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Why all of the DDO hate?

I guess I really don't understand all of the DDO hate here.  IMO there are aspects of this game that are the best in any game at this point.  Also, the developers are creating new content constantly and are very active in communicating with the community.  I'm not saying that the game doesn't have any problems but every MMORPG that I ever played has problems. 

This game is 100% better now than it was at the start.  I'm really interested in the opinions of people that have tried the game out in the last 3 months or so.  What is your opinion?

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Comments

  • lex-icon82lex-icon82 Member Posts: 232


    I personally think this game doesn't deserve all the hate it's getting... it's definetely a more casual mmo and there are many people who want that type of game. Don't bash it just because it doesn't fit in 'your' vision of a 'good' MMORPG.

    image

    Have played:
    UO, WOW, COH/V, EQ2
    Currently playing:
    Age of Conan (EU)

  • gschenk3gschenk3 Member Posts: 93

    It's a great game. I can log in, kill some things and log out without having to spend half my game time traveling. I can't go back to Guild Wars after this game either because I am just too hooked on being able to swing my own sword and shield. Auto-attack ftl.

  • LasteraLastera Member Posts: 368
    Originally posted by joker965


    I guess I really don't understand all of the DDO hate here.  IMO there are aspects of this game that are the best in any game at this point.  Also, the developers are creating new content constantly and are very active in communicating with the community.  I'm not saying that the game doesn't have any problems but every MMORPG that I ever played has problems. 
    This game is 100% better now than it was at the start.  I'm really interested in the opinions of people that have tried the game out in the last 3 months or so.  What is your opinion?


    Well let's see why many people hate it...



    - It's unfinished product. (Start at level 10 and it's level cap increased to 14 over the past year)

    - It's doesn't follow the DnD ruleset too well. (Cleave and Great Cleave work like a spin attack instead of a free attack when you defeat an enemy.)

    - They are still bugs from the beta. (The dice is bugged)

    - Some of the class were created incomplete. (Ranger doesn't have a pet.)

    - Easy to grind and was created for grinding.

    - Doesn't have a really good lore. (Various Storylines have nothing to do with each other.)

    - Bad graphics. (Don't take my word for it, ask around on the general forums)

    - PvP is dead and imbalanced. (Thanks to class, equipment and levels)

    - Gameplay is boring. (As Figthter, I only found myself pressing tab and rarely any other button.)

    - The world is closed off and very instanced. (DnD is a very open world and this game was made into a GW clone.)

    - Turbine created the game. (Notorious for cheating their customers with the AC2 expansion)



    These are a few of the reasons why I think people hate this game. Again, if you want to know why people hate DDO then pose this same question on the general forum. Peace and I'm out.
  • andykimbrougandykimbroug Member Posts: 36
    This is the worst game I ever paid for.  I've played worse free games for sure.  Sure it is not my "vision" of what a MMOG should be, but that does not mean I have to like it.  I really like the click attack and the traps, but there are so many other problems with the game that I left before my sub ran out.  I was stupid and paid for a year up front because I loved D&D as a kid.  This just wasn't what I had hoped for.  Best of luck to those that like it.



    -andy
  • brostynbrostyn Member, Newbie CommonPosts: 3,092
    DnD is a world rich with lore, treasure, story and adventure. DDO is far from that. Not having an explorable world is without a doubt the biggest blunder they made. There are others blunders that make this game boring and unrewarding.



    Its sad when a 1980s D&D game is leaps and bounds above this one.
  • agonzo11agonzo11 Member Posts: 52
    DDO is simply not the typical MMO. Unfortunately, it was also not the type of MMO that appealed to me, so I cancelled my account. However, it is one that has appeal to many other types of players. No hate from me.
  • ShoalShoal Member Posts: 1,156

    "The game is 100% better now than it was at the start."

    --------------------------------------------------------------------------------------------------

    That really says it all.  It was crap at launch.  It is 100% better crap now, but still crap.  Six months from now it will be 100% better crap than it is now, but will still be crap.

    They butchered the D&D in DDO.  They butchered the world.  They butchered the gameplay.  This game does *everything* wrong from the perspective of a MMO game.

    That is why folks don't like DDO.

  • KryogenicKryogenic Member Posts: 663
    Originally posted by Shoal


    "The game is 100% better now than it was at the start."
    --------------------------------------------------------------------------------------------------
    That really says it all.  It was crap at launch.  It is 100% better crap now, but still crap.  Six months from now it will be 100% better crap than it is now, but will still be crap.
    They butchered the D&D in DDO.  They butchered the world.  They butchered the gameplay.  This game does *everything* wrong from the perspective of a MMO game.
    That is why folks don't like DDO.



