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They should skip the firework and lightshow effects. Blood, dirt and violence please.

In the last part of Lord of the Rings movie, when they where all fighting on

the battlefield, I had a constant feeling about something being wrong.

There was something lacking in the fighting scenes. Then i realized

what it was. There is no blood, dirt, gore. It was the element missing

that made the huge battle look unrealistic. If you seen the opening

scene of "Save Private Ryan", you know what I mean.

Now after looking on the vids from WAR, I get the same feeling about

unrealistic battle.

The warhammer universe is about war, dirt, blood, darkness etc.

Instead of using loads of firework effect that makes the

battlefield look like a lightshow, Mythic should use more blood,

dirt, darkness and overall make it feel more voilent.

Sure, the nice light effects should be there, but only used i.e.

when doing critical hits.

I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.

«13

Comments

  • dreadondreadon Member Posts: 27

    I agree with you in theroy.

    Yes WAR should have all the real elements of a real war but this is a video game. not a documentery on how the Chaos invaded Aldorf and cut the heads off babys. (and that is just for breakfast) I hate to say it but by them cutting the gore level down to PC13 they can make this game avalable to more people. If you need a game with blood, dirt, and naked chicks look at AOC. they are targeting that group of people. I like both games equily and will most likey play both of them in turn. But each one has its own feel to it. WAR is ment to be more cartoony and dark humor. While AOC is all about dirty realisum. I say take our pick.

  • Originally posted by dreadon


    I hate to say it but by them cutting the gore level down to PC13 they can make this game avalable to more people.

    I'm pretty sure that the player base of WAR will be much older then 13 years old. EA / Mythics lack of guts to bring something more "mature", will hit back on them.

  • bleyzwunbleyzwun Member UncommonPosts: 1,087

    as long as it's a good game I could care less.  I definitely wouldn't mind gore but it doesn't matter much to me.

  • TheSheikhTheSheikh Member Posts: 804

    A little gore here and there when it is necessary is nice, I agree. But when you fill a game with it, you really dumb down the reason you are playing the game in the first place. Mythic has always focused on giving players a great PvE/RvR experience that they can enjoy with thier friends and realm-mates. A game which involves butchering other pixelated beings is not Mythic's cup of tea. There are much more important things to focus on, like mechanics and gameplay.

    If gore/blood is what you seek, you could always try AoC. You will visually get a "realistic" battle, but you will most definately not get a realistic battle in terms of gameplay.

    (48 vs 48 pre-scheduled instanced sieges)

    Its a choice between substance & appearance, gameplay & graphics.

    STOP WHINING!

  • TheChronicTheChronic Member Posts: 253

    Originally posted by Crusher


    In the last part of Lord of the Rings movie, when they where all fighting on

    the battlefield, I had a constant feeling about something being wrong.

    There was something lacking in the fighting scenes. Then i realized

    what it was. There is no blood, dirt, gore. It was the element missing

    that made the huge battle look unrealistic. If you seen the opening

    scene of "Save Private Ryan", you know what I mean.
    Now after looking on the vids from WAR, I get the same feeling about

    unrealistic battle.
    The warhammer universe is about war, dirt, blood, darkness etc.

    Instead of using loads of firework effect that makes the

    battlefield look like a lightshow, Mythic should use more blood,

    dirt, darkness and overall make it feel more voilent.
    Sure, the nice light effects should be there, but only used i.e.

    when doing critical hits.
    I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.


    amen.

    my feelings...

    "You must be either retarded or a fanboi..."

  • Pjay2kPjay2k Member CommonPosts: 260

    Originally posted by TheChronic


     
    Originally posted by Crusher


    In the last part of Lord of the Rings movie, when they where all fighting on

    the battlefield, I had a constant feeling about something being wrong.

    There was something lacking in the fighting scenes. Then i realized

    what it was. There is no blood, dirt, gore. It was the element missing

    that made the huge battle look unrealistic. If you seen the opening

    scene of "Save Private Ryan", you know what I mean.
    Now after looking on the vids from WAR, I get the same feeling about

    unrealistic battle.
    The warhammer universe is about war, dirt, blood, darkness etc.

    Instead of using loads of firework effect that makes the

    battlefield look like a lightshow, Mythic should use more blood,

    dirt, darkness and overall make it feel more voilent.
    Sure, the nice light effects should be there, but only used i.e.

    when doing critical hits.
    I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.


