building VG for the long haul, they would have ignored our repeated requests for more content and instead worked on fixing what was already there. However, the team seems incapable of moving smoothly from one project to the next. They never completely fix an issue. They slap a bandaid on the biggest problems and move on to something else. When you try to do too much too quickly, you end up looking back and seeing that you haven't managed to accomplish anything at all.

    Half the time it just seems like one hand doesn't know what the other hand is doing. They make things easier, such as ToT faction, Heg, Swamp Armor, and almost all the areas of the game which cater most to casual gamers while at the same time releasing the longest, most tedious grind ever in KDQ (which was released months ago and still has yet to be completed, even by the most dedicated).

    They introduce new content in BoD and IoG which, while appreciated by many, contains numerous bugs, flaws, and balance issues. However just as this new content gets released, they make even more changes to the oldest raid content in the game. Changes which simply prove how little the devs know about actual gameplay. Not a single raid encounter is the same now as when it was implemented. Seemingly as soon as a guild defeats the encounter, it gets changed. Sometimes for legitimate, exploit related reasons (where the offending guilds knew that their kill method was unintended, ala Dresla autoattack-only), but often times the devs (and by "the devs" I'm pretty much referring to Sillius, since I assume he approves all the changes) just jump in, call every strat an exploit, and change the entire encounter.

    These days we're headed in an even worse direction. All the new content added recently has focused on interminable grinds designed to muffle those who complain about there being no endgame content.

    Player:"There's nothing to do!"

    Dev: "Have you finished KDQ yet?"

    Player: "Of course not, nobody has."

    Dev: "Then shut the *censored* up and go grind."

    KDQ and BoD were designed and released with what I assume were the best intentions, to retain players after they level up, but they ended up (as I said before) some of the most epic grinds in MMO history. Yes, dedicated players have progressed quickly through Bridge of Destiny, but that is due to exploiting. (Not with evil intentions, but just doing whatever they could to avoid spending countless weeks or months killing the same 4 mobs over and over and over to discover a reward that, in the end, is junk for almost every class of raider in it's non-24man-raid-upgraded form).

    The best, most progressed raiders simply avoid the new raid encounters due to their extreme unpredictability and the inability to design a workable strat around fundamental flaws like random one shots determining the outcome of a fight, it only reaffirms my belief that Vanguard as a game is much worse off than it was a year ago. Sure, there might be less lag (very much debatable), new glowy stuff, and quests/raid mobs/fluff for every single generic American holiday (really can't believe time was wasted on that stuff), but the population still sucks. No matter how many free months you give away (and really, thanks for continuing to take the money of people who have stuck around while passing out free play time every few months to everyone who cancelled their accounts), it wont help any.

    The people who have left left for a reason, and believe me, you haven't done anything that would encourage them to start paying to play again.

    Crappy developers = crappy game. It took almost a full year, but SOE and Silius killed Vanguard. Was that too many words for you to read?

  • SholShol Member Posts: 361

    @Trueth

    Thats basically a copy & paste from the VG forum. Youre this Swag guy there?

