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Pure PvE MMOs becoming extinct?

I'm just wondering if there are no new MMO's being developed which is focused on PvE? Seems to me that all new MMO's, at least the hyped ones, are marketed towards the PvP crowd.

Of course they all have some PvE content aswell, but I would really like to play a pure PvE game where classes and skills can be developed without PvP in consideration.

 

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Comments

  • MajinashMajinash Member Posts: 1,320

    there are going to be plenty of pure PvE games out, but AAA MMOs seem to be moving to PvP because its player driven and thus far more dynamic.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • obiiobii Member UncommonPosts: 804

    My opinion is that pure playstyle games have a higher risk of failure.

     

    A game might be mediocre in many playstyles but it may have a much broader playerbase with that.

    Games with one playstyle are niche games and so more or less risky as they depend on that niche.

  • KurushKurush Member Posts: 1,303
    Originally posted by Majinash


    there are going to be plenty of pure PvE games out, but AAA MMOs seem to be moving to PvP because its player driven and thus far more dynamic.



    I don't know about that.  I think we'll see it break down like this from now on:

    AAA PvE games which focus primarily on conventional PvE gameplay, questing and instance running, will have parallel PvP gameplay.

    A new generation of story-centric MMORPG's will emerge, which may or may not have any major PvP content.

    I think that's really the rule.  Your world needs to have weight.  It needs to vest the player in it somehow.  Otherwise the game just starts to feel like a hollow, pointless grind.  You can accomplish this in one of two ways, from what I've seen.  You can give it weight by adding persistent player conflict, like DAoC, or you can deliver a story in a clever, interesting way, like LotRO.

  • SaevelSaevel Member UncommonPosts: 102

    With WoW being such a huge success, and being almost purely based on PvE, I can't see how there won't be more of these games.

     

     

  • VansinneVansinne Member Posts: 212

    hmm, name a few games which are build around PvP? Most of'em are PvE centric games with PvP added. AC, Shadowbane, UO, DaOC etc. are games with fun PvP.

  • erandurerandur Member Posts: 727

    Lotro is pretty PvE-oriented. ;) That's also the only one I know of, not really a PvE person myself.

    You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.

  • Ascension08Ascension08 Member Posts: 1,980

    We've had PvE dominant games for years. Taking it in the other direction won't hurt. However, there will be (well, should be, if companies want success...) more hybrid games where it doesn't matter what the focus is. Both PvE and PvP will be acceptable.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • matthewf978matthewf978 Member Posts: 287

    In order to provide true pve quality content requires skilled designers and programmers who are dedicated solely to the agenda of non-repetitive scripts. In other words, it is both resource and time expensive to create a rich pve experience that includes content such as raids and quests which differ from the run of the mill collection or slay x monsters quests. I am all for rich pve experiences because in my opinion that is where all the high end gear should be acquired; I am in favor of no loot pvp, and high end gear has to come into circulation from some appropriately complex areas/situations.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244

    http://www.mmorpg.com/gamelist.cfm/game/333

    Read up on this game.... PvE game, not the same old boring quest grind, skill based.

    Still a long way away but it is coming, that I can promise you.

    Sooner or Later

  • neonwireneonwire Member Posts: 1,787
    Originally posted by skummelum


    I'm just wondering if there are no new MMO's being developed which is focused on PvE? Seems to me that all new MMO's, at least the hyped ones, are marketed towards the PvP crowd.
    Of course they all have some PvE content aswell, but I would really like to play a pure PvE game where classes and skills can be developed without PvP in consideration.
     

     

    What on earth are you talking about?! What planet are you living on?! Virtually every mmo that comes out these days is based on a PvE concept. Nearly all of them are single player co-operative games with PvP aspects thrown in as an alternative.

    So you want a pure PvE game where you can develop your character without being affected by other players? Thats called a single player game my friend. There are LOADS of them and they have been around ever since computers were invented.