     

    amen.

    my feelings...

    Same here, I agree with the op

    SOE and NGE-Star Wars Galalaxies:
    Raph Koster: "It's like dumping the girlfriend who has always been patient and loving to chase after the supermodel who probably won't love you back."

  • URMAKERURMAKER Member UncommonPosts: 671
    Originally posted by Crusher


    In the last part of Lord of the Rings movie, when they where all fighting on

    the battlefield, I had a constant feeling about something being wrong.

    There was something lacking in the fighting scenes. Then i realized

    what it was. There is no blood, dirt, gore. It was the element missing

    that made the huge battle look unrealistic. If you seen the opening

    scene of "Save Private Ryan", you know what I mean.
    Now after looking on the vids from WAR, I get the same feeling about

    unrealistic battle.
    The warhammer universe is about war, dirt, blood, darkness etc.

    Instead of using loads of firework effect that makes the

    battlefield look like a lightshow, Mythic should use more blood,

    dirt, darkness and overall make it feel more voilent.
    Sure, the nice light effects should be there, but only used i.e.

    when doing critical hits.
    I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.


    i believe it will still be a great game as it is but having learned how brutal warhammer is i wish they would have incorporated that in game. i understand keeping the game open to a broader audience but i truly believe it would still carry the same amount of subscribers rated t or rated m. that being said fun is the most important factor so i just hope they include that lol.

    image

  • Originally posted by TheSheikh


    If gore/blood is what you seek, you could always try AoC. You will visually get a "realistic" battle, but you will most definately not get a realistic battle in terms of gameplay.
    Its a choice between substance & appearance, gameplay & graphics.

     

    Heads doesn't have to roll. I'm talking about simple things like screams when being hit (audio), "pain" - animations that shows that arrows hurt etc.

    Small things that increase the feeling of a raw, dirty and dark battle. Not the fluff combat you see in WoW

  • amoroneamorone Member UncommonPosts: 209

    This was discussed in detail (ie. SEVERAL pages) a few months back. Just search on "gore" in this forum and find it. To much to re-state here over and over.

  • These are just a few examples of how the Warhammer universe really looks like. Even

    Mythics own trailer is "raw". FFS Mythic what are you doing !?

    www.youtube.com/watch

    www.youtube.com/watch

    www.youtube.com/watch

    www.youtube.com/watch

     

  • M1sf1tM1sf1t Member UncommonPosts: 1,583

    While I would love Mythic to go for a M rating the fact stands they are doing a T rated game. A T rated game cannot have player themselves creating gore via their own actions. Just a fact you are going to have to deal with WAR. If you don't like it oh well find a different game. Play AoC or something.

    As for Dawn of War and Mark of Chaos well they are M rated RTS games and comparing them with WAR is not fair due to the ratings for each game. Again I would of loved it if Mythic had gone for a M rating but oh well that's life.


    P.S. Chaos Warriors in the Mark of Chaos intro video are really that awesome in close combat unlike in WAR where they are toned down.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • TheSheikhTheSheikh Member Posts: 804

     

    Originally posted by Crusher

    Originally posted by TheSheikh


    If gore/blood is what you seek, you could always try AoC. You will visually get a "realistic" battle, but you will most definately not get a realistic battle in terms of gameplay.
    Its a choice between substance & appearance, gameplay & graphics.

     

    Heads doesn't have to roll. I'm talking about simple things like screams when being hit (audio), "pain" - animations that shows that arrows hurt etc.

    Small things that increase the feeling of a raw, dirty and dark battle. Not the fluff combat you see in WoW



    Of course, they will have these things. Watch the Voice Actors video they posted a few months ago.

    Watch the end if you want to hear more screams.

    http://mythicmktg.fileburst.com/war/us/herald/flash/2008-02_pp_VoiceActors.html

     

    STOP WHINING!

  • ArcheusCrossArcheusCross Member Posts: 793

     

    Originally posted by Crusher


    In the last part of Lord of the Rings movie, when they where all fighting on

    the battlefield, I had a constant feeling about something being wrong.