  • FarandirFarandir Member UncommonPosts: 111
    Originally posted by Trueth


     
    Farandir:
    It's cute how you guys keep trying to tread water, but face it , SoE isn't committed, devs lurch from one project to the next and break apart a cohesive game world by adding little side projects that just don't fit into the feel of the world such as KDQ, with it's no-sail/no-swim zone (that instantly ports you to NT for some reason), fast-launch missile systems, giant lasers, and downright epic grind the likes of which has never been seen in an MMO.
    If the devs were serious about building VG for the long haul, they would have ignored our repeated requests for more content and instead worked on fixing what was already there. However, the team seems incapable of moving smoothly from one project to the next. They never completely fix an issue. They slap a bandaid on the biggest problems and move on to something else. When you try to do too much too quickly, you end up looking back and seeing that you haven't managed to accomplish anything at all.
    Half the time it just seems like one hand doesn't know what the other hand is doing. They make things easier, such as ToT faction, Heg, Swamp Armor, and almost all the areas of the game which cater most to casual gamers while at the same time releasing the longest, most tedious grind ever in KDQ (which was released months ago and still has yet to be completed, even by the most dedicated).
    They introduce new content in BoD and IoG which, while appreciated by many, contains numerous bugs, flaws, and balance issues. However just as this new content gets released, they make even more changes to the oldest raid content in the game. Changes which simply prove how little the devs know about actual gameplay. Not a single raid encounter is the same now as when it was implemented. Seemingly as soon as a guild defeats the encounter, it gets changed. Sometimes for legitimate, exploit related reasons (where the offending guilds knew that their kill method was unintended, ala Dresla autoattack-only), but often times the devs (and by "the devs" I'm pretty much referring to Sillius, since I assume he approves all the changes) just jump in, call every strat an exploit, and change the entire encounter.
    These days we're headed in an even worse direction. All the new content added recently has focused on interminable grinds designed to muffle those who complain about there being no endgame content.
    Player:"There's nothing to do!"
    Dev: "Have you finished KDQ yet?"
    Player: "Of course not, nobody has."
    Dev: "Then shut the *censored* up and go grind."
    KDQ and BoD were designed and released with what I assume were the best intentions, to retain players after they level up, but they ended up (as I said before) some of the most epic grinds in MMO history. Yes, dedicated players have progressed quickly through Bridge of Destiny, but that is due to exploiting. (Not with evil intentions, but just doing whatever they could to avoid spending countless weeks or months killing the same 4 mobs over and over and over to discover a reward that, in the end, is junk for almost every class of raider in it's non-24man-raid-upgraded form).
    The best, most progressed raiders simply avoid the new raid encounters due to their extreme unpredictability and the inability to design a workable strat around fundamental flaws like random one shots determining the outcome of a fight, it only reaffirms my belief that Vanguard as a game is much worse off than it was a year ago. Sure, there might be less lag (very much debatable), new glowy stuff, and quests/raid mobs/fluff for every single generic American holiday (really can't believe time was wasted on that stuff), but the population still sucks. No matter how many free months you give away (and really, thanks for continuing to take the money of people who have stuck around while passing out free play time every few months to everyone who cancelled their accounts), it wont help any.
    The people who have left left for a reason, and believe me, you haven't done anything that would encourage them to start paying to play again.
    Crappy developers = crappy game. It took almost a full year, but SOE and Silius killed Vanguard. Was that too many words for you to read?

     

    Yep, now I'm gonna cancel my account and throw my computer into the ocean and lock myself into a dark room and just swallow the darkness, all this just because you think VG is a crappy game.

    Thank you, you saved my life.

     

    Seriously, you think this is a crappy game and you gladly tell people about it, that's your view and your opinion alone. My opinion is that this is a great game and i'm having a blast, and I have the right to share my views of the game as well, don't you think? If you dislike the game so much, then why do you keep coming back to these forums and whine about it? Just let it leave your system and move on, that's what one usually does when you've had a bad experience in life, you don't whine about it for the rest of your life, that will only leave you bitter, sad and alone. Get my point?

  • TruethTrueth Member Posts: 287

     

    Oh I certainly do 'get it'.

    You have a right to share you opinion about the game, and anyone who has a view contrary to yours isn't expressing their opinion - They are whining.

    That is Vanguard logic for ya.

    GG

  • BronksBronks Member Posts: 222
    Originally posted by JK-Kanosi

    Originally posted by WSIMike

    Originally posted by PnHobbit


    You introduced yourself to the game's players by complaining about bugs, and you wonder why your reception was less than friendly. Wow, it's too bad everyone isn't as objective as you.



    Heh, I was thinking along the same lines.

    Also kinda wierd that he seems to have kept looking for reasons to be turned off to it.

    "I found bugs... but maybe I could look past them if the players were sympathetic to my aggravation about them..."