    Heres a shocking thought for you. How about making an online game where players can effect each other? I know its ground breaking stuff isnt it.......and heres another stunning idea. How about making a game which doesnt tell you a story (as an alternative to reading a book) but actually lets the players make up the story by interacting with and influencing each other? The only games I know of that do that even remotely well are Ultima Online (old and outdated now) and EVE. Apart from thats its all PvE "turn your brain off and follow the yellow brick road" mush.

    But nahhhh lets not do that! Lets just keep all mmos as single player, linear, story driven games that have been coming out for ages. Afterall thats what everyone is used to and it would be daft to do something different wouldnt it!

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by neonwire

    Originally posted by skummelum


    I'm just wondering if there are no new MMO's being developed which is focused on PvE? Seems to me that all new MMO's, at least the hyped ones, are marketed towards the PvP crowd.
    Of course they all have some PvE content aswell, but I would really like to play a pure PvE game where classes and skills can be developed without PvP in consideration.
     

     

    What on earth are you talking about?! What planet are you living on?! Virtually every mmo that comes out these days is based on a PvE concept. Nearly all of them are single player co-operative games with PvP aspects thrown in as an alternative.

    So you want a pure PvE game where you can develop your character without being affected by other players? Thats called a single player game my friend. There are LOADS of them and they have been around ever since computers were invented.

    Heres a shocking thought for you. How about making an online game where players can effect each other? I know its ground breaking stuff isnt it.......and heres another stunning idea. How about making a game which doesnt tell you a story (as an alternative to reading a book) but actually lets the players make up the story by interacting with and influencing each other? The only games I know of that do that even remotely well are Ultima Online (old and outdated now) and EVE. Apart from thats its all PvE "turn your brain off and follow the yellow brick road" mush.

    But nahhhh lets not do that! Lets just keep all mmos as single player, linear, story driven games that have been coming out for ages. Afterall thats what everyone is used to and it would be daft to do something different wouldnt it!



     

    CoS - http://www.mmorpg.com/gamelist.cfm/game/333

    This game has what you are talking about in your post.  Player effects the world and developers their own story.

    Sooner or Later

  • BrianshoBriansho Member UncommonPosts: 3,586

    Pure PvE MMOs becoming extinct?

    Darkfall

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by Briansho


    Pure PvE MMOs becoming extinct?
    Darkfall



     

    WTF are you talking about?  Darkfall = PvP based game

    Sooner or Later

  • XiaokiXiaoki Member EpicPosts: 4,001

    Yeah, theres a lot of new MMOs coming up that focus more on PvP. Also, so what. It doesn't matter.

    MMOs have been flopping left and right, PvE and PvP.

    If Warhammer comes out and does well then it wont mean a shift in the MMO market to PvP it will mean that it didnt completely suck.

  • SignusMSignusM Member Posts: 2,225
    Originally posted by Briansho


    Pure PvE MMOs becoming extinct?
    Darkfall

     

    Your past two posts have just been you sayind Darkfall with a smiley, its not even funny. Have you lost your mind or something?

     

    I think when Darkfall releases, if the quality is decent, it will have extremely interesting PvE. Probably not for everyone who just wants to farm mindless mobs, but people looking for a challenege, seems like the AI will make it fun. And hey, the PvE mobs even loot you when you die, so there's the whole going back for revenge thing, or getting a cool sword that the mob stole off someone else.

  • ChrisMatternChrisMattern Member Posts: 1,478


    Originally posted by TdogSkal
    Originally posted by Briansho Pure PvE MMOs becoming extinct?
    Darkfall

     
    WTF are you talking about?  Darkfall = PvP based game


    Don't you know? Darkfall is the ideal PvP game for those who want PvP, and the ideal PvE game for those who want PvE. It will read each players preference and change itself to become the ideal game for that player! You can do that sort of thing when the game isn't real yet.

