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a story about how i wasted 24 hours of my life on a game that was stopped by a game breaking bug

tvalentinetvalentine Member, Newbie CommonPosts: 4,216

o.k. i'm at my brothers for thanksgiving vacation, and he just got NWN2 and we installed it on my computer because his pc cant run it. I really wasnt interested in the game, but got bored one night and couldnt stop playing. I played it for 3 days logging 20-24 hours on my save game and was really enjoying it, the story and etc. Then i get to a part where you need to kill this guy and his minions, easy enough i kill the minions then kill the guy. Except the guy didnt die, he stopped at like 5% hp and didnt do anything. I thought i completed the quest, so i saved my game and ran back to the guy who gave the quest to find out i was supposed to kill the guy with 5% hp, except i cant, it only allows me to talk to him.

So unfortunetly it autosaved when i switched areas, so i was unable to reload before the fight began. I did everything to get this guy to work again, but nothing helped. So, naturally i go to that games' forums to check if it is a known bug, and what i can do to get passed it. I search the forums and find out that the only way to move on, is to reload a save game before the fight and redo it till he works ............ Yeah well i dont have any save games from before the fight, so in desperation i make a thread and get the same answer and someone saying i'm to blame for not haveing a save game before the fight began. Because you know .... this is the bug that EVERYBODY knows about ........ Anyways i can no longer move on from this point in the game, and im stuck in limbo because this one guy is bugged and wont die, and if i wanted to play again i would need to start over from the beginning and spend another 20 hours to get to the point i was at.

side note: i have never encountered a bug ever in this game till this quest, so i never expected the guy to bug out, and him being bugged was pretty far from my mind since the game ran smoothly thus far.

i hate obsidian.

image

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

Comments

  • BigdavoBigdavo Member UncommonPosts: 1,863

    You didn't save once during 20 hours of gameplay O_o, although this is not your fault and I respect a gamer who plays without saving, thats kinda odd.

    I remember buying this game in my excitement to play an RPG, especially the sequel of the famous NWN, boy was I disappointed... I never came across a bug, I just thought it sucked balls on how linear it was.

    O_o o_O

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Bigdavo


    You didn't save once during 20 hours of gameplay O_o, although this is not your fault and I respect a gamer who plays without saving, thats kinda odd.
    I remember buying this game in my excitement to play an RPG, especially the sequel of the famous NWN, boy was I disappointed... I never came across a bug, I just thought it sucked balls on how linear it was.



     

    lol no of course i saved ... i just saved it after the bug happened(EDIT: and in order to fix the bug you need a saved game before the fight). And like i said it being a bug was the farthest thing from my mind. I figured it out it was a bug when i changed areas (this is also when it autosaved) to go back to the quest giver and saw that the quest wasnt finished. I reread the quest like 10 times to make sure i didnt miss anything, but unfortunetly there is nothing i can do.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • saniceksanicek Member UncommonPosts: 368

    Every complex RPG is plagued by bugs it seems, I remember Fallouts in particular, which were basically uncompletable without patches. NWN 2 had its share of gamebreaking bugs, some could be circumvented using scripts, setting flags, killing NPCs, etc, some not. But anyway, since Baldur's Gate one of the loading tips was always: Save often and in DIFFERENT  SLOTS.

    Edit: Also, always patch your game to the latest version immediately after install before you start playing, vast majority of bugs disappeared from newer NWN2 versions.

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  • FinweFinwe Member CommonPosts: 3,106
    Originally posted by sanicek


    Every complex RPG is plagued by bugs it seems, I remember Fallouts in particular, which were basically uncompletable without patches. NWN 2 had its share of gamebreaking bugs, some could be circumvented using scripts, setting flags, killing NPCs, etc, some not. But anyway, since Baldur's Gate one of the loading tips was always: Save often and in DIFFERENT  SLOTS.
    Edit: Also, always patch your game to the latest version immediately after install before you start playing, vast majority of bugs disappeared from newer NWN2 versions.



     

    I was huge into this. I remember playing BG and having something like 200 saved games.