    I totally agree.

    The reason is that D&D started it all for most people. The devs sang this song about how they were trying so hard to capture the PnP (pen and paper, for the uninitiated) feel of D&D and transfer that into an MMO.

    They didn't even come close. Neverwinter Nights came WAY closer than any other game to date. Neverwinter Nights 2 just got botched up. I hate the control scheme and I expected alot more from that game. I wish Bioware would stop throwing the sequels of great games to Obsidian. They screwed up KoToR2 and NWN2. I know 3 strikes constitutes an out, but we the fans caught there foul ball and they're outa there.

    Sorry about the tangent.

    Anyway, Turbine screwed the pooch. If they hadn't of used the D&D liscense and had the same game I don't think that it would have been recieved as bad as it has been recieved.

    I'm just tired of my favorite liscenses getting the short bus treatment.

    First it was Star Wars (although SWG rocked for about 2 years, eventhough it was buggy), then it was the Matrix, then D&D, I'm just waiting for the Marvel and DC MMOs... I hope they don't drop the ball on yet another good liscense.

  • TheFranchiseTheFranchise Member Posts: 241
    DDO has bad graphics? That's funny stuff. Also funny is pointing out certain bugs. Anyone who has played WoW knows the game still has bugs from TWO YEARS AGO. The druid cat attack positioning comes to mind. Also funny is saying it only has x number of levels. Level 10 in DDO is like level 40 in WoW. Level 14 is probably like 50 or 60.

    The more MMOs I play, the better and more refreshing DDO is. I think the developers are wrong on certain parts of the game, and they ticked off a lot of hardcore PnP DnD players, but overall it's quite good. Really, when you look at most MMOs, the majority are just the same old crap with lame "kill 20 of x" quests.

    For better, and sometimes for worse, DDO is something different. For the OP, I don't understand the hate for the game, either. I can see why it's not for everyone, but the way some people just outright trash it in every way they can think of is boggling.
  • Jumper2kJumper2k Member UncommonPosts: 133
    Originally posted by Kryogenic

    Originally posted by Shoal


    "The game is 100% better now than it was at the start."
    --------------------------------------------------------------------------------------------------
    That really says it all.  It was crap at launch.  It is 100% better crap now, but still crap.  Six months from now it will be 100% better crap than it is now, but will still be crap.
    They butchered the D&D in DDO.  They butchered the world.  They butchered the gameplay.  This game does *everything* wrong from the perspective of a MMO game.
    That is why folks don't like DDO.



    I totally agree.

    The reason is that D&D started it all for most people. The devs sang this song about how they were trying so hard to capture the PnP (pen and paper, for the uninitiated) feel of D&D and transfer that into an MMO.

    They didn't even come close. Neverwinter Nights came WAY closer than any other game to date. Neverwinter Nights 2 just got botched up. I hate the control scheme and I expected alot more from that game. I wish Bioware would stop throwing the sequels of great games to Obsidian. They screwed up KoToR2 and NWN2. I know 3 strikes constitutes an out, but we the fans caught there foul ball and they're outa there.

    Sorry about the tangent.

    Anyway, Turbine screwed the pooch. If they hadn't of used the D&D liscense and had the same game I don't think that it would have been recieved as bad as it has been recieved.

    I'm just tired of my favorite liscenses getting the short bus treatment.

    First it was Star Wars (although SWG rocked for about 2 years, eventhough it was buggy), then it was the Matrix, then D&D, I'm just waiting for the Marvel and DC MMOs... I hope they don't drop the ball on yet another good liscense.

     

    ... ehh... agreed except for KOTOR 2 and NWN2 ... KOTOR 1 and 2 were BOTH Amazing games... and I never played the 1st NWN but I think NWN2 is pretty good and have mostly heard others liking it as a sequal to the 1st.

    image


    Currently Playing: WoW (somewhat)
    Testing: None
    Played: WoW, CoV, AL, SWG, VC, EVE, SWToR

  • skipdogskipdog Member Posts: 5
    Originally posted by andykimbroug

    This is the worst game I ever paid for.  I've played worse free games for sure.  Sure it is not my "vision" of what a MMOG should be, but that does not mean I have to like it.  I really like the click attack and the traps, but there are so many other problems with the game that I left before my sub ran out.  I was stupid and paid for a year up front because I loved D&D as a kid.  This just wasn't what I had hoped for.  Best of luck to those that like it.