    There was something lacking in the fighting scenes. Then i realized

    what it was. There is no blood, dirt, gore. It was the element missing

    that made the huge battle look unrealistic. If you seen the opening

    scene of "Save Private Ryan", you know what I mean.
    Now after looking on the vids from WAR, I get the same feeling about

    unrealistic battle.
    The warhammer universe is about war, dirt, blood, darkness etc.

    Instead of using loads of firework effect that makes the

    battlefield look like a lightshow, Mythic should use more blood,

    dirt, darkness and overall make it feel more voilent.
    Sure, the nice light effects should be there, but only used i.e.

    when doing critical hits.
    I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.


     

    I would have to agree. You are right about the movie and warhammer in general. Honestly I don't  think a "M" rating would change the subcriptions very much. But it would make a lot of us warhammer fans happy if they added gore.. and im not talking decapatations... jut more blood.

    And if you really think about it,  it is quite doable.... heck they listened to the customers when we asked them to make it more rvr...whos to say they wouldn't listen to us if we ask them to add a bit of gore.. or at least give the M players an option... or something.

     

    either way i think if someone in thier beta forums (someone around here that had access to it) would post this topic in it and get followers, it would happen.

    heres to hoping it does.

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • Originally posted by TheSheikh


    http://mythicmktg.fileburst.com/war/us/herald/flash/2008-02_pp_VoiceActors.html
     

    I really enjoyed watching that video. They must have had a blast in that recording studio :)

  • Player_420Player_420 Member Posts: 686

    I  can safely say it gets gritty

    I play all ghame

  • Originally posted by Player_420


    I  can safely say it gets gritty

    I'm pretty sure WAR will be M-rated in the end, with blood, gore etc. to compete with AOC. Cause if so, then WAR it gonna be a serious threat againt AOC (i'm a big fan of AOC right now).

  • DistasteDistaste Member UncommonPosts: 665

    Originally posted by Crusher


     
    Originally posted by Player_420


    I  can safely say it gets gritty

     

    I'm pretty sure WAR will be M-rated in the end, with blood, gore etc. to compete with AOC. Cause if so, then WAR it gonna be a serious threat againt AOC (i'm a big fan of AOC right now).

    WAR will not be M rated. It came straight from Mark Jacobs mouth on Warhammer Alliance forums that they are making a T rated game. I don't think the gore will be a deciding factor in the WAR vs AoC battle, it will come down to game mechanics and how the game plays out.

    Some blood here and there is good but as soon as you cross into the Mortal Kombat realm of huge fountains, head sized globules,  and pools 10x larger than the person it is just freaking cheesy. I believe that AoC has crossed this realm with fatalities.

    As for people saying that making it rated M wont lose that many subscribers? Last I heard teens make up 25% of the MMO market. Count in the fact that pvp games generally don't attract the female gamers which will limit the top end age range since as age increases the number of female gamers increases while the males decrease. So would you be willing to cut out 25% of the market? Sure you might lose a few people who crave blood/gore but would it be near 25%?

  • ArcheusCrossArcheusCross Member Posts: 793

     

    Originally posted by Distaste


     
    As for people saying that making it rated M wont lose that many subscribers? Last I heard teens make up 25% of the MMO market. Count in the fact that pvp games generally don't attract the female gamers which will limit the top end age range since as age increases the number of female gamers increases while the males decrease. So would you be willing to cut out 25% of the market? Sure you might lose a few people who crave blood/gore but would it be near 25%?

     

    Your kidding right? You do realize  that most teens these days still play "m" rated games all the time? Hell most of the parents don't care... as long as it isnt porn everywhere they could care less...

    If they added gore and the parents saw it i doubt that too many would care. Especially for the amount of gore im talking about.. just a bit of blood.. no decaps..

    And the generalization about females playing pvp is untrue as well... most of the ladies i know are brutal as hell when it comes to FPS or PVP mmos... but then again we are nit piking details...

     

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • StellosStellos Member UncommonPosts: 1,491

    I always would prefer gore, but gameplay is what's most important.  As long as the games plays well then I don't care too much whether or not there is gushing blood and what not.

  • FionFion Member UncommonPosts: 2,348

     

    Originally posted by Crusher


    In the last part of Lord of the Rings movie, when they where all fighting on

    the battlefield, I had a constant feeling about something being wrong.

