Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

So... NGE still running or?

Is SWG still based on the lagg infested NGE engine?

Used to play before NGE and even made it for 6 months into the dread NGE, however lagg, the ability to solo everything and the need of 3 hands to play got me thrown off really effectively. So basically. if I was to return, would people still look like hamsters when running? would lag at starports make me unable to move for long periods of time? Would I still not be unable to make money selling weapons due to no decay and loot that was better than what I made? and would the "Iconic and Starwarsy" professions still be there?

«13

Comments

  • EethereanEetherean Member Posts: 94

    yea.

     

    its horrible.

     

    i recently decided to try the trial and finally see the nge for all its glory and omg.

     

    the mobs are so buggy. running in front of you and then running away and then running front of you etc.

    they are constantly running around and in a small group youll end up firing at just about every other mob then the one you want.

    they still havent created a jump animation and are still using the origional pre-cu /jump macro which looks horrible.

     

    I'm not even going to think about trying crafting since i already know how horrible and broken it is.

     

     

  • SuvrocSuvroc Member Posts: 2,383

    Take a look at the official forums if you want to see what kind of state the game is in.

    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

  • outlaw101outlaw101 Member Posts: 351
    Originally posted by Suvroc


    Take a look at the official forums if you want to see what kind of state the game is in.
    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

    And as usual someone will try to pass them off as the majority.

    "Don't hold breath about another KOTOR game coming from Bioware" - Chris Preistly

    "Bioware is more intrested in pursueing development of it's own Intellectual properties"

    - James Henly

  • outlaw101outlaw101 Member Posts: 351
    Originally posted by Grunanca


    Is SWG still based on the lagg infested NGE engine?
    Used to play before NGE and even made it for 6 months into the dread NGE, however lagg, the ability to solo everything and the need of 3 hands to play got me thrown off really effectively. So basically. if I was to return, would people still look like hamsters when running? would lag at starports make me unable to move for long periods of time? Would I still not be unable to make money selling weapons due to no decay and loot that was better than what I made? and would the "Iconic and Starwarsy" professions still be there?



    I suggest buying more RAM or a better video card if you lag that much, perhaps upgrade your internet connection too.

    "Don't hold breath about another KOTOR game coming from Bioware" - Chris Preistly

    "Bioware is more intrested in pursueing development of it's own Intellectual properties"

    - James Henly

  • GrunancaGrunanca Member Posts: 29
    Originally posted by outlaw101

    Originally posted by Grunanca


    Is SWG still based on the lagg infested NGE engine?
    Used to play before NGE and even made it for 6 months into the dread NGE, however lagg, the ability to solo everything and the need of 3 hands to play got me thrown off really effectively. So basically. if I was to return, would people still look like hamsters when running? would lag at starports make me unable to move for long periods of time? Would I still not be unable to make money selling weapons due to no decay and loot that was better than what I made? and would the "Iconic and Starwarsy" professions still be there?



    I suggest buying more RAM or a better video card if you lag that much, perhaps upgrade your internet connection too.



    Well, if 10mbit and a 1 year old card cant do, the game shouldnt even be online. I got better connection than most MMO players anyway.

  • outlaw101outlaw101 Member Posts: 351

    State your system specs and ill tell you if they're par on sub-par which can account for the lag.

    "Don't hold breath about another KOTOR game coming from Bioware" - Chris Preistly

    "Bioware is more intrested in pursueing development of it's own Intellectual properties"

    - James Henly

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.

    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.

    image

    image

  • SuvrocSuvroc Member Posts: 2,383

    Originally posted by outlaw101

    Originally posted by Suvroc


    Take a look at the official forums if you want to see what kind of state the game is in.
    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

    And as usual someone will try to pass them off as the majority.


    So you do then agree that there are disgruntled current subscribers?

    And likewise neither one of us can determine the mindest of the supposed "silent majority". It is entirely possible that that they can be "disgruntled", correct? The level of discontent could in fact be higher then what is seen by the forums.

    I personally think of a forum as a cross section of the population's opinions. I've never heard of the concept of a "silent majority" in any other forum. Only those who have something to gain by discrediting the negative remarks on their own forum seem to be the ones who came up with that description. Why is it SOE would go to the forums in the past to ask for some things to be considered or looking for feedback if it wasn't the true population?

