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Mage vs Hunter

XeratixXeratix Member Posts: 130
Mage vs Hunter



A Hunter will probally have a better chance..... but Hunters arnt as much fun as Mages,



BEcause, Hunter rarely get invited into raids.... WHats the fun if no-one wants you???



Am i right???? 



















(Which is the best Race for Mage: Draenei or Gnome?)

Comments

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by Xeratix

    Mage vs Hunter



    A Hunter will probally have a better chance..... but Hunters arnt as much fun as Mages,



    BEcause, Hunter rarely get invited into raids.... WHats the fun if no-one wants you???



    Am i right???? 



















    (Which is the best Race for Mage: Draenei or Gnome?)
    Apples and Oranges.



    Although they are both ranged DPS, Hunters are far different from Mages.



    Since you already have a 40 Hunter you might as well stick with him until 70.  Getting one character high level will show you a lot more of the game.  That way you won't regret rerolling.



    Also, this could have easily been addressed in the previous topic you posted.
  • retrospecticretrospectic Member UncommonPosts: 1,466
    Also, in the Drain-o vs. Gnome debate I'd say Gnomes are better.



    This is only because Gnomes have an advantage in PvP because of their small size.  Drain-os are huge, blue and obvious.
  • Mors.MagneMors.Magne Member UncommonPosts: 1,549

    Hunters are better for 1v1 PvE. Mages and hunters are equally fun in group PvP. However, mages are better for instances because:

    1) Mages conjure water for the healer.

    2) Mages are the purest DPS class and therefore most ideal for this role. A perfect 'holy trinity' would be warrior (tank), priest (healer), mage (DPS). HOWEVER, five people are needed for normal instances, so you often have one hunter and one warlock that are both 25% tank, 75% DPS. (together they easily make up for not having a mage)

    3) The hunter's pet cannot always be contolled as well as the player would like. This can draw mobs as the pet strays too close to them. Hunters can therefore be a liability.

    By the way, I left Eve for WoW because even playing a level 56 mage gets boring! I cannot be bothered to grind another character from the beginning - I'd still have to do Stranglethorn Vale even if I bought Burning Crusade. Grinding levels 32 - 42 is a horrible fag          . However, I do miss the brightly coloured world of WoW.

     

    PS - because of Stranglethorn Vale's monotonous grind you would probably have doubts about any character class - it's one of the weakest things about WoW.  I suspect levels 32-42 are therefore common levels where people give up playing WoW.

     

  • Agent_X7Agent_X7 Staff WriterMember, Newbie CommonPosts: 515
    Originally posted by Xeratix

    Mage vs Hunter



    A Hunter will probally have a better chance..... but Hunters arnt as much fun as Mages,



    BEcause, Hunter rarely get invited into raids.... WHats the fun if no-one wants you???



    Am i right???? 



















    (Which is the best Race for Mage: Draenei or Gnome?)
    There are always hunters in raids. Why? A mage is great burst DPS, but after 30 seconds, they are out of mana and need time to regen. Hunters can also burn through their mana quite quickly, but they can sustain a high rate of DPS with their pet and ranged weapon while their mana regens.

    Agent_X7 AKA J Star
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    Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.

  • Mors.MagneMors.Magne Member UncommonPosts: 1,549

    For raiding, any class is ok because there are so many people! Law of averages says you'll have some DPS, some tanks, and some healers.

    However, I think the OP means 'instances', not raids.

    If you do a standard instance with a five man team, and four of these are tanks/healers, and you had one place left...  the best candidate is the mage.

    The ultimate test of a DPS class is to take down the end boss - I believe mages are the very best at doing this job.

    Mages are 100% ranged DPS. Neither warlocks, hunters, or druids can match this. Warlocks and hunters involve second-rate tanking at the expense of better DPS.

    If anything, the problem with mages is they do too much DPS and draw aggro! This is the mages only problem in a 5-man instance. However, it is prefereable to have the ability to do too much damage, and choose not do this, than to be unable to do the DPS in the first place.

  • KyleranKyleran Member LegendaryPosts: 43,882
    Originally posted by Jack_Target

    1) Mages conjure water for the healer. - LOL, but many mages absolutely hate doing it

    2) Mages are the purest DPS class and therefore most ideal for this role. A perfect 'holy trinity' would be warrior (tank), priest (healer), mage (DPS). HOWEVER, five people are needed for normal instances, so you often have one hunter and one warlock that are both 25% tank, 75% DPS. (together they easily make up for not having a mage) - Sigh...which is a huge reason why I quit WOW just before TBC...my main was a Druid, one of less desireable classes in a 5 man instance..which TBC promised to add more of....

