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Instanced PVP, why have it? There are already open RvR areas with castles to siege. It is so weird to see most ppl grind scenarios while at the same time I always read how ppl hate instancing (and instanced PVP).
Finally a game again where you have PVE flowing into PVP and castle sieges. And the Public Quests where you compete with the other faction,sometimes starting PVP because of that. But not if most players are all the time in those bloody scenarios.
I find it silly, that people who would bash a game like Guild Wars because of its heavy instancing, play scenarios all day in WAR (which is nothing but instanced PVP).