    -andy



    Heh, I didn't pay for a year up front, but did try it because i loved  AD&D  as a kid (and young adult)

    The "new" D&D is so far off what I'm used to having played, I don't really see an issue with how faithful DDO is to PnP. I mean, back when I played AD&D, if you wanted to bluff somebody, you came up with a convincing line of bull with a straight face and role-played it to the DM. Not roll dice.

     

  • AstaresAstares Member Posts: 37

    Most of the hate is directed at what a disappointment DDO is to the D&D franchise. DDO is the worst I've seen of a D&D PC computer game since Temple of Elemental Evil, I'd rather play NWN or NWN2 on a persistent multiplayer world and pay for it then put up with DDO for a online D&D computer fix.

    Take away the D&D from DDO and you have a passable MMO, at least better then some out there you have to pay for but truthfully your better off with something like Guild Wars if you want that sort of game and don't even have to pay a subscription for it.

  • martinj63martinj63 Member Posts: 83

     

    I’m , a founder and have been with DDO since beta 1 that doesn’t make me a fanboi as I have plenty of criticisms  about the game (Ranger not having pets Cleave being a spin attack those horrible animations etc)  However I have stuck with it so long because of the community (Awesome mature player base) and the fact that Jeff Baker is now not only writing but steering the project as well.

      I think over the next year we will se some major changes in DDO, one with the most controversy will be the loss of FPS type combat. The LOTRO combat system (Which uses D20 rules you just don't see the dice roll) will be launched sometimes in June or so my friend that is employed there tells me, also they are working on the first paid expansion, which will incorporate a more open world feel. 

      What really excites me is that there will also be a DM feature that Guild leaders can use in where they can set up adventures with level appropriate Monsters and loot and run their guild mates through it, housing /shops are also on the table. Finally Founders of both games can play both lotro and DDO for 14.99 a month or those founders with a lotr life time can have a DDO life time membership for 125.00.   Which to me is a sweet deal.  Turbine is at a point where they are going to have to make their D&D MMO attractive because rumor has it that Biowares new MMO is Baldurs Gate Online, and if that is the case DDO will be a ghost-town over night if it remains as is.

  • SevenwindSevenwind Member UncommonPosts: 2,188

    Martinj63 if you are right in your rumors then I am all on board for the changes. I would pay for a lifetime sub to DDO. Those are some tasty rumors, however, if they are what is in the works that means things can always change.

    Do keep us informed please.

    .. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-

    --------------------------------------------------------
    Promote what you love instead of bashing what you hate.

  • KryogenicKryogenic Member Posts: 663
    Originally posted by martinj63


     
    I’m , a founder and have been with DDO since beta 1 that doesn’t make me a fanboi as I have plenty of criticisms  about the game (Ranger not having pets Cleave being a spin attack those horrible animations etc)  However I have stuck with it so long because of the community (Awesome mature player base) and the fact that Jeff Baker is now not only writing but steering the project as well.
      I think over the next year we will se some major changes in DDO, one with the most controversy will be the loss of FPS type combat. The LOTRO combat system (Which uses D20 rules you just don't see the dice roll) will be launched sometimes in June or so my friend that is employed there tells me, also they are working on the first paid expansion, which will incorporate a more open world feel. 
      What really excites me is that there will also be a DM feature that Guild leaders can use in where they can set up adventures with level appropriate Monsters and loot and run their guild mates through it, housing /shops are also on the table. Finally Founders of both games can play both lotro and DDO for 14.99 a month or those founders with a lotr life time can have a DDO life time membership for 125.00.   Which to me is a sweet deal.  Turbine is at a point where they are going to have to make their D&D MMO attractive because rumor has it that Biowares new MMO is Baldurs Gate Online, and if that is the case DDO will be a ghost-town over night if it remains as is.



    So are you saying that DDO will be changing their combat system?

    I find it hard to believe they would do this after the SOE SWG fiasco? It would be like a reverse NGE.

    I would definitely revisit that game if they did that.

    I think alot of games will be ghost towns when Bioware's MMO comes out.

  • martinj63martinj63 Member Posts: 83
    Originally posted by Kryogenic




    So are you saying that DDO will be changing their combat system?
    I find it hard to believe they would do this after the SOE SWG fiasco? It would be like a reverse NGE.
    I would definitely revisit that game if they did that.
    I think alot of games will be ghost towns when Bioware's MMO comes out.

