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Originally posted by [sYn] Isn't the hype metre for games that haven't been released yet, thus the reason why people judge based on screens and information, not actual gameplay. Once a game is officially released it gets a ranking, which is similar to the hype metre but seperate.So technically there are two categories, one for released games and one for un-released games .
Originally posted by [sYn] Surely that would be breaking NDA?
The above post is purely my opinion. If you disagree, that's your right. However, don't be an ass about it.
It's a Hype Meter!. Hype doesn't have to be based on actual information. It just gives you a general idea of how many people are looking forward to the game, not how good it is. This is appropriate since games can change quite a bit from beta to release.
As long as no one takes it seriously, I don't see a problem.
Originally posted by Zinrae It's a Hype Meter!. Hype doesn't have to be based on actual information.
-Currently looking forward to FFXIV
-Currently playing EvE and Global Agenda
Has anyone asked the op if he meant the user rating of the game the system as a whole? As i see where he is coming from if thats what he really meant, as i could go and rate any game i wanted a 1 across the boards, write some phony comment about how chedder cheese is better than said game and even if it was all false my input on the ratings would count towards the over-all average.
playing eq2 and two worlds
The Hype ratings aren't just based on everyone involved. If I remember someone stating in a post once, they take the ratings from a median. I believe they throw out the highest and the lowest to get a truer ratings. Don't quote me as truth, its been awhile since I have read the post about it.
I'm the original poster
I was referring to the system as a whole, and the trend of a lot of kewlDoodz to use the hype meter as a exercise in "who can put the game down in the most original, kewl sounding, insulting manner" when they haven't tried it, really looked at it, or know the first thing about it.
It's a real disservice to indie developers, and the big name companies always seem to have a bottom limit of 7.0 hype no matter what the actual votes are.
Well, the big companies are pumping millions into gorgeous graphics and popular licenses, so it's to be expected that they'll have higher hype scores. The majority of gamers are probably more drawn to that than to immersive gameplay. For those who prefer the latter, you'd be hard pressed to find better, but the hype-meter really is about judging a book by its cover, and I have to admit SQO's could use some sprucing up.
Screw the hypemeter, look at Star Quest now!!!