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The tide of MMOs is finally changing.

There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



The politics of the game will be run by players and with real player enforced benefits and repercussions.



The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
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Comments

  • AvanahAvanah Member RarePosts: 1,622
    Originally posted by BalanceFx

    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



    There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



    There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



    Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



    Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



    The politics of the game will be run by players and with real player enforced benefits and repercussions.



    The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



    Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



    The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
    Alot of us have that same dream. Maybe in another 50 yrs Devs will finally give us a real mmo.

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • PerceptionPerception Member Posts: 188
    The game you are looking for is called Eve.  Of course, you probably already know that, and are just hoping to convince a few noobs to go to low sec space on a "quest", so you and 5 of your gate camping buddies can blow them up.
  • ForcanForcan Member UncommonPosts: 700
    I think it MMO will get better in the next 20 years...



    Then after that I would guess the virutal reality system would be incorporated into MMO, then it'll be something to dream about.

    Current MMO: FFXIV:ARR

    Past MMO: Way too many (P2P and F2P)

  • TsollessTsolless Member Posts: 448
    And that is the promised land of all the gamers. Our gods, the devs, will one day take us their with them...
  • BalanceFxBalanceFx Member Posts: 70
    Soon. (tm)
  • Ammon777Ammon777 Member Posts: 308
    Originally posted by Stormreaver

    Originally posted by BalanceFx

    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



    There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



    There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



    Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



    Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



    The politics of the game will be run by players and with real player enforced benefits and repercussions.



    The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



    Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



    The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
    Sorry bud, I doubt Darkfall will ever come out :- Did you come up with that generalization all by yourself? or are you listening to all the nay-sayers.



    Darkfall is coming whether you think its vaporware or not.
  • ColdmeatColdmeat Member UncommonPosts: 3,407


    Originally posted by Ammon777
    Darkfall is coming whether you think its vaporware or not.


    image

  • StormreaverStormreaver Member Posts: 130
    Originally posted by Ammon777

    Originally posted by Stormreaver

    Originally posted by BalanceFx

    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



    There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



    There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



    Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



    Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



    The politics of the game will be run by players and with real player enforced benefits and repercussions.



    The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



    Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



    The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
    Sorry bud, I doubt Darkfall will ever come out :- Did you come up with that generalization all by yourself? or are you listening to all the nay-sayers.



    Darkfall is coming whether you think its vaporware or not.

    Don't get me wrong man, I would love to play Darkfall and I would love for you to prove me wrong, but Darkfall's been in production for what? Like seven years? At first I was a believer, but yes, after listening to all the nay-sayers, I had a change of heart. I want to believe, but I just refuse to until I see some true proof.
  • PandraxPandrax Member UncommonPosts: 341
    Originally posted by Ammon777

    Originally posted by Stormreaver

    Originally posted by BalanceFx

    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



    There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



    There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



    Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



    Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



    The politics of the game will be run by players and with real player enforced benefits and repercussions.



    The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



    Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



    The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
    Sorry bud, I doubt Darkfall will ever come out :-Did you come up with that generalization all by yourself? or are you listening to all the nay-sayers.



    Darkfall is coming whether you think its vaporware or not.

     

    Not to be rude, but Are you a developer? or maybe a staff personal? Oh I know you must work there cleaning the toilets and overheard that Darkfall will release no matter what. Honestly How can you or anyone else know if it will come out at all? Your opinion is no better then the people saying it is vaporware.

     I'm personally hoping Darkfall does release but  as with any MMO it could really go two ways. Lets just hope it goes the way we want it to.

    ~ ~

    Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  • XzaroXzaro Member UncommonPosts: 1,719
    Darkfall will come out the day that humans fly with no machinery.

    image

  • PandraxPandrax Member UncommonPosts: 341
    Originally posted by Xzaro

    Darkfall will come out the day that humans fly with no machinery.
    Urban Ninja anybody? hmm....

    ~ ~

    Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  • zethcarnzethcarn Member UncommonPosts: 1,558
    Originally posted by Xzaro

    Darkfall will come out the day that humans fly with no machinery.



