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the american mmos all seem to try to gather steam by having a famous name, warhammer, lord of the rings etc etc or some famous game creator... when all these games basically are the same shit, combat that never evolved
at least koreans have millions of types for everyone, even tho there are millions of crappy lineage wanna bes, they do try to innovate.. look at sun, huxley, evven mabinogi battle system is pretty fun and inovative.. and the new mabinogi heroes looks insane, pretty much covers every genre of gaming.... even 2d mmo's
look at the west. the most highly atticipated game, warhammer.. yet still has ancient gamplay.. click kill... give me a break.
and yes korean mmo grinding sucks, im just sayin give them some credit
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Some people just don't like the art style/graphics of korean mmo's.
Alot of korean mmo's have a diffrent control system than western mmo's as well, or are mainly point and click which some don't like *I for instance, prefer a game in which I can use the keyboard for everything, a mouse is very encumbering for me*
Then theirs the grind, from what ive seen, korean mmo's love to make you grind, something alot of people don't enjoy.
Western mmo's have their own problems as well, with the recent quest grind they all seem to have, and combat is starting to become far to similar to WoW in other titles.
I will say that korean mmo's have creativity, in both their art styles, and backrounds/storylines. Most of their games aren't based on a book, or movie, etc. Alot of mmo's lately seem to be based on such things, like Lord of the rings, World of Warcraft, Warhammer, and Conan. heck even Star wars.
I think some of it is that the ones we get in the US tend to be "free", and thus tend to lack content, have awful translations, and be somewhat cash shop reliant.
R.I.P. City of Heroes and my 17 characters there
I refuse to play Korean mmos for these reasons:
1. Item shops. I would rather pay a monthly sub instead of play a game with an item shop. I would rather know i won a fight because I was the better player, not because I bought an item they didn't. Cash shops to me = scam.
2. account security. I do not feel "safe" using my credit card information with Korean mmos, the same laws that apply here do not apply there, and for me to try and take some korean company to court would be much more difficult than taking a US company to court if something should go wrong. Not to mention having your game account stolen after you put all that work into it.
3. Some of these games aren't even translated into English, or even if they are the players aren't speaking English. If I can't understand the game or the community why would I want to play it?
4. bots, gold sellers, and gold spammers.. they seem to be accepted in many korean mmos, I would rather play without all that BS. It is one thing to play a game for fun, it is another to ruin the game with bots that never speak to anyone, or gold sellers that only spam gold and are not really playing the game for fun. I play to have fun and with a community like that it isn;t fun.
Fix all of these things and give me an american server, with american laws, with good customer service, and the ability to take them to an american court if needed, and i will consider it.
Just wanted to point something at the last post, the same rules regarding credit card frauds apply there, dunn where you came with the opposite from, however, you aren't paying someone there, you are paying to their publishers in EU/US.
My biggest beef with Korean MMOs is the lack of community. Everytime I try one 2/3 of the population are bots. Translations are generally horrible, and frankly with few people to actually socialize with, I find no reason to play them. Whats the fun of playing a social video game if its not social?
It's about the features, all f2p korean games lack them. All they offer is the endless grind and some halfassed pvp thrown in these days.
Less Talk More Action.
- Burying Threads Since 1979 -
I agree 100% with this assessment.
Also, though, I have a few other gripes to add on:
5. The art style in Korean MMOs is always the same. The men look like women, the women look like either porn stars or children, the armor and explosions and spell effects are all HUGE and though at one time perhaps innovative, now the art styles across all Korean MMOs is exactly the same. Sorry, but graphics, though important, aren't everything, and Korean MMOs are all about the dazzle and paint job, not about what's under the hood.