    It simply can't work both ways. SOE can't dismiss the negative remarks, then ask for feedback from the same people.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

    Originally posted by Suvroc


     
    Originally posted by outlaw101

    Originally posted by Suvroc


    Take a look at the official forums if you want to see what kind of state the game is in.
    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

    And as usual someone will try to pass them off as the majority.


    So you do then agree that there are disgruntled current subscribers?

     

    And likewise neither one of us can determine the mindest of the supposed "silent majority". It is entirely possible that that they can be "disgruntled", correct? The level of discontent could in fact be higher then what is seen by the forums.

    I personally think of a forum as a cross section of the population's opinions. I've never heard of the concept of a "silent majority" in any other forum. Only those who have something to gain by discrediting the negative remarks on their own forum seem to be the ones who came up with that description. Why is it SOE would go to the forums in the past to ask for some things to be considered or looking for feedback if it wasn't the true population?

    It simply can't work both ways. SOE can't dismiss the negative remarks, then ask for feedback from the same people.

    though it was the vocal minority who left in protest due to NGE and left majority masses  behind playing NGE 

    Spot on Suvroc you hit the nail on the head with that observation.

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • daarcodaarco Member UncommonPosts: 4,275

    Is that you Grun?

    Nice to see you : )

  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    Yep, still going on 2.5 years and 6 cycles of dev teams and about 500 mini-revamps. For me the lag is a bit worse than it used to and it happens in empty places and I'm on a better machine than I was 2+ years ago.

    image
    image

  • Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.

    Until there are 32 professions, a skill system, and Jedi have back their professions (Lightsaber, Powers, Defender, Enhancer, Healer) it doesn't in the slightest resemble the CU.

     

  • SioBabbleSioBabble Member Posts: 2,803

     

    Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.



    Jedi stil instantly obtainable?  Check

    Only nine "iconic" professions, that are actually you're locked into them classes?  Check

    Levels are everything, and all but a handful of skills as you level are just augmentations?  Check

    Futzed up UI that you have to manually modify to make tolerable?  Check

    Loot based economy?  Check

    Sounds like the NGE is still very much with us.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • SioBabbleSioBabble Member Posts: 2,803

    Originally posted by outlaw101


    State your system specs and ill tell you if they're par on sub-par which can account for the lag.

    Can't do much client side for asshattery on the server side.

    That's where the lag is.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • SuvrocSuvroc Member Posts: 2,383

     

    Originally posted by DarthRaiden


     
    Originally posted by Suvroc


     
    Originally posted by outlaw101

    Originally posted by Suvroc


    Take a look at the official forums if you want to see what kind of state the game is in.
    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

    And as usual someone will try to pass them off as the majority.


    So you do then agree that there are disgruntled current subscribers?

     

    And likewise neither one of us can determine the mindest of the supposed "silent majority". It is entirely possible that that they can be "disgruntled", correct? The level of discontent could in fact be higher then what is seen by the forums.

    I personally think of a forum as a cross section of the population's opinions. I've never heard of the concept of a "silent majority" in any other forum. Only those who have something to gain by discrediting the negative remarks on their own forum seem to be the ones who came up with that description. Why is it SOE would go to the forums in the past to ask for some things to be considered or looking for feedback if it wasn't the true population?

    It simply can't work both ways. SOE can't dismiss the negative remarks, then ask for feedback from the same people.

     

    though it was the vocal minority who left in protest due to NGE and left majority masses  behind playing NGE 

    Spot on Suvroc you hit the nail on the head with that observation.

    You ever hear anyone during pre-CU ask for server merges?

     

    I know I didn't. 

     

    BTW,

    Most people wont argue that a safe estimate for post-NGE is 100K subs. And again most people wont argue that pre-CU (at it lowest) had 200K subs.

    Now, right there that's 50% of the population. Now when you take into consideration that the NGE somehow was able to pull in some new subs so lets say just for fun that 5% are newer post-NGE subscribers. Obviously that means only 45% stuck around following the NGE. That to me implies minority.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Originally posted by SioBabble


     
    Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.



    Jedi stil instantly obtainable?  Check

    Only nine "iconic" professions, that are actually you're locked into them classes?  Check

    Levels are everything, and all but a handful of skills as you level are just augmentations?  Check

    Futzed up UI that you have to manually modify to make tolerable?  Check

    Loot based economy?  Check

    Sounds like the NGE is still very much with us.