    Why do players have to be sympathetic to someone's personal feelings toward the game in order for them to play it? Are you looking to meet people so you can group up, hang out and have fun, or are you looking for a support group?

    In my time playing it, I found those I talked to to be very friendly and even helpful. I was extended more than one guild invitation once I'd left the starting island. But then again, I didn't attempt to endear myself to the community by complaining about bugs with expectation they'd be sympathetic with my plight. So... might be a connection there.

     

     

    This is a typical response by VG players. A person criticizes a game, and you criticize the new player. We're both consumers, and their the company. We should be thinking alike on this matter, not fighting. It boggles my mind that people will defend an inferior product when confronted on it.

    Seriously, dude... jump into any game and start complaining or critiquing or pointing out bugs that everyone is already aware of and have probably heard about a half million times... WOW /WAR/LOTRO players would all do the same. This isn't a VG attitude... it's every game's attitude. Every game has griefers and complainers... the biggest complaint I have is for anyone who is a complainer that keeps playing. Cancel is an easy thing to do for most games.

     

    I didn't go in the game looking for the bad. Why the hell would I pay to do that? No, I went in the game to play it and have fun. I am a community oriented person, and love to group up, and chat. However, while I'm having fun and chatting I come across some obvious bugs and then I mention them on chat, I shouldn't get slammed for it, people should acknowledge them to the player, so the player isn't thinking he's the only person who notices the game is buggy.

    You are talking about Vanguard here... released in an extremely buggy state and was still buggy as hell up to a few months ago where the game is now at a release-state. Just think - whatever it is you need to point out has been pointed out tons before you and will be pointed out tons after you. Report your bugs through the in-game tool like bugs are supposed to be reported. Also, the tone of someone's 'bitching' goes a long way to getting sympathy from other players. If you say, "This game is full of bugs ... I like WOW better" you will be met with hostility (in ANY game). If you were to say, "Does anyone know if quest X is bugged?" you would have been better received.

     

    Why should a person want the community to sympathize with them concerning the current state of the game? Because it shows that the community cares enough about the game to want it to be fixed and polished. Being fixed and polished ensures a good future for the game, so that the new person in the community doesn't feel like they are wasting their time playing the game. Why is it a waste of time to play a game that has problems and has a small community? Because SOE has shown that they will completely revamp the game into nothingless if it doesn't perform to their expectations.

    SOE has shown that it will revamp THEIR games into nothingness. Just because VG is under the SOE banner does not mean they are going to change anything. SOE seems to tinker with their bread and butter while letting the black sheep (VG) do their own thing. I know it makes no sense but that's how they roll.

     

    So yes, I was looking for support from the community on my bad experience with the bugs in the game. It shows that I'm not alone in my viewpoints and that the game might have a future. People argue that every game has bugs, but no other game I've tried has bugs so obvious and long lasting that I've tried, and I've played almost every P2P game out there.

    True, but in the same breath I have never seen a developer create an area in a game and then ban people for trying to reach that area (Blizzard used to swing the ban-hammer every time someone tried getting into Old Ironforge or up into the Dwarf Airstrip - why tempt players if you don't want them there? That seems messed up).

     

    Every game has bugs, but it's how the devs approach those bugs and how fast they fix them that show the community that they care. Even WoW has bugs, but they aren't easy to find and when you do find them, the devs fix them up. Quality is just as important as a long list of features. I think Vanguard is a beautiful game and a lot of fun. Hell, I was rooting for the game while it was in development. I couldn't contain my excitement, because that's how good the game sounded on paper. After playing it, the game delivers on what I expected, but the problems the game has stick out like a sore thumb. Maybe it doesn't bother the VG community, but it bothers me.

    You also forget that any bug in Vanguard will be reported an minutely small amount of times compared to a bug in WOW. With 10 million players a specific bug will get reported 1000 times more frequently than in VG. Reporting frequency is why bugs don't get fixed in VG. From my experience in VG, the big majority of bugs are all found up to around lvl 15. After that, the bugs start getting fewer and farther between. I have a couple lvl 50 characters and can honestly say the bugs at end game are near non-existant. This is due to the devs fixing the bugs that get reported most - namely the end-game bugs. Low level bugs don't get reported because you hammer through the first 20 levels so fast players find it a pointless exercise to bother reporting them.