     

    The two top reasons players cancelled their accounts is 1: No open world content, and 2: The FPS combat system, the recent poll suggested overwhelmingly that  the majority of current players would welcome the Combat Change. Keep in mind this isn't some half baked broken combat system, this is the well polished  LOTRO combat system with the D20 dice rolls shown.   Further if you Read Jeff Bakers Ebberon books or the Ebberon Campaign you will find  a deep rich  setting ,  It's a cross between Warmachine and Forgotten Realms, and  is very exciting, Wizards wants  Turbine to open up this world and given the fact that Turbine needs  DDO to be successful to gain venture capitol for future project they really don't have much of a choice, they can't live just on the success of LOTRO (Which is only going to be moderately successful)  I was full of doubt when talking to my friend about this too, but once he explained the reasoning I was pretty excited.   

  • freako969freako969 Member Posts: 105

    Personally i love the game, but i hate the monthly fee. And i'll tell you why...

    Stormhold (or whatever the name is i cant remember - the city) is basically just a graphical lobby, like on Quake 3 or Unreal Tournament. Thats all, you can chat, get groups. Thats it. From then on in EVERYTHING is instanced, and i mean everything.

    Now i'm not saying this is a bad system, but it's not what an MMO is about. Guild wars understood this, and as such, they don't charge a monthly fee for their product.

    I think DDO would be a LOT more popular if they either scrapped the monthly fee OR constantly added new zones, dungeons, systems, functions etc etc at a much quicker rate then regular MMO's.

    The mix of chemistry with the game at present just doesn't work.

  • DicharekDicharek Member UncommonPosts: 177
    OP, D&D is a pretty heavy name out there and a great deal of people expected something they had wet nerd dreams about for years. When the game was released and nothing like their dreams, even maybe far from it, they began bashing the game every night before they went to bed crying.



    There isn't a single game out there which noone ever complained about, look at WoW, it probably have as many haters as it has lovers.

    Besides it isn't like people come up with new things to complain about, it starts with one guy who tells everyone what flaws the game has and then hundreds of people write the same thing over and over. Thank god I read professional reviews of games from the magazine I respect the most to get an accurate and impartial view if the game. The community on this forum is crazy, they can actually manage to get a decent game to look as the world would go under if you actually, god forbid, bought it.
  • HarafnirHarafnir Member UncommonPosts: 1,350
    Originally posted by joker965


    I guess I really don't understand all of the DDO hate here.  IMO there are aspects of this game that are the best in any game at this point.  Also, the developers are creating new content constantly and are very active in communicating with the community.  I'm not saying that the game doesn't have any problems but every MMORPG that I ever played has problems. 
    This game is 100% better now than it was at the start.  I'm really interested in the opinions of people that have tried the game out in the last 3 months or so.  What is your opinion?

     

    Opinion? That the word "hater" is used FAR too often when people have legitimate concerns. Nothing on this site create a worse area to have mature honest discussion than the defenders or subpar games, never being able to discuss anything, but dismissing all real problems in an instant, by calling anyone having an opinion a "hater" . If that makes me a... "hater of forum people", then so be it.

    "This is not a game to be tossed aside lightly.
    It should be thrown with great force"

  • wjrasmussenwjrasmussen Member Posts: 1,493
    Originally posted by martinj63

    Originally posted by Kryogenic




    So are you saying that DDO will be changing their combat system?
    I find it hard to believe they would do this after the SOE SWG fiasco? It would be like a reverse NGE.
    I would definitely revisit that game if they did that.
    I think alot of games will be ghost towns when Bioware's MMO comes out.

     

    The two top reasons players cancelled their accounts is 1: No open world content, and 2: The FPS combat system, the recent poll suggested overwhelmingly that  the majority of current players would welcome the Combat Change. Keep in mind this isn't some half baked broken combat system, this is the well polished  LOTRO combat system with the D20 dice rolls shown.   Further if you Read Jeff Bakers Ebberon books or the Ebberon Campaign you will find  a deep rich  setting ,  It's a cross between Warmachine and Forgotten Realms, and  is very exciting, Wizards wants  Turbine to open up this world and given the fact that Turbine needs  DDO to be successful to gain venture capitol for future project they really don't have much of a choice, they can't live just on the success of LOTRO (Which is only going to be moderately successful)  I was full of doubt when talking to my friend about this too, but once he explained the reasoning I was pretty excited.   



    While it may be true that a high percentage want a change, who in fact knows that what they replace it with is what the players will actually prefer.  If they screw this up it could be like SWG all over again.

    They should at least create a special test server with the new combat system so they are not forced into a corner on this.