  • AzrileAzrile Member Posts: 2,582

    The problem is that for a PvE game, you are going to have to compete directly with WOW.   WoW is awesome at pve.. it will be hard for a game have any selling points

    I just don't see a game coming along that can compete with 10,000 quests in WOW and Raids that have unique boss mechanisms like WOW and of course the huge dev team.

    WOW however is mediocre at pvp, which left room for games like AoC and Warhammer.   If Warhammer is a good game, that will basicallly be the end of fantasy MMORPGs for awhile.  There will still be a niche area for space games, which I think is what Bioware is going after.

  • BrianshoBriansho Member UncommonPosts: 3,586
    Originally posted by SignusM

    Originally posted by Briansho


    Pure PvE MMOs becoming extinct?
    Darkfall

     

    Your past two posts have just been you sayind Darkfall with a smiley, its not even funny. Have you lost your mind or something?

     

    I think when Darkfall releases, if the quality is decent, it will have extremely interesting PvE. Probably not for everyone who just wants to farm mindless mobs, but people looking for a challenege, seems like the AI will make it fun. And hey, the PvE mobs even loot you when you die, so there's the whole going back for revenge thing, or getting a cool sword that the mob stole off someone else.

     

    Just trying to bring back some love for Darkfall. Noone ever suggests it anymore.

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • grimmbotgrimmbot Member Posts: 302

    2008 has been a rare year for PvP-marketed games.

    Still, World of Warcraft is considered THE PvE game right now, and between WoW, Everquest 2 and Final Fantasy XI, a smaller studio would face an impossible challenge getting their PvE game hyped.

    Other studios are beginning to realize that in order to compete with this PvE glut, you need to cater to a huge section of the market that WoW couldn't satisfy and so are still looking for a home: PvP-preferred players. Guild Wars tried, but wasn't a complete enough game to hold people's attention for that long.

    Enter Pirates of the Burning Sea, Age of Conan, and Warhammer Online.

    Now, a studio CAN compete with this PvE glut, if they offered some true innovations that set it apart from WoW, EQ2 and FFXI -- but the chance of THAT happening? Don't hold your breath.

    All it'll take is one company offering a few truly innovative ways to PvE before five more games come down the pipe copying it -- no different than other genres of gaming. It's a sad state of affairs, but true.

    For now though, PvE gaming is at the end of a cycle, playing itself out until someone can bring something new to the table.

     

    image

  • skummelumskummelum Member Posts: 9
    Originally posted by neonwire

    Originally posted by skummelum


    I'm just wondering if there are no new MMO's being developed which is focused on PvE? Seems to me that all new MMO's, at least the hyped ones, are marketed towards the PvP crowd.
    Of course they all have some PvE content aswell, but I would really like to play a pure PvE game where classes and skills can be developed without PvP in consideration.
     

     

    What on earth are you talking about?! What planet are you living on?! Virtually every mmo that comes out these days is based on a PvE concept. Nearly all of them are single player co-operative games with PvP aspects thrown in as an alternative.

    So you want a pure PvE game where you can develop your character without being affected by other players? Thats called a single player game my friend. There are LOADS of them and they have been around ever since computers were invented.

    Heres a shocking thought for you. How about making an online game where players can effect each other? I know its ground breaking stuff isnt it.......and heres another stunning idea. How about making a game which doesnt tell you a story (as an alternative to reading a book) but actually lets the players make up the story by interacting with and influencing each other? The only games I know of that do that even remotely well are Ultima Online (old and outdated now) and EVE. Apart from thats its all PvE "turn your brain off and follow the yellow brick road" mush.

    But nahhhh lets not do that! Lets just keep all mmos as single player, linear, story driven games that have been coming out for ages. Afterall thats what everyone is used to and it would be daft to do something different wouldnt it!



     

    No need to get all hotheaded, I'm not attacking PvPers. I know that the PvP crowd are also looking for a game that has main focus on their playstyle.