6. The basic numeric scales (primarily in damage done and HPs, but also in other regards) are always astronomical. "You hit KiledJOO for 1,543,978 damage!" And he didn't die! The big numbers are clearly trite attempts to wow the kiddies into thinking they're uber badasses. *sigh*
7. The stories for all the Korean MMOs are laughable. They concern gaia or saving the earth or a godess/princess in need of saving by the handsome young prince. *bleh* How boring. Been there, done that...a thousand times! And IF a game strays from that model (and they almost never do), then they become so non-sensical and ponderous, they contradict themselves into meaninglessness.
Are "Western" MMOs perfect? Hardly, but at least they differ from one another in all the issues I've listed above. Do WAR and WoW have similiarties? Sure. Some. Hell, maybe even "many." But that's two games. The Korean MMOs spawn DOZENS of similar knock-offs.
I don't see myself playing a Korean MMO ever again. It's going to take a major cultual paradigm shift before I play another male who looks like a female as my main again.
PS: Please note this has NOTHING to do with Koreans as a people or as a culture or ethnic group. I love all peoples, including Koreans and their culture. They just can't make games for squat.
eh
i hate it when people genralize p2p korean mmo with f2p korean mmo
March on! - Lets Invade Pekopon
I agree 100% with this assessment.
Also, though, I have a few other gripes to add on:
5. The art style in Korean MMOs is always the same. The men look like women, the women look like either porn stars or children, the armor and explosions and spell effects are all HUGE and though at one time perhaps innovative, now the art styles across all Korean MMOs is exactly the same. Sorry, but graphics, though important, aren't everything, and Korean MMOs are all about the dazzle and paint job, not about what's under the hood.
6. The basic numeric scales (primarily in damage done and HPs, but also in other regards) are always astronomical. "You hit KiledJOO for 1,543,978 damage!" And he didn't die! The big numbers are clearly trite attempts to wow the kiddies into thinking they're uber badasses. *sigh*
7. The stories for all the Korean MMOs are laughable. They concern gaia or saving the earth or a godess/princess in need of saving by the handsome young prince. *bleh* How boring. Been there, done that...a thousand times! And IF a game strays from that model (and they almost never do), then they become so non-sensical and ponderous, they contradict themselves into meaninglessness.
Are "Western" MMOs perfect? Hardly, but at least they differ from one another in all the issues I've listed above. Do WAR and WoW have similiarties? Sure. Some. Hell, maybe even "many." But that's two games. The Korean MMOs spawn DOZENS of similar knock-offs.
I don't see myself playing a Korean MMO ever again. It's going to take a major cultual paradigm shift before I play another male who looks like a female as my main again.
PS: Please note this has NOTHING to do with Koreans as a people or as a culture or ethnic group. I love all peoples, including Koreans and their culture. They just can't make games for squat.
wester mmo dont exactly look different from each other.
cartoony = wow and war are similar
realife- lotro,eq2,vanguard all look similar
March on! - Lets Invade Pekopon
What can we say.
MMO + F2p = Just a haven for Crime.
OP needs to go back to picking rice. YEA I WENT THERE!!
Its the culture differents between europe/US and asia.
But i also think its becouse many of these asia games all look the same with same kind of character disign and looks, many are indeed lineage clones, but you have the same these days with wow clones.
And it seems almost every a day korean or asian mmo's is released with this childish angels kitty and many more of these, enough is enough hehe.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
I dont like Anime at all, same with solo grinding (group grinding is ok), same with itemstore
most aisan mmorpg like lineage ,ff11 and ro all encourage grouping ...well force
March on! - Lets Invade Pekopon
also i would like to add..most of the korean MMOs i have experienced have a very poor quest system and are solely based on grinding which can become annoying for me.. But im not hating if you like it that way play it and i do play them f2p games when i just cant will myself to swallow my pride and play wow anymore..
Many of what you claim is not true and many of what you dislike is also in europe/US made mmo's.
You just want a US made game, when its not from US you dont play it, i see something here that smells......:P
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
My biggest beef with korean MMOs are... only the shitty ones get translated into english, i doubt mabinogi heroes will be in english, or sun, or blade and soul, and there are a thousand other korean MMOs for every 1 shitty port that we will never play.
Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy
Life... is the shit that happens while you wait for moments that never come - Lester Freeman
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blade and soul will probably be ported to english
March on! - Lets Invade Pekopon
I like korean mmo ideas, and i would say there innovation is 5 years ahead of the west in games. With there internet being 5x faster than the usa, and major televised gaming tournaments, they are alot more hardcore about online games than the usa. (maybe because they dont have NFL,MLB,NBA ?)
The amount of games they produce is mind blowing compared to the amount of western titles a year.
Korean mmo's usually are made by smaller companies so they have more freedom to do what they want, but they have less money so most buy the unreal engine so they look similar. Once we move to the f2p pricing method we will have alot more independent mmo companies since you wont need a publisher like sony to get your game in best buy.
Own, Mine, Defend, Attack, 24/7
I think the western fans are just jealous becose their mmos SUCK! ;D
But seriusly (major missspellage i think) asian mmos are the only ones trying to do something new. Like Huxley, Aion, Blade & Soul and so on while western mmos are pretty much the same crap over and over again.
exactly my point, nobody seems to reconize that they are trying lots of different things, they even have a smash borthers clone mmo, and kart racing
for me western art styles like everquest and lord of the rings are just plain ugly, the west usually have hideous character design and art direction when it comes to humans, doesn't appel to me,
blizzard does awesome art tho
anime appeals to me more and i think it does alot of people, if we left gaming to the west we would never have a ragnarok or a maple story, i dont like these games but the art was cool. they just dont have the creativity i guess,
The mmos companies are at bussines war, as some people would say its only bussines.The mmos managers are interested for their mmos to be te most played, and for that they will do all they can.All the mmos are diferent because they want to catch more players ofering them somthing diferent.
I too like alot of the Korean ideas, but great ideas mixed with an item mall, poor customer service, and a ton of gold sellers makes it not worth playing for many of us. I love how Blade and soul looks, and would love to play it ...just with our luck it will have most the content nerfed when it reaches the states and will have some item mall attached to it. If it has an item mall I don't even bother regardless of if it has the best content ever made. That just ruins it for me. I would rather pay one fee for all content . Now if they made it 50/50 where they charged a lower monthly fee and the game itself only sold in game cash not items.. I wouldn;t have as big a problem with that, because You still have the option to earn all in game content in the game without buying gold if they want. I want an equal playing field. I would also want them to be hard on gold sellers to cut some of that spam out of the game. Also I would like a game that I never had to hit an npc if I chose not to, one that I can level soley on pvp if I want and still have fun in the game. Games like Guild Wars have made it possible to start out max if you want, with their "PVP Characters" and never have to do a quest, hit an npc, or even work for armor if you choose not to.
I too like alot of the Korean ideas, but great ideas mixed with an item mall, poor customer service, and a ton of gold sellers makes it not worth playing for many of us. I love how Blade and soul looks, and would love to play it ...just with our luck it will have most the content nerfed when it reaches the states and will have some item mall attached to it. If it has an item mall I don't even bother regardless of if it has the best content ever made. That just ruins it for me. I would rather pay one fee for all content . Now if they made it 50/50 where they charged a lower monthly fee and the game itself only sold in game cash not items.. I wouldn;t have as big a problem with that, because You still have the option to earn all in game content in the game without buying gold if they want. I want an equal playing field. I would also want them to be hard on gold sellers to cut some of that spam out of the game. Also I would like a game that I never had to hit an npc if I chose not to, one that I can level soley on pvp if I want and still have fun in the game. Games like Guild Wars have made it possible to start out max if you want, with their "PVP Characters" and never have to do a quest, hit an npc, or even work for armor if you choose not to.
soul and balde is made by ncsoft...they have never had an item mall..all their games are p2p.
s&b will not have an itemall
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