    Always served me quite well.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • RedwoodSapRedwoodSap Member Posts: 1,235

    This is an example as to why most developers incorporate a periodic autosave feature in single box games. Shame on the developer for not doing so.

    image

  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by RedwoodSap


    This is an example as to why most developers incorporate a periodic autosave feature in single box games. Shame on the developer for not doing so.

     

    They did, he changed regions after the buggy fight and it autosaved.

    As a general rule of thumb, not that I'm saying this is your fault, the safe thing to do with any game is to always maintain 2 save games, periodically saving over the older one.

    P.S. NWN2 has a full debug mode and related command cheat list. You should be able to go back and manually kill the guy, and or "tell" the quest he's dead.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • streeastreea Member UncommonPosts: 654

    It's not that he didn't save (I wonder how many times he'll have to repeat this fact... it's stated in his two posts now), it's just that he didn't have multiple saved games.

    Sadly, it's only your fault because you didn't know the rule about always having multiple saved games. Well, it's not a rule, but after playing a single RPG, you realize that (bugs aside) they love to use the whole "if you don't talk to this person at this time, you can't get this NPC who is needed to sneak into the castle." That's why you ALWAYS have to have multiple saved games... I generally have 3-4 saved games (two for "current" saves, which are generally spaced about two hours apart, and two for saves before very important parts in the story or gameplay) going at any time.

    Otherwise, you end up getting kissed by an alien, wonder what that was about, continue playing the game, and then die just before the very end

  • fungistratusfungistratus Member Posts: 437

    Multiple saves FTW-- 

    This is an old school tactic (Original Fallout games taught me this)

    I couldn't beat FFVII because of same problem.  (not bug but I wasn't powerful enought to defeat the last boss and I didnt have any saves that were even close)

    This also happen to me in KOTOR with the  last sith battle  (really pissed me off) because I didn't have enough health potions (er whatever they are called).

    At least I got to the last boss of those games tho, you got shafted my friend.

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Aelfinn

    Originally posted by RedwoodSap


    This is an example as to why most developers incorporate a periodic autosave feature in single box games. Shame on the developer for not doing so.

     

    They did, he changed regions after the buggy fight and it autosaved.

    As a general rule of thumb, not that I'm saying this is your fault, the safe thing to do with any game is to always maintain 2 save games, periodically saving over the older one.

    P.S. NWN2 has a full debug mode and related command cheat list. You should be able to go back and manually kill the guy, and or "tell" the quest he's dead.



     

    ohh .... i didnt know this thank you.

    I just searched for "ahja console debug forum" and came up with a way to get around it ..... Thank you for the advice, it really is a relief to know that i dont have to start over.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718

    Well I actually stopped playing Fable (expansion one) way back, i put so many hours into it just to hit the Lady Grey bug. Lionhead knew about this bug but was just too damn lazy to fix the thing and they released an expanded game. This is why I almost refuse to put down my hard earned money on Fable II and so far it's been going well.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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  • GruntyGrunty Member EpicPosts: 8,657
    Originally posted by tvalentine

    Originally posted by Aelfinn

    Originally posted by RedwoodSap


    This is an example as to why most developers incorporate a periodic autosave feature in single box games. Shame on the developer for not doing so.

     

    They did, he changed regions after the buggy fight and it autosaved.

    As a general rule of thumb, not that I'm saying this is your fault, the safe thing to do with any game is to always maintain 2 save games, periodically saving over the older one.

    P.S. NWN2 has a full debug mode and related command cheat list. You should be able to go back and manually kill the guy, and or "tell" the quest he's dead.



     

    ohh .... i didnt know this thank you.

    I just searched for "ahja console debug forum" and came up with a way to get around it ..... Thank you for the advice, it really is a relief to know that i dont have to start over.

     

    For some games people other than the developer also create what are called 'trainers'. These will allow the modification of save games for that game. Usually they apply only to player avatar statistics thought. There might be something you can use by googling Neverwinter Nights and trainers.

     

    These trainers are not supported in any fashion by the game developer and are usually used to cheat one's way through a game. It is not something you want to get used to using.

     

    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
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