    The reason I'm looking for a pure PvE game is that I think that the need for PvP balance hinders alot of spells, abilities, gear etc. For example no single attack can be too powerfull, even if it's on a long cooldown, because it could one-shot other players. CC also suffer alot, because everybody hates loosing control of their character.

    Almost all mmo forums are filled with flamewars between the PvE and PvP crowds, because even though they play the same game, they want different content and experience.  It's great that there are games that try to cater to both, lots of people also like the option to shift around, but I think that pure PvP and PvE games would offer a better experience for those who play exclusively one style.

  • fizzle322fizzle322 Member Posts: 723

    MMO's are moving towards PvP as endgame because it creates content without development.

    It takes alot less work to plop down an arena and say "ok kill each other" than to create an additional 100 quests and 20 new instances.

    Look at Eve Online which has virtually zero content but ppl are happy to pay money for it.

  • skummelumskummelum Member Posts: 9
    Originally posted by grimmbot


    2008 has been a rare year for PvP-marketed games.
    Still, World of Warcraft is considered THE PvE game right now, and between WoW, Everquest 2 and Final Fantasy XI, a smaller studio would face an impossible challenge getting their PvE game hyped.
    Other studios are beginning to realize that in order to compete with this PvE glut, you need to cater to a huge section of the market that WoW couldn't satisfy and so are still looking for a home: PvP-preferred players. Guild Wars tried, but wasn't a complete enough game to hold people's attention for that long.
    Enter Pirates of the Burning Sea, Age of Conan, and Warhammer Online.
    Now, a studio CAN compete with this PvE glut, if they offered some true innovations that set it apart from WoW, EQ2 and FFXI -- but the chance of THAT happening? Don't hold your breath.
    All it'll take is one company offering a few truly innovative ways to PvE before five more games come down the pipe copying it -- no different than other genres of gaming. It's a sad state of affairs, but true.
    For now though, PvE gaming is at the end of a cycle, playing itself out until someone can bring something new to the table.
     



     

    Your probably right, companies are afraid to go head on agains the wow mastodont.  I can't be the only PvEer who has grown tired with wow though. If someone gets the formular right, I think the market is there.

  • skummelumskummelum Member Posts: 9
    Originally posted by TdogSkal


    http://www.mmorpg.com/gamelist.cfm/game/333
    Read up on this game.... PvE game, not the same old boring quest grind, skill based.
    Still a long way away but it is coming, that I can promise you.



     

    Thanks man, that does sound pretty good.

  • vajurasvajuras Member Posts: 2,860
    Originally posted by Saevel


    With WoW being such a huge success, and being almost purely based on PvE, I can't see how there won't be more of these games.
     
     

     

    At launch, WoW pvp servers vastly outnumbered PVE servers. Even now WoW PVE servers have just as much content as PVP servers. I don't agree with this statement please elaborate

     

    edit- I do agree btw that WoW is strongly PVE centric I'm not daft but it has a lot of PVP content. so if anything it helped reinforce how much players appreciate pvp.

     

  • KyleranKyleran Member LegendaryPosts: 43,882
    Originally posted by fizzle322


    MMO's are moving towards PvP as endgame because it creates content without development.
    It takes alot less work to plop down an arena and say "ok kill each other" than to create an additional 100 quests and 20 new instances.
    Look at Eve Online which has virtually zero content but ppl are happy to pay money for it.

     

    In all fairness, EVE might not have much PVE content as compared to raiding games like WOW, but there's still plenty of PVE content such as mission running, crafting, hauling, trading, mining etc and some folks spend most of their EVE careers doing nothing but PVE based activities.

     Now back to the OP.  I don't see many companies developing pure pve games going forward, to maximize revenues most firms are going to try and build a hybrid that appeals to a broad audience.

    That said, I think this leads to creating games which are weak in either aspect and not nearly as entertaining as they could be if the developers would only chose to focus only on one or the other. 

    WAR's the closest we've come to focused PVP in a while....lets see how it turns out.

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