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It is too easy to accumulate isk in empire that players in 0.0 have alternate accounts or characters sitting in empire generating isk for them with little to no player effort. The problem is there's far too much isk in the economy but the high supply of items combined with reprocessing for low-sec/0.0 minerals from high-sec missions is creating 0 inflation. The only items you see inflation on are the best named items. This allows players to accumulate wealth at zero risk and then PvP with this wealth as they see fit. In the past you needed to enter low-sec/0.0 to accumulate wealth. This is no longer the case and thus EVE is no longer the PvP game it once was. There's no risk to PvP as players can choose when to PvP seeing as how empire provides all the tools for quick wealth accumulation.