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D&D / EQ2

Hi ive been looking for a new mmo to try and im not haveing much luck, ive played eq2 for about a year now so i was wondering how ddo compares to it if any one knows, such as size of the game and how many people play it , i also play eve so im open to diff play stiles as long as they r well done                       thanks

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  • mindspatmindspat Member Posts: 1,367

    I also play EVE Online yet cancled eq2 early on due to the contiual rewriting of the game play.  Any similarities I could give to a SOE game is going to be biased so I'll try to be nice. ;)

    The character development in DDO is pretty close to EVE's in terms of dynamics.  Progression is obviously exp based and not associated with server time and offline progression.  You can multi class and pick and chose where you wish to spend attribute and skill points.  Feats can be switched out to allow your character to specilize within your prefered play style. 

    DDO is very strategic with positional combat trumping the button mashing sessions found in EQ. You'll be dodging, rolling out of the way, flanking, shield blocking, jumping over or up to a ledge and doing all kinds of other things not normally availble in an mmo.  The WASD controls and movement within the game environment is closer to a first person shooter then it is to your common mmo.

    Multi classes allow for some amazingly custom builds.  As an example, you could build a paladin, splash it with a little Sorcerer and maybe add some Cleric which all would use Charisma to enhance their spells and abilities if you choose. You're not required to play a character exactly as it would appear; My Sorcerer wears armor, uses a shield and wields rapiers. Because of the open dynamics of building characters it can be pretty easy to end up with a character that doesn't perform well at higher levels; imagine low perception and willpower on a character you want to do pvp with in EVE.

    As a new player you will want to be aware of a few things.  A lot of players in DDO move pretty quick.  Zerging is common although it's not standard.  You'll want to inform players whom you join a group with that you're new to DDO and that you might need to go slow or be shown where the NPCs and entrances are located.  Rarely will you find an ass who doesn't have patience but they do exist.  If you create an advertisement for a group (aka: looking for more; LFM) be sure to list in the description "New to DDO - not rushing".

    There's no clones in DDO but you do bind your point of restoration at the taverns. It's good to update your bind point when running quests in different areas. Those of us who play EVE know to set our clones to the region or system we're currently fighting wars in...DDO is similar in this regards.

    A lot of players will repeat quests at higher difficulties.  The early Good Blade quests are short and while getting more difficult with Hard and Elite they will also provide for more exp and Favor.  Repeating the 3 quests from Goodblade up to elite will easily grant another level.

     

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