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Lolerskaters, I mean both games have twitch combat systems and both GW and AOC let you play musclebound warriors who hate clothing! They're practically the same game! I also heard AOC will have instanced zones - which means the two games obviously will share the same mechanics in every way, shape, and form!
Ok, I couldn't resist this sarcasm post after reading page after page of "every game coming out in the next year is a WOW clone."
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Well in all fairness, the WAR versus WOW threads draw equally broad parallels when it comes to comparing the two game's combat systems.
And in many ways GW is a twitch game - not necessarily a FPS but a twitch game nonetheless. You must not only learn to dodge shots or spells but also to precisely time when to cause a damage spike, interrupt an enemy spell, cast a heal - oftentimes having to coordinate precise to the second attacks with your entire team.
Wikipedia defines twitch games as any in which fast tactical thinking and reflexes are required for victory, and lists both Doom and Tetris as examples of classic twitch games. By that definition, both GW and from what I've read AOC could be considered twitch games.
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If we go by that you could find a way to define most MMORPGs as having a "twitch" combat system. Guild Wars is more tactical then most but it's just another auto-attack experience.
Which is exactly my point about the threads calling WAR, LOTRO, etc WOW clones.
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http://guildwars.gameamp.com/ampgw/viewGwArmor/0.php!class=4
that is every single armor the Warrior can have in Guild Wars...
there are only 2 sets that show skin and its the gladiator armor and its elite form. the rest are armoured to their teeth.
twitched attacks? humm i could just couble click on an enemy and my ranger will shoot arrows untill he dies or i die... thats not really twitch
tnough said.
- - "What if the hokey pokey really is what it's all about?" - -
MMORPG's Under my belt:UO,EQ1,EQ2,SWG,L2,COH,COV,WoW,AC2,Shadowbane,DAOC,FFXI,GW,D&D,V:SOH,LOTR:O
Obviously I have failed my humor roll for the night - this entire post was completely meant to be a joke poking fun at the WOW fans who see every game as a thinly veiled clone of their uber master game. Of course I don't think GW and AOC are similar games at all - that's the whole point.
I apologize for my John Kerry moment (my stupid joke being taken as personal insult and "reason to puke IRL") and if you're still offended and are an avid GW player I will send you my character's name and a time to meet for GVG so you can kick my ass.
PS - I'm an avid GW player and have signed up for the AOC beta, which is why I joked about these games.
D&D Home Page - What Class Are You? - Build A Character - D&D Compendium
I also think that you make a very good point about people comparing EVERYTHING to WoW because..
1. Everything isn't like WoW.
2. WoW itself just took older concepts and made them more accessible and popular.
-- Xix
"I know what you're thinking: 'Why, oh WHY, didn't I take the BLUE pill?'"
I would like to add that the OP indeed doesn't seem to understand what "twitch" combat is. He isn't the only one unfortunatly there seem to be a lot of people confused. For the record, to make it easier lets compare it to single player games. Oblivion is a twitch based game, the action is direct and you don't press a button skill on your screen to perform a slash with your sword, you simply perform the skill by slashing with your sword (other examples are fighting games like tekken or first person shooters).
Turn based combat is basically where you press a skill (slash sword) on your screen and then after it performs the skill. That's how Neverwinter Nights, Final Fantasy, WoW, Guildwars and most RPG's (online or not work). They are indirect combat systems.
Furthermore in Oblivion (and AoC) if someone slashes their sword at you, you can deflect it at all times by putting your shield in front of the sword at the right time. In Guildwars, WoW and all other turnbased games, whether your shield will deflect the move depends on your defense stats and the stats of your shield, not on how and when you actually raise your shield.
As you can see there is a huge difference, and saying Guildwars and AoC are both twitch games is like saying a goldfish and a human are both mammals.
Ok, it was a joke, i see that now, should have read the entire thread. Oh well.
I do agree that comparing WoW and Warhammer is a bit nonsense. One is PVE oriented while the other is focused on PVP and realm versus realm gameplay and combat.