    3) The hunter's pet cannot always be contolled as well as the player would like. This can draw mobs as the pet strays too close to them. Hunters can therefore be a liability. - This is totally true...who hasn't been wiped by an errant Hunter's pet.

    PS - because of Stranglethorn Vale's monotonous grind you would probably have doubts about any character class - it's one of the weakest things about WoW.  I suspect levels 32-42 are therefore common levels where people give up playing WoW.

     ER.... IMO, sV or any part of WOW's grind just isn't that hard... not even fair to use the word "grind" when describing WOW gameplay.

    Don't you just hate posts in weird, bolded, over-sized fonts? 



    As posted in the OP's "other" thread about the same topic....  Mages and Hunters both have a role in raids, but you are correct, in a 5 man they probably have more difficulty getting a group than a Mage will.... for all the reasons that JT stated and more (gotta love teleporting skills). Mages fill a unique role in a group, while Hunters compete with Rogues, Feral Druids, DPS Warriors, Shadow Priests and any other DPS dealer you can name. 



    Keep in mind one thing...while Mages are very useful, there never is a shortage of them either.  They are right up there as one of the most played classes... (is there anyone here reading this who hasnt' leveled up a mage, at least a little bit?)


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  • thetankthetank Member Posts: 200
    Originally posted by Kyleran

    Originally posted by Jack_Target

    1) Mages conjure water for the healer. - LOL, but many mages absolutely hate doing it
    2) Mages are the purest DPS class and therefore most ideal for this role. A perfect 'holy trinity' would be warrior (tank), priest (healer), mage (DPS). HOWEVER, five people are needed for normal instances, so you often have one hunter and one warlock that are both 25% tank, 75% DPS. (together they easily make up for not having a mage) - Sigh...which is a huge reason why I quit WOW just before TBC...my main was a Druid, one of less desireable classes in a 5 man instance..which TBC promised to add more of....


    3) The hunter's pet cannot always be contolled as well as the player would like. This can draw mobs as the pet strays too close to them. Hunters can therefore be a liability. - This is totally true...who hasn't been wiped by an errant Hunter's pet.


    PS - because of Stranglethorn Vale's monotonous grind you would probably have doubts about any character class - it's one of the weakest things about WoW.  I suspect levels 32-42 are therefore common levels where people give up playing WoW.
     ER.... IMO, sV or any part of WOW's grind just isn't that hard... not even fair to use the word "grind" when describing WOW gameplay.


    Don't you just hate posts in weird, bolded, over-sized fonts? 



    As posted in the OP's "other" thread about the same topic....  Mages and Hunters both have a role in raids, but you are correct, in a 5 man they probably have more difficulty getting a group than a Mage will.... for all the reasons that JT stated and more (gotta love teleporting skills). Mages fill a unique role in a group, while Hunters compete with Rogues, Feral Druids, DPS Warriors, Shadow Priests and any other DPS dealer you can name. 



    Keep in mind one thing...while Mages are very useful, there never is a shortage of them either.  They are right up there as one of the most played classes... (is there anyone here reading this who hasnt' leveled up a mage, at least a little bit?)



    That thing about Druids is so NOT true. I'm always getting invites for 5man instances mostly as a healer, but i'm often asked to tank and DPS to. And i can tank as well as any warrior, DPS as good as any rogue and heal as well as any priest (not at the same time ofcourse im not a paladin) But no... Druids are VERY usefull in 5mna raids and arent pushed back...



    Anyway back into the topic Mage totaly pwnz hunter in 1vs1 if well played.

    1-Kill pet as fast as you can.

    2- Get in the hunter deadzone (to close to use range and to far away to use melee)

    3-Freeze him.

    4-Own him.



    Ofcourse that a good hunter will get you killed before step 1 and some arent stupid enough to get trapped in step 2-3 but believe me most of them will.