    Your usual selective response I see ;)  There's a bit more to it then that.
    • Combat speed is reduced from the original NGE speed.  It's still faster then pre-NGE though
    • Combat stats have been (re)introduced with Glancing Blows, Critical Hits, dodge, parry, block, evasion, etc etc.
    • The ability to revert back to auto-target and auto-fire rather then manually having to aim
    • Damage being completely based on the weapon rather then the level.
    • Introduction of profession Expertise to specialise and differentiate your character
    • Beast Master as a replacement for Creature Handler
    • NPC's that perform specials.
    • Encouragement of group play
    • Increased interdependancy

    That will probably do for now.  Give me time and I could probably list a few more changes that have happened since the NGE went Live.

     

    image

    image

  • daarcodaarco Member UncommonPosts: 4,275

    I have to give credit to the new SWG dev team. From the few SWG vets i know that are still playing....a lot is happening in the game.

     

    Still, i have tryed three times the last two years to begin to play again. And i have failed. 

    I remember when WoW were relesed, and i tryed that......my words were: WTF is this?

    Now when i try SWG, i feel the exact same thing.

    Still....the OP, Grunanca was the best damn pilot the SWG community will ever know : )

  • SuvrocSuvroc Member Posts: 2,383

    Originally posted by Obraik


     
    Originally posted by SioBabble


     
    Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.



    Jedi stil instantly obtainable?  Check

    Only nine "iconic" professions, that are actually you're locked into them classes?  Check

    Levels are everything, and all but a handful of skills as you level are just augmentations?  Check

    Futzed up UI that you have to manually modify to make tolerable?  Check

    Loot based economy?  Check

    Sounds like the NGE is still very much with us.

    Your usual selective response I see ;)  There's a bit more to it then that.

     

    • Combat speed is reduced from the original NGE speed.  It's still faster then pre-NGE though
    • Combat stats have been (re)introduced with Glancing Blows, Critical Hits, dodge, parry, block, evasion, etc etc.
    • The ability to revert back to auto-target and auto-fire rather then manually having to aim
    • Damage being completely based on the weapon rather then the level.
    • Introduction of profession Expertise to specialise and differentiate your character
    • Beast Master as a replacement for Creature Handler
    • NPC's that perform specials.
    • Encouragement of group play
    • Increased interdependancy

    That will probably do for now.  Give me time and I could probably list a few more changes that have happened since the NGE went Live.

     

    But none of what you've mentioned had the elegance and sophistication of the older version. They feel like cheap knockoffs IMO.

  • The real "vocal minority" was and is those who accept and even LIKE the NGE.  21% of the former player base to be exact.

    Everyone else turned out to be 79%.

    Let me break down those 21%

    2% (at most) are the actual NGE evangelists.  They are loud, but they are few, and some of the vocal ones may even be SOE employees (it's not as if Sony hasn't been caught doing stuff like that before).

    10% are those who will masochistically play anything Star Wars.

    9% are those who simply haven't tried EvE.

     

     

     

  • Originally posted by outlaw101

    Originally posted by Suvroc


    Take a look at the official forums if you want to see what kind of state the game is in.
    Seems to be a lot of disgruntled current subscribers now too. However, as usual someone will say that those are the vocal minority.

    And as usual someone will try to pass them off as the majority.

    Of course. Thats how it will always go. Some people like the game some people don't. I must say the NGE the way it is now is a lot better than the CU ever was, and is starting to favor for quickness the enjoyment I got out of the 10 or so months that the pre-CU time existed (I quit about a month after CU due to how bad it was). Now that the NGE is the majority of time 2 years total as apposed to the 1.75 or so years that both CU and pre-CU were live together it is obvious NGE is staying.

    Now they have made great changes in order to make people happy, and I believe with the recent addition of what would be deemed CU or Pre-CU concepts back in with a different twist it has become a very well versed game.

    If you don't like the game that is fine, as I probly don't like the game you are currently passing your time with, but until I find better this is a great game to pass the time with. Say what you will but $OE has truly turned this game around for the better.

  • Originally posted by salvaje


     
    Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.

     

    Until there are 32 professions, a skill system, and Jedi have back their professions (Lightsaber, Powers, Defender, Enhancer, Healer) it doesn't in the slightest resemble the CU.

     

      They should just delete Jedi all together. Worthless addition to the game and complete unneeded. Was a well balanced game until the bumblefuck Jedi were added.