  • Beatnik59Beatnik59 Member UncommonPosts: 2,413
    Darkfall has the smell of more vaporz than Smed's underdrawers.

    __________________________
    "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
    --Arcken

    "...when it comes to pimping EVE I have little restraints."
    --Hellmar, CEO of CCP.

    "It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
    --Exar_Kun on SWG's NGE

  • moogtropolismoogtropolis Member Posts: 23
    i kept hearing about eve, and i went to watch a video of it today.... it looks gay. someone actually had a post saying something about gaining skill. how do you gain skills in a space ship game? lol. well i guess its just not for me.

    starting from... Ultima Online, Odyssey Online Classic, Diablo, Faldon, EQ, Darkage of Camelot, Diablo II, EQ2, World of Warcraft, FFF, whats next for Moog? (trying EQ2 again...!)

  • Lunar_KnightLunar_Knight Member Posts: 292

    I'm hoping whatever Curt Schillings is cooking up over at 38 Studios will at least raise the bar to the next level.

    That's my hope anyway.

    It makes me sad when I think about how old I'm going to be by the time virtual reality becomes a dominant medium for games. I'll probably be complaining about these whipper-snappers who have the reflexes of an adrenaline jacked-up spider monkey kicking my butt in PvP.

    .....................................

    ...but time flows like a river...

    ...and history repeats...

    -Leader of "The Fighting Irish" in DAoC on Hib/Kay-

  • Xix13Xix13 Member Posts: 259
    Originally posted by Lunar_Knight


    I'm hoping whatever Curt Schillings is cooking up over at 38 Studios will at least raise the bar to the next level.
    That's my hope anyway.
    It makes me sad when I think about how old I'm going to be by the time virtual reality becomes a dominant medium for games. I'll probably be complaining about these whipper-snappers who have the reflexes of an adrenaline jacked-up spider monkey kicking my butt in PvP.



      You're right, Lunar_Knight, it's not a good feeling.  And if that 50-years-until-VR prediction is accurate, I won't be around to play it.    It's why I'm always lamenting the demise of turn-based wargaming or the coming "action" or "tectical" style MMOs.  I get pwn'd enough in RPG-style combat.  As I always say, it sucks getting old.  But, the world marches on.  VR should've been here already, at least in some form, but not enough $$$ quickly and easily enough can be envisioned by the Corporate World, so the research has been sent packing along with AI, Natural Language Processing, et al.  We're not really that far beyond MIT's work in the late '50s.

    And the OP's post would also require some Corporate Sponsor to look beyond WoW numbers as the Holy Grail.  Hmmm...could take longer than 50 years for THAT to happen. 

    -- Xix
    "I know what you're thinking: 'Why, oh WHY, didn't I take the BLUE pill?'"

  • SamaelSamael Member Posts: 31
    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.

     I like that idea... spawn is such an artificial concept...

    image - Spanish Black Prophecy Fansite

  • vegasnivegasni Member Posts: 17
    I think I feel the same as many other mmorpg'rs out there. We are waiting for something, and will play other games to fill the time and meet new people, but there is currently nothing on the market even close to what we really want to play.



    We are craving a complete form of escapism, a virtual life and we wan't to be as unique in that world as we are in our day to day lives. Second life does give you that level of being unique, you really can build anything down to your own hair style and upload your own artwork  but the problem is its not a game, its a social tool. It fits many of the things we want in a game but there is no objectives as you get rich by pouring in your real life money and then trying to make a profit ingame from that. It does not hold me, as its not true escapism, its based on real life but without the social constraints.



    I don't think I have the skills to articulate precisely what we want, but maybe a mix of some of the attributes of second life with the best fantasy / sci fi rpg game, and that might actually be getting close to next gen!
  • daarcodaarco Member UncommonPosts: 4,275

    We can only wait for the good MMOs to be developed

    Maybe, and only maybe it will change soon....