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  • Mors.MagneMors.Magne Member UncommonPosts: 1,549
    Originally posted by Kyleran

    Originally posted by Jack_Target

    1) Mages conjure water for the healer. - LOL, but many mages absolutely hate doing it  I'm shocked to hear this! You can never have too much teamwork. (That's why I like Eve Online - but I don't want to stray off topic!)
    2) Mages are the purest DPS class and therefore most ideal for this role. A perfect 'holy trinity' would be warrior (tank), priest (healer), mage (DPS). HOWEVER, five people are needed for normal instances, so you often have one hunter and one warlock that are both 25% tank, 75% DPS. (together they easily make up for not having a mage) - Sigh...which is a huge reason why I quit WOW just before TBC...my main was a Druid, one of less desireable classes in a 5 man instance..which TBC promised to add more of.... Me too! I played a druid and was frustrated and annoyed people only wanted me to be a healer! I prefered tanking and/or DPS!


    3) The hunter's pet cannot always be contolled as well as the player would like. This can draw mobs as the pet strays too close to them. Hunters can therefore be a liability. - This is totally true...who hasn't been wiped by an errant Hunter's pet.


    PS - because of Stranglethorn Vale's monotonous grind you would probably have doubts about any character class - it's one of the weakest things about WoW.  I suspect levels 32-42 are therefore common levels where people give up playing WoW.
     ER.... IMO, sV or any part of WOW's grind just isn't that hard... not even fair to use the word "grind" when describing WOW gameplay.  You haven't played WoW long enough then! The 'artificial intelligence' of the PvE isn't that good or varied. Given enough time, nearly everyone would get bored. WoW is primarily a PvE game, with PvP bolted onto the side.

    Stranglethorn Vale is the worst grind of all - All those hunting quests! All that troll killing and getting bottles of useless troll sweat! SV is enormous - lots of repetitive travelling if you are Alliance (but better if you are Hord). To be honest, if you get ganked you're lucky - at least the monotony was broken up for you!





    Don't you just hate posts in weird, bolded, over-sized fonts?    No!



    As posted in the OP's "other" thread about the same topic....  Mages and Hunters both have a role in raids, but you are correct, in a 5 man they probably have more difficulty getting a group than a Mage will.... for all the reasons that JT stated and more (gotta love teleporting skills). Mages fill a unique role in a group, while Hunters compete with Rogues, Feral Druids, DPS Warriors, Shadow Priests and any other DPS dealer you can name.   Also, hunters can claim a wider range of equipment and can 'need' for most things! Psychologically, I think a lot of classes would not want a hunter in the group in case they were greedy.



    Keep in mind one thing...while Mages are very useful, there never is a shortage of them either.  They are right up there as one of the most played classes... (is there anyone here reading this who hasnt' leveled up a mage, at least a little bit?)  This is very true! It's tanks and healers who are in shorter supply. However, this never became a problem for me.




  • Wowluva4Wowluva4 Member Posts: 23
    Yea I think they're one in the same since they both can summon pets better than any class and they both have mana but mages can only wear cloth and huters get to wear plate mail and use rifle at a low level but a mage can shoot fireballs from his hand and can cast serious dots and dps while a hunter has a bow, a crossbow, or a rifle. I mean what looks cooler seeing a persons hands burst into fire and kill someone from 60 feet away in one shot or see wat always happens on all the time Cabelas big game hunt games and pull a trigger watch the bullet leave and kill the animal or kill the person. Yeah there are places in the real world to shoot people and animals they're called The Army and the huting grounds. So my pick would deinatley be....................mage Mages Rule next to paladins and warlocks, shamans, and druids.  

    WoW 4 life biznatch

  • AntipathyAntipathy Member UncommonPosts: 1,362
    This thread definitely contains a heck of a lot of misinformation and naiivity. I truely wonder if some of you guys have ever played past level 30 without ebaying



    Now for some of my own thoughts.



    Posting in big text is sad. You probably have insecurity issues. Were you bullied at school? Do you drive a large phallic sports car?



    Mages don't outdamage hunters. A well equipped and well played hunter should be up there with the top damage dealers of the game. My hunter is currently up to level 54 (I have played other classes to 60). He has only once been out dps'd in an instance by someone who is not at least 3 levels higher (that was by a combat rogue in RFD). He has been to many battlegrounds and regularly comes top on our team for both kills and damage done.



    Mages do not auto-kill hunters. On the contrary - a good BM hunter eats mages for breakfast. The tactics given above will not work past level 40.