  • KryogenicKryogenic Member Posts: 663
    Originally posted by wjrasmussen

    Originally posted by martinj63

    Originally posted by Kryogenic




    So are you saying that DDO will be changing their combat system?
    I find it hard to believe they would do this after the SOE SWG fiasco? It would be like a reverse NGE.
    I would definitely revisit that game if they did that.
    I think alot of games will be ghost towns when Bioware's MMO comes out.

     

    The two top reasons players cancelled their accounts is 1: No open world content, and 2: The FPS combat system, the recent poll suggested overwhelmingly that  the majority of current players would welcome the Combat Change. Keep in mind this isn't some half baked broken combat system, this is the well polished  LOTRO combat system with the D20 dice rolls shown.   Further if you Read Jeff Bakers Ebberon books or the Ebberon Campaign you will find  a deep rich  setting ,  It's a cross between Warmachine and Forgotten Realms, and  is very exciting, Wizards wants  Turbine to open up this world and given the fact that Turbine needs  DDO to be successful to gain venture capitol for future project they really don't have much of a choice, they can't live just on the success of LOTRO (Which is only going to be moderately successful)  I was full of doubt when talking to my friend about this too, but once he explained the reasoning I was pretty excited.   



    While it may be true that a high percentage want a change, who in fact knows that what they replace it with is what the players will actually prefer.  If they screw this up it could be like SWG all over again.

    They should at least create a special test server with the new combat system so they are not forced into a corner on this.


    Is there any word on when this change is taking place?
  • EdkennyEdkenny Member Posts: 30
    Can you please post a link to the poll as I have looked all over that sight and not seen it. As to the other things you have said well I find it hard to believe Anyone in a compnay as turbine that has this kinf of info would one tell anyone and would let said info out  to the public. Guess we will find out in the comming year. As for the new cd comming out  those of us that play the game knew about it 5 months ago as they said as much on the sight and all you had to d oto go to a ebgames or game stop to pre order it.
  • neilkjosneilkjos Member Posts: 9
    DDO is an excellent game!  To say the graphics are bad is ridiculous.  Yes, there are no dramatic landscapes like in VG or LoTRO, but they are far better than other MMORGS our there.  But what makes the game tick, is the combat.  Creatures dont just stand in place and attack while you keep clicking your special attacks.  This game takes strategy and that is something new to MMORG's.  Also, there is no crafting which is nice, because I don't feel the need to spend an hour making food (not that I didnt mind it in EQ2...its just such a time sink).  And the joy of random loot, not all the static items that everyone has for completing the same quest.  I applaud DDO for what it is.  Let it be just that. 
  • TrevlinTrevlin Member Posts: 4

    One of the things I love about DDO (and AC1) was the highly player skill centric combat. If they switch to a WoW based point, click and wait till dead system I will likely cancel my accounts.

    While I understand the need to get market share I truly dislike catering to the lowest common denominator to do it. The reason DDO is a great game for me is that I do not need to grind xp, availability of instant action, great interactive and player based combat and last but not least highly customizeable character skill paths.

    Most other games (like WoW) are way too limited in what you can do.

    That said, I'd really like to see an exploreable world.

  • joker965joker965 Member Posts: 9

    So I must admit that my OP was somewhat of a bait post. (nothing false in the post though)  Is that bad?  I wanted the actual opinions of the people that like the game and those that don't. 

    From what I can tell all of the things mentioned as bad were just plain false or actually things that make the game good.  I didn't see one of the game's actual problems mentioned.  The game is different.  I like different.  I've been playing MMORPGs since the third year of UO and this is the most groundbreaking game out right now.  Most of the other games are all the same house with different paint jobs.  I see an inovative game that is being shunned because most of the MMORPG community has been brainwashed by WOW.  I played EQ and DOAC to death.  Why would I want to play the next evolution of that game? (WOW)  I want a new game with new things like the actual tactical combat and actual character customization.  I don't want:

    1.  Open 95% empty space to "explore".  If I want to explore I go over to the closest state park and walk around.

    2.  Imaginary houses to build. (Play sims anyone?)

    3.  PVP  (I'm 32, I don't need to have a pencil fight with a bunch of teenagers thanks.)  You can like PVP if you want but it has only ruined most games IMO.  It definately makes the community suck.

    4.  Any quest to collect the random 13 pieces of  hide or skin or fingers or whatever.  Very origional.  This is not a "quest" people.  It is a waste of time.  A DDO quest done for the 17th time is more fun than this. 

    Just because an MMORPG has the top 13 current "required" features doesn't mean that it is good or fun. 

    If you haven't been in a party of 6 in DDO on a quest for the first time then your MMORPG life is seriously lacking.  Get out of your BOX!

    Thanks

     

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