     

    Now please, don't argue my viewpoint on this, because it won't change. If you want to tell mmorpg.com readers that VG is bugfree and performance is great, and the population is growing and superfriendly, then go right ahead. I've stated my opinion for everyone to see and if they still wish to play the game, then fine, who am I to stop them. I just think it's fair that readers hear as many opinions as people care to give. Especially when the game has such a bad wrap.

    The game does have a bad reputation. I agree. You also state that VG is a beautiful game and a lot of fun which I also agree with. Luckily the free trial can let everyone see for themselves how far the game has come.

     

    Newbies should read the dev notes and upcoming patches and see where the game has come from to truly appreciate what it is now. The small dev team seems committed to giving what it promises each time a patch is released. From my experience, what the dev team says is what the dev team does.. very unlike most SOE actions taken against THEIR games.

     

     

  • RekindleRekindle Member UncommonPosts: 1,206

    I see this as a game where the programmers and the guys on the ground are working their asses off and getting 0 support for SOE proper.

    The fact that its not being advertised as a AAA mmo and that it seems to be some bastard twin brother of EQ2 shows.

    I wanted Vanguard to succeed for a long time but I kinda feel its really just another wow grinder now.  Someone prove me wrong :)

  • ethionethion Member UncommonPosts: 2,888
    Originally posted by Rekindle


    I see this as a game where the programmers and the guys on the ground are working their asses off and getting 0 support for SOE proper.
    The fact that its not being advertised as a AAA mmo and that it seems to be some bastard twin brother of EQ2 shows.
     

    Agree 100% and it pisses me off all the time!! 

    Nothing would make me happier then to see VG rise from the ashes and beat out eq2 subs :P 

     

    ---
    Ethion

  • FarandirFarandir Member UncommonPosts: 111
    Originally posted by Trueth


     
    Oh I certainly do 'get it'.
    You have a right to share you opinion about the game, and anyone who has a view contrary to yours isn't expressing their opinion - They are whining.
    That is Vanguard logic for ya.
    GG

     

    True logic is that you actually are whining. You are not playing the game(as far as I know) and still you come here and "share your opinion" about the game.

    And please, do not put words into my mouth. I can fully respect people who play the game and don't like it, but people who don't and still lurk around forums just to share their "opinions" is a bit tiresome to witness.

  • boojiboyboojiboy Member UncommonPosts: 1,553
    Originally posted by Farandir

    Originally posted by Trueth


     
    Oh I certainly do 'get it'.
    You have a right to share you opinion about the game, and anyone who has a view contrary to yours isn't expressing their opinion - They are whining.
    That is Vanguard logic for ya.
    GG

     

    True logic is that you actually are whining. You are not playing the game(as far as I know) and still you come here and "share your opinion" about the game.

    And please, do not put words into my mouth. I can fully respect people who play the game and don't like it, but people who don't and still lurk around forums just to share their "opinions" is a bit tiresome to witness.



     

    Agreed.  I'll respect anyone's opinion that's actually tried the game and formed their own conclusions.

    But I am puzzled as to why someone would continue to come to a forum and bash a game based on an experience nearly two years old..... or perhaps they never played at all.  Furthermore, to make that attempt to trash-talk a game even more pitiful, is to go to the official forums, copy another person's post, and post it here as their own pretending they know what is currently happening in the game. 

    Bottom-line is:  Vanguard is a good game now with an increasing population.  It's not for everyone, not everyone is going to like it.  I tried to get a friend of mine interested with the free trial and as soon as he found out quest locations didn't have a glowing trail leading to them and that he had to read the npc dialogue to understand the quest....he quit.  Not his cup-o-tea and that's no problem.

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