    There was something lacking in the fighting scenes. Then i realized

    what it was. There is no blood, dirt, gore. It was the element missing

    that made the huge battle look unrealistic. If you seen the opening

    scene of "Save Private Ryan", you know what I mean.
    Now after looking on the vids from WAR, I get the same feeling about

    unrealistic battle.
    The warhammer universe is about war, dirt, blood, darkness etc.

    Instead of using loads of firework effect that makes the

    battlefield look like a lightshow, Mythic should use more blood,

    dirt, darkness and overall make it feel more voilent.
    Sure, the nice light effects should be there, but only used i.e.

    when doing critical hits.
    I want the real Warhammer feeling, not a trade off cause EA wants to appeal kids.


     

    QFT

     

    WAR has very little of the look of Warhammer if you ask me. Theres no look of constant warfare accept in a few small areas. The cities are all big, bright and clear. Elven cities have big brand new looking towers. The combat as you say is more a firework show then something you'd expect from Warhammer. Theres no dirt, no blood, no violence to it at all. It is what's keeping the combat looking typical and boring. People saying that it's gameplay that matters. Thats absolutely right. But because theres zero gore or blood or real violence, let alone any look of decades.. centuries of battle. Even the gameplay looks worse then it could be if there was just a bit of violence and gore to the game.

    I couldn't agree more.

    image

  • FionFion Member UncommonPosts: 2,348

     

    Originally posted by TheSheikh


    A little gore here and there when it is necessary is nice, I agree. But when you fill a game with it, you really dumb down the reason you are playing the game in the first place. Mythic has always focused on giving players a great PvE/RvR experience that they can enjoy with thier friends and realm-mates. A game which involves butchering other pixelated beings is not Mythic's cup of tea. There are much more important things to focus on, like mechanics and gameplay.
    If gore/blood is what you seek, you could always try AoC. You will visually get a "realistic" battle, but you will most definately not get a realistic battle in terms of gameplay.
    (48 vs 48 pre-scheduled instanced sieges)
    Its a choice between substance & appearance, gameplay & graphics.

     

    This is a good topic so I won't side-track it. But your little guise of bashing AoC as having great graphics and sound and appeal and atmosphere, but terrible gameplay. This is simply wrong. It has great both. Oh and end game sieges aren't instanced and 48vs48 is a preliminary number that is subject to change. As to scheduled. I'd rather have a scheduled system that allows my guild to affect the game world and have meaninful consiquences thanks to it's dynamic end game PvP system then one that is open to fight over all the time but in the end means nothing as everything gets reset after the winning side has had it's fun and the system forces a reset to keep things kid friendly and fair.

    image

  • XImpalerXXImpalerX Member UncommonPosts: 606

       The MMO "Requiem" has lots of blood and gore and no substance and fails. If WAR has tons of substance and no gore, it is win imo.

  • TheSheikhTheSheikh Member Posts: 804

    AoC Siege battles ARE instanced.

    Feel free to post your information proving to me that they are not.

     

    STOP WHINING!

  • altairzqaltairzq Member Posts: 3,811

    Originally posted by Crusher


     
    Originally posted by Player_420


    I  can safely say it gets gritty

     

    I'm pretty sure WAR will be M-rated in the end, with blood, gore etc. to compete with AOC. Cause if so, then WAR it gonna be a serious threat againt AOC (i'm a big fan of AOC right now).

    With all respect, I think you are missing the whole picture. They are trying to do the new WOW. AoC will be just a pebble in their path, if they pull out what they are trying to do.

     

    And that means, no gore.

  • FionFion Member UncommonPosts: 2,348

     

    Originally posted by TheSheikh


    AoC Siege battles ARE instanced.
    Feel free to post your information proving to me that they are not.
     

     

    By all means

     

    Athelan,  in The Border Kingdoms

    The keep is not in an instance, I dont want to remove the keeps from the world making them feel "fake" or artificial.



    The design of the border kingdoms should hopefully make different terrains and natural defenses to allow for ambushes and choke points.





     

    Theres only been dozens of posts by developers saying it isn't. Anyone who has read the AoC official forum Dev Tracker with any kind of attention can tell you this.

    That particular quote strait from the mouth of Athelan is taken directly from the forums courtesy of Bymitra.com

     Now kindly post your proof that they are instanced. I'm interested to see what you come up with. I do hope it's more then a 'because I just know.'

    image

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