    Good druids do not out-damage good rogues. At least not when the rogue is specced for PvE and is played halfway competently. Maybe you have seen too many PvP specced rogues with subpar equipment and second rate players (they are far too common).



    A druid who can tank and dps well (i.e. a feral) will struggle to heal high end instances.



    Mages are often seen as more desirable than hunters. This is for three reasons:

    •     There are more bad hunters than bad mages. This is partly because playing mage in an instance is easier than playing an instance friendly hunter. Hence if you are recruiting someone you don't know you take fewer chances by recruiting a mage.
    •     Mages create water which means most healers want a mage in their group because it cuts the healers costs (or reduces downtime if the healer is too cheap to buy / farm water). I certainly liked having a mage along when I played a priest.
    •     Mage crowd control (sheep) is much easier to use effectively than hunter crowd control (traps).
    •     Mages have, without doubt, the best AOE damage in the game.

    However hunters also have strong advantages

    •   Traps work against all creatures whilst polymorph fails against some (e.g. undead)
    •   Pet can off tank
    •   Better aggro mitigation means in long boss fights a hunter is far less likely to die and stop doing damage altogether
    •   Mage damage tails off when the mana runs out, but the hunter can still keep shooting even without mana
    •   Best class in the game for quickly defending a healer against a rogue mob.
    •   Arguably the best class in the game at pulling
  • XeratixXeratix Member Posts: 130
    Originally posted by Agent_X7

    Originally posted by Xeratix

    Mage vs Hunter



    A Hunter will probally have a better chance..... but Hunters arnt as much fun as Mages,



    BEcause, Hunter rarely get invited into raids.... WHats the fun if no-one wants you???



    Am i right???? 



















    (Which is the best Race for Mage: Draenei or Gnome?)
    There are always hunters in raids. Why? A mage is great burst DPS, but after 30 seconds, they are out of mana and need time to regen. Hunters can also burn through their mana quite quickly, but they can sustain a high rate of DPS with their pet and ranged weapon while their mana regens.



    Yes, you say that When the Mana of a Mage runs out they regain have to regain, and the hunter can still use normal bow... Well the Mage still has a Wand which does as much or more damage than a bow without skills. The wand doesent take up mana so that would count as the bow
  • AntipathyAntipathy Member UncommonPosts: 1,362




    Yes, you say that When the Mana of a Mage runs out they regain have to regain, and the hunter can still use normal bow... Well the Mage still has a Wand which does as much or more damage than a bow without skills. The wand doesent take up mana so that would count as the bow
    Can clueless people like the above please stop making comments in this thread. You obviously know nothing about hunters and there is enough misinformation in this thread already.



    For a well equipped hunter, damage from bow and pet contribute far more than a mage/priest could ever hope to do with a wand. If you don't believe me try dueling a hunter with the agreement neither of you will use mana. Watch the hunter laugh as he grinds you into the floor.



    Priest 60, Mage 34, Hunter 54.
  • Beta1234Beta1234 Member Posts: 53
    Originally posted by Jack_Target


    Mages are 100% ranged DPS. Neither warlocks, hunters, or druids can match this. Warlocks and hunters involve second-rate tanking at the expense of better DPS.
    If anything, the problem with mages is they do too much DPS and draw aggro! This is the mages only problem in a 5-man instance. However, it is prefereable to have the ability to do too much damage, and choose not do this, than to be unable to do the DPS in the first place.

    Sure it's preferrabe to have the ability to do too much damage, and choose not to do this. The sorry fact is that unskilled people do not even have a clue that they have a choice . It's much better to be able to do the damage AND to remove it in an instant (can you spell FD? I knew you could )

  • Wowluva4Wowluva4 Member Posts: 23
    Here is a smart sloution vote.

    WoW 4 life biznatch

  • retrospecticretrospectic Member UncommonPosts: 1,466
    I really enjoy when a thread contains misleading information about an area within the game.  Stranglethorn Vale is not the "32-42" grind area.  There are multiple areas which function as a leveling area for those 10 level.  If you are ridiculous enough to stay in an area for 10 solid levels you are not going to get bored.



    Also, I think the same poster said he quit WoW because of the STV grind in another thread.  This leads me to believe he is lying about having a level 50+ character before he cancelled his account.



    I wish people would just stay out of threads they have no business in.  It seems like every wants to throw in their two cents, even if those two cents are biased and full of flame.
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