  • Darth_PeteDarth_Pete Member Posts: 559

    The game runs like shit, even with very new computer. For me animations and smoothness is in TOP3 priority! SWG is horrible mess and after 2 years nothing has been fixed.

  • SioBabbleSioBabble Member Posts: 2,803

     

    Originally posted by Obraik


     
    Originally posted by SioBabble


     
    Originally posted by Obraik


    The NGE didn't change the graphics engine, although Mustafar added 2 new graphics options around the same time, namely Heat Shimmer and Specular Terrain Lightning.  You could try turn these off if you have more lag then you remember.  Other then that, it's still the same engine.  You will want at least 1gb of RAM, with 2gb being optimal.
    As for the rest of the NGE, it's mostly gone.  To me, the game now reminds me more of what the CU was in its later months then the original NGE.  Weaponsmith still needs some love as weapons are still the only crafted good that are mostly out done by loot/rewards.



    Jedi stil instantly obtainable?  Check

    Only nine "iconic" professions, that are actually you're locked into them classes?  Check

    Levels are everything, and all but a handful of skills as you level are just augmentations?  Check

    Futzed up UI that you have to manually modify to make tolerable?  Check

    Loot based economy?  Check

    Sounds like the NGE is still very much with us.

    Your usual selective response I see ;)  There's a bit more to it then that.

     

    • Combat speed is reduced from the original NGE speed.  It's still faster then pre-NGE though
    • Combat stats have been (re)introduced with Glancing Blows, Critical Hits, dodge, parry, block, evasion, etc etc.
    • The ability to revert back to auto-target and auto-fire rather then manually having to aim
    • Damage being completely based on the weapon rather then the level.
    • Introduction of profession Expertise to specialise and differentiate your character
    • Beast Master as a replacement for Creature Handler
    • NPC's that perform specials.
    • Encouragement of group play
    • Increased interdependancy

    That will probably do for now.  Give me time and I could probably list a few more changes that have happened since the NGE went Live.

     



    Obraik, I've mentioned before that I felt it was beneath you to be intellectually dishonest, and you dissapoint me with this response.

    The key aspects of the NGE are still present. What makes the NGE inferior by orders of magnitude to preCU is still there.

    It's still the NGE at its rotten core.

    Oh, and "Beast Master as a replacement for Creature Handler"?  Try "Pale imitation of Creature Handler" and you're far closer to the truth.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • GuernicaGuernica Member Posts: 71

    Lag does tend to occur whenever there is large-scale PVP action and occasionally at a busy SP. Apparently thats because of the server architecture not being designed for all the data that gets sent in now.

    Apart from that, lag is rare.

    Some mobs still have a weird combat behaviour and do run around when you shoot them. Auto-target takes care of that though.

    I really enjoy SWG. There is a lot to do, theres more coming all the time, and I like the atmosphere. I don't whether I'm in the majority or minority, but I'm in the game. That's what's weird about the 'vocal' types when it comes to SWG. It seems like the majority of those that post on SWG boards to say how awful it is don't actually play. Thats not to say they don't have a right to post or say they don't like it, its just amazing how vocal non-players are, even if they've not played for years.

  • Darth_PeteDarth_Pete Member Posts: 559

    Originally posted by Guernica


    Lag does tend to occur whenever there is large-scale PVP action and occasionally at a busy SP. Apparently thats because of the server architecture not being designed for all the data that gets sent in now.
    Apart from that, lag is rare.
    Some mobs still have a weird combat behaviour and do run around when you shoot them. Auto-target takes care of that though.
    I really enjoy SWG. There is a lot to do, theres more coming all the time, and I like the atmosphere. I don't whether I'm in the majority or minority, but I'm in the game. That's what's weird about the 'vocal' types when it comes to SWG. It seems like the majority of those that post on SWG boards to say how awful it is don't actually play. Thats not to say they don't have a right to post or say they don't like it, its just amazing how vocal non-players are, even if they've not played for years.

    My first ever MMORPG was SWG-preCU! I loved the game, Creature Handler, Commando, Pistoleer, Bounty Hunter and ofc Teräs Käsi were my favorite professions in game. Once the NGE hit I cancelled and after few months "I got over it" I was happily playing WoW now that I have quit WoW & LOTRO I desided to cheack out SWG again.. I mean comon its been 2 years they probably have fixed all animations, combat and add diversity, content and posibly new professions to the game... but no.. same old piece of crap and now I'm angry again :(

Sign In or Register to comment.