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I found this MMORPG game by accident a couple of weeks ago and see tht it isn't listed in the MMORPG.com Game List, so I was wondering if it's been given any exposure at all or if it doesn't meet the criteria for being listed at a MMORPG yet. The game is in development currently.
After reading about the game on their website, it appears to be a legitimate MMORPG. Please see the game website below.
W.E.L.L. Online – What Is It?W.E.L.L. online – W.E.L.L. Online is a massive multiplayer online role-playing game which opens a world full of fascinating adventure and mystery, amazing encounters and events. Thousands will investigate and inhabit this world at the same time as you do, create its history and change their own lives. W.E.L.L. gives everyone virtually endless opportunities to communicate with friends, meet new people, and establish relationships that can be transferred to real life at any moment. This is a game for everyone without exception. Advanced players can play it as easy as those for whom the "MMORPG" term is new. The W.E.L.L. world is huge and diverse, ever-changing and unpredictable. It values commitment and courage, open mindedness and freedom from stereotypes, willingness and ability to find common language with other people. Playing W.E.L.L. will help you gain priceless experience enabling you to realize your full potential and achieve success not only in the game, but also in your real life. ACTIONChange the World – Now You Can Do It Unlike other MMORP games, W.E.L.L. Online has a common story line for all players, divided into several stages, and a common ending. THE WORLD OF THE GAMEA Mix of Modernity and Fantasy The progress in the W.E.L.L. world is driven by magic, and all areas of social life involve enchantment. You can choose one of many possible lines of business for your character, and each of them is intuitively clear for a modern human being. But thanks to the presence of magic in this world any object, any occupation are pleasantly different from what we are used to in reality. Thus, in the W.E.L.L. world familiar realities acquire the charm of the widely popular fantasy genre. NEW GAME PRINCIPLEQuick Leveling and Long Life after Upgrade Ask any MMORPG expert what is the main weakness of his or her favorite game type. You will get approximately the same answer: anticipation of happiness is almost always better than the happiness itself. In other words, the hardest period is when you reach the highest level and you have basically nothing to aspire to after that. UNUSUAL SOCIETYFreedom of Choice While Sharing Interests Our players get together based not on their territory but on their interests. W.E.L.L. includes several alternative types of organizations. Do you want to combat crime? You are welcome to become a private detective or a cop. Do you want to guard the borders of your realm against the enemy? Join the border guards. Do you want to become a famous robber? Get the Mob's permission and rob away! Do you want to attack your neighbors? Join the troops, raid the enemy territory and fight the border guards. And if you want to become a successful businessman – join a commercial company and climb the corporate ladder. CONTROLLED Players vs. Player (PvP)Absolute Fair Play As of today, there are three types of MMORPG in respect to PvP: 1. Open PvP. Good example is provided by the Ultima Online, as well as dedicated PvP servers on the World of Warcraft and Dark Ages of Camelot etc. In this case the game control over PvP is virtually nonexistent. As the result, we get a huge number of children, beginners or happy serial killers that kill adversaries just for the heck of it. Criminals themselves run no risk in such cases and impair the user experience of more constructive players. In such cases players themselves have to invent the systems of controlling raging murderers. 2. Limited PvP. Examples: wars of Realm vs. Realm type. Here PvP exists only in designated areas or within very narrow limits. A winner gains nothing but glory, and a loser, accordingly, loses nothing. This is better, but still not very exciting. 3. Controlled PvP. There are no examples to it among modern MMORPG's as yet. The point of this principle is that PvP is allowed but it always affects all parties to the conflict. PvP relations in the W.E.L.L. Online are based on precisely this principle. Why have we chosen the controlled PvP? The logic is simple. Limiting PvP to an arena or a frontier area means not using in full all the advantages that one-to-one combat gives to the game. Actually, the only argument against allowing PvP is the so-called Senseless Player Killing, that is, the meaningless murders described above. In all other respects this is one of the most compelling aspects of the game, and excluding it would deprive players of a certain (and rather substantial) pleasure. What is the way out? A COMPETENT PvP CONTROL SYSTEM. This gives us access to a huge layer of gaming action. In our case this control looks as follows. Any killing automatically creates an object-evidence visible only to expert detectives. Jointly with the police they catch the criminals, and if the latter's guilt is proven, they will spend some time in penal labor, shifting rocks. The players, who kill by the rules, that is, within the framework of their organizations' quests, are not penalized by the detectives or the police. Thus, anyone willing to match their martial skills is free to do that. While thugs not accustomed to fair play shift rocks in prison camps. Their playing time is wasted meanwhile, and they will think twice next time before attacking in violation of the rules of engagement. © 2005-2007 Reveality Soft Limited. All rights reserved. |
Eve-Online, EQ2, DnL, SWG (Dead), Guild Wars, Anarchy Online, EQ, DAoC, Planet Side, WoW, LOTR, Tabula Rasa.
Comments
My guess, the staff @ mmorpg.com are upset with the devs because they don't read Russian so they can't apply for beta. JOKING! Hey, at least they have people in beta and that is a lot more than some of the games featured on this website. I believe this game merits it own section on the forums more so than Darkfall Online. At least there is a real company behind W.E.L.L. with a history in the gaming industry.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
mmorpg.com/discussion2.cfm/post/1649193#1649193
mmorpg.com/discussion2.cfm/post/1652862#1652862
The game intrigues me. However, I could only read subtitles in the video blog. It seems very interesting but as was the case months ago, I couldn't find any English forums about it so I will just have to wait and see if anything comes around.
[EDIT] Thanks Zorvan, that led me to English forums that I didn't know existed.
AKA - Bruxail