    It would be nice if they could stop doing WoW clones and begin make those real complex MMOs instead. I think the years 2005-2007 will be rememberd as the dark ages for MMOs.

  • tdubtdub Member Posts: 203
    Originally posted by BalanceFx

    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.



    There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.



    There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.



    Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.



    Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.



    Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.



    The politics of the game will be run by players and with real player enforced benefits and repercussions.



    The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.



    Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,



    The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.
    Sounds like DarkFall

    99.00001% of the time I dont know what im saying
    99.99% of the time I know I spelled the word wrong or repeated a sentence.. I did it so you can better your grammar
    100.00% of the time if to many people post after my post very mad ill most likely with a 5% chance saying something like ....""

    100.00% of the time I lack sleep and magical things come out of my head and type my posts for me? Please yell at the magical things not me... I am but a puppet

  • LilianeLiliane Member Posts: 591
    Looks nice PvP game, but doesn't interest me at all. I pass.

    MMORPG.COM has worst forum editor ever exists

  • KenzeKenze Member UncommonPosts: 1,217


    Originally posted by BalanceFx
    There will be a world where players rule. A place where almost all quests are created and controlled by players and not to entertain you or give you the WoW equivalent of grade school busy work. But a world where quests add to the game and specifically to a players pocket. It will be a world where NO guard exists unless a player put them there, pays their salary and gives them orders.There will be a place where every building is the result of a players time and even if a player leaves the game that building will stand unless another player destroys it.There will be an economy based solely on the players. No artificial gold will be fed into the world ever. Quests will always be unique because players will create them and set up their npcs to run their quests even if their offline.Noone will be immortal and PvP combat will choose who rules the servers or who dies on the servers. The best items in the game will be provided and built and enchanted by players. Controlling areas will take strategy, will power and skill.Mastering the highest orders of magic will not be the same for anyone and each person will learn magic differently. Each path of magic is unique and some are born with magic while others must spend countless hours of study. Magical paths can never be planned and must be explored anew with each iteration of a character set to pursue its power.Even the simple creatures that roam the game will be under the thumb of the players. Kill all the deer in the game an no more shall deer exist. Players will either protect their lands and animals or lose them.The politics of the game will be run by players and with real player enforced benefits and repercussions.The concept of the only thing to do in game is level my character and get better stuff will be gone. While you can always get better at anything you practice and can always get better stuff the game will not revolve solely around this. What you do in game will matter much more.Fake Instanced PvP quake type zones will be replaced with real lands that players can conquer and protect or perhaps just plunder. For amusing fake battles Arenas could be built where players could agree to fight in a non lethat manner but Accidents happens and sometimes players lie,The winds of change are blowing. A new game is coming. One that doesn't feel like something your kid sister would play and one where if even you play but an hour a week your hour could have more effects on the server you play in then in any other game made to date.

    This doesnt appeal to me either. Good Luck with it though

    Watch your thoughts; they become words.
    Watch your words; they become actions.
    Watch your actions; they become habits.
    Watch your habits; they become character.
    Watch your character; it becomes your destiny.
    —Lao-Tze

  • SapperbombSapperbomb Member Posts: 29
    Originally posted by Perception

    The game you are looking for is called Eve.  Of course, you probably already know that, and are just hoping to convince a few noobs to go to low sec space on a "quest", so you and 5 of your gate camping buddies can blow them up.
  • nomadiannomadian Member Posts: 3,490

    the problem with people creating their own quests is people could just easily give each other xp. I think the reward perhaps has to be something finite like gold or an item perhaps

  • elvenangelelvenangel Member Posts: 2,205

    I think I'll stick with playing games instead of 'doing work' thats all the OP's world sounds like to me.  More work ... lots of work...and if i wanted to never own a real house I might spend real dollars to build virtual things...pft not!  

    Work sucks enough RL why stress yourself out even more unless your one of the lucky ones that live off their parents till you die (not ment for anyone who is in such situation because of real medical reasons of course).

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

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