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After SIX of years "of on again, off again" EverQuest, I have finally realized that it will never again be what it once was... I used to enjoy being part of a large, uber guild, back in the day when doing the plane of fear was an all-day affair. Back when epic weapons were useful...
But now, SoE has watered the game down SO much, I just can't bring myself to play anymore. So, after looking around at what's right around the corner, I am beginning to question whether there's anything for me in EQ2, WoW, or UXO... The EQ2 team has stated many times that the focus of EQ2 will be on the single player group, and the raid types should stick to EQ. But after several years, EQ just doesn't do it for some people. So, where are we supposed to go now?
I know that Power Gamers are evil, and hated by just about everyone. But, we consume the high-end content quickly, pushing them to develop and release expansions. Without people at the top, the content becomes dated. So we are a necessary evil (in the big scheme of things.)
Some of my best EQ experiences involved large raids, and I'm not willing to sacrifice that so that "casual" players can have fun too... There has to be a balance somewhere, I just hope someone gets it right.
So, my question to you all is this: For those of you that have been on the top of the food chain, are you satisfied with the next batch of MMORPGs? What are your thoughts on the new "uber free" designs from SoE, Blizzard, EA, and NCSoft? After a few recent disasters in the industry (*cough* Lineage II *cough* Horizons *cough*) do you think WoW, EQ2, UXO, Guild Wars, and the rest will still be fun for us 3 or 4 years down the road? With so much instanced content, how will we stand out from the masses of noobs running around with our gear on? If a "casual" gamer plays 10 hours a week, what's in it